65 lines
2.7 KiB
C++
65 lines
2.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2012, Blender Foundation.
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*/
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#pragma once
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#include "COM_Node.h"
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namespace blender::compositor {
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/**
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* \brief KeyingNode
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* \ingroup Node
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*/
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class KeyingNode : public Node {
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protected:
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NodeOperationOutput *setupPreBlur(NodeConverter &converter,
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NodeInput *inputImage,
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int size) const;
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NodeOperationOutput *setupPostBlur(NodeConverter &converter,
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NodeOperationOutput *postBlurInput,
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int size) const;
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NodeOperationOutput *setupDilateErode(NodeConverter &converter,
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NodeOperationOutput *dilateErodeInput,
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int distance) const;
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NodeOperationOutput *setupFeather(NodeConverter &converter,
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const CompositorContext &context,
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NodeOperationOutput *featherInput,
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int falloff,
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int distance) const;
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NodeOperationOutput *setupDespill(NodeConverter &converter,
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NodeOperationOutput *despillInput,
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NodeInput *inputScreen,
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float factor,
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float colorBalance) const;
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NodeOperationOutput *setupClip(NodeConverter &converter,
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NodeOperationOutput *clipInput,
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int kernelRadius,
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float kernelTolerance,
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float clipBlack,
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float clipWhite,
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bool edgeMatte) const;
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public:
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KeyingNode(bNode *editorNode);
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void convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const override;
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};
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} // namespace blender::compositor
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