tornavis/source/blender/makesdna/DNA_speaker_types.h

50 lines
881 B
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup DNA
*/
#pragma once
#include "DNA_ID.h"
struct AnimData;
struct bSound;
typedef struct Speaker {
ID id;
/** Animation data (must be immediately after id for utilities to use it). */
struct AnimData *adt;
struct bSound *sound;
/* not animatable properties */
float volume_max;
float volume_min;
float distance_max;
float distance_reference;
float attenuation;
float cone_angle_outer;
float cone_angle_inner;
float cone_volume_outer;
/* animatable properties */
float volume;
float pitch;
/* flag */
short flag;
char _pad1[6];
} Speaker;
/* **************** SPEAKER ********************* */
/** #Speaker::flag */
enum {
SPK_DS_EXPAND = 1 << 0,
SPK_MUTED = 1 << 1,
// SPK_RELATIVE = 1 << 2, /* UNUSED */
};