tornavis/source
Sergey Sharybin c3609ec435 Cleanup: Sculpt, use C++ vector types in internal types
Only converted value types in the structures.

The pointer values are left unchanged as it requires more careful look
to avoid possible alignment mismatch.

Function arguments are left unchanged as well.

Only float[3] is converted as the float[4] will likely need to be
converted to some C++ rotation class. And float[4][4] often did not
compile when change is only done in the header.

Pull Request: https://projects.blender.org/blender/blender/pulls/114636
2023-11-09 10:05:24 +01:00
..
blender Cleanup: Sculpt, use C++ vector types in internal types 2023-11-09 10:05:24 +01:00
creator Refactor: initialize IMB after parsing settings 2023-11-09 13:58:00 +11:00
CMakeLists.txt License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00