45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2015, Blender Foundation.
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*/
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#include "COM_SwitchViewNode.h"
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#include "BLI_listbase.h"
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namespace blender::compositor {
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SwitchViewNode::SwitchViewNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void SwitchViewNode::convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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NodeOperationOutput *result;
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const char *viewName = context.getViewName();
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bNode *bnode = this->getbNode();
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/* get the internal index of the socket with a matching name */
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int nr = BLI_findstringindex(&bnode->inputs, viewName, offsetof(bNodeSocket, name));
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nr = MAX2(nr, 0);
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result = converter.addInputProxy(getInputSocket(nr), false);
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converter.mapOutputSocket(getOutputSocket(0), result);
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}
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} // namespace blender::compositor
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