tornavis/source/blender/blenkernel
Antonio Vazquez a2f4d7b8a3 GPencil: Refactor - Rename modifier and shder functions
This change is to align names with changes in T76498
2020-05-08 10:34:42 +02:00
..
intern GPencil: Refactor - Rename modifier and shder functions 2020-05-08 10:34:42 +02:00
BKE_DerivedMesh.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_action.h Cleanup: Action: Move to IDTypeInfo, and remove unused BKE API. 2020-03-06 16:43:09 +01:00
BKE_addon.h Cleanup: Rename ExtensionRNA variables from ext to rna_ext 2020-04-03 18:25:52 +02:00
BKE_anim_data.h Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h` 2020-04-03 16:46:48 +02:00
BKE_anim_path.h Cleanup: split `BKE_anim.h` and `anim.c` into smaller pieces 2020-04-03 12:13:51 +02:00
BKE_anim_visualization.h Cleanup: split `BKE_anim.h` and `anim.c` into smaller pieces 2020-04-03 12:13:51 +02:00
BKE_animsys.h Cleanup: remove unused scene argument 2020-04-16 11:05:52 +10:00
BKE_appdir.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_armature.h Cleanup: added missing header to BKE_armature.h 2020-04-21 17:58:27 +02:00
BKE_autoexec.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_blender.h
BKE_blender_copybuffer.h IDs: change FILTER_ID_* to 64 bit to make space for new ID types 2020-03-03 17:34:21 +01:00
BKE_blender_undo.h Add experimental global undo speedup. 2020-03-17 15:02:05 +01:00
BKE_blender_user_menu.h
BKE_blender_version.h Fix T73680: Scene and fluid modifier gravity are scaled differently 2020-04-23 15:10:20 +02:00
BKE_blendfile.h
BKE_boids.h Cleanup: Fix forward declaration of headers 2020-03-06 17:26:32 +01:00
BKE_bpath.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_brush.h GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions 2020-03-09 16:27:24 +01:00
BKE_bvhutils.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_cachefile.h Cleanup: CacheFile: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 12:49:04 +01:00
BKE_callbacks.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_camera.h Cleanup: pass const args (mostly Scene & RenderData) 2020-03-13 17:27:11 +11:00
BKE_ccg.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_cdderivedmesh.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_cloth.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_collection.h Cleanup: Collection: Move to IDTypeInfo, and remove unused BKE API. 2020-03-06 15:27:50 +01:00
BKE_collision.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_colorband.h Cleanup: spelling, comments 2020-03-29 17:11:41 +11:00
BKE_colortools.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_constraint.h Revert "Constraints: remove special meaning of Local Space for parentless Objects." 2020-03-09 10:44:55 +01:00
BKE_context.h Cleanup: Rename ScrArea variables from sa to area 2020-04-03 13:34:50 +02:00
BKE_crazyspace.h
BKE_curve.h Cleanup: Fix compiler warning 2020-04-30 18:10:23 +02:00
BKE_curveprofile.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_customdata.h BMesh: support copying & freeing layers by type 2019-11-26 16:19:56 +11:00
BKE_customdata_file.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_data_transfer.h
BKE_deform.h Weight Paint: Implement a new Lock-Relative mode. 2020-03-18 11:55:44 +03:00
BKE_displist.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_displist_tangent.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_duplilist.h Cleanup: split `BKE_anim.h` and `anim.c` into smaller pieces 2020-04-03 12:13:51 +02:00
BKE_dynamicpaint.h Cleanup: Fix forward declaration of headers 2020-03-06 17:26:32 +01:00
BKE_editlattice.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_editmesh.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_editmesh_bvh.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_editmesh_cache.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_editmesh_tangent.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_effect.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_fcurve.h Cleanup: moved drivers to BKE_fcurve_driver.h / fcurve_driver.c 2020-05-01 13:08:22 +02:00
BKE_fcurve_driver.h Cleanup: moved drivers to BKE_fcurve_driver.h / fcurve_driver.c 2020-05-01 13:08:22 +02:00
BKE_fluid.h Fluid: Improved cache 'Replay' option 2020-04-22 16:16:23 +02:00
BKE_font.h Cleanup: VFont: Move to IDTypeInfo and remove unused BKE API 2020-03-06 20:07:02 +01:00
BKE_freestyle.h
BKE_global.h VR: Initial Virtual Reality support - Milestone 1, Scene Inspection 2020-03-17 21:42:44 +01:00
BKE_gpencil.h Cleanup: macro hygiene, parenthesize arguments 2020-04-05 13:53:32 +10:00
BKE_gpencil_curve.h GPencil: Split Curve geometry functions to new file 2020-05-06 18:14:05 +02:00
BKE_gpencil_geom.h GPencil: Split Curve geometry functions to new file 2020-05-06 18:14:05 +02:00
BKE_gpencil_modifier.h GPencil: Refactor - Rename modifier and shder functions 2020-05-08 10:34:42 +02:00
BKE_hair.h Cleanup: remove old header conventions recently re-introduced 2020-03-20 12:19:09 +11:00
BKE_icons.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_idprop.h IDProperties: add a foreach looper and use it in libquery code. 2020-04-28 15:25:19 +02:00
BKE_idtype.h Initial step to move libquery to IDTypeInfo. 2020-05-07 16:49:11 +02:00
BKE_image.h Cleanup: pass const arguments to texture functions 2020-05-01 14:40:35 +10:00
BKE_image_save.h
BKE_ipo.h Cleanup: Ipo: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 18:09:23 +01:00
BKE_kelvinlet.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_key.h Cleanup: ShapeKey: Move to IDTypeInfo and remove unused BKE API. 2020-03-06 12:52:52 +01:00
BKE_keyconfig.h Cleanup: Rename ExtensionRNA variables from ext to rna_ext 2020-04-03 18:25:52 +02:00
BKE_lattice.h Cleanup: Material: Move to IDTypeInfo and remove unused BKE API. 2020-03-06 17:13:27 +01:00
BKE_layer.h Collections: preserve exclude flag of child collections when unexcluding 2020-04-09 21:46:22 +02:00
BKE_lib_id.h Fix T75893: Undo causes crash with "Load UI" disabled. 2020-04-21 18:26:32 +02:00
BKE_lib_override.h Fix T75730: Properly remove unused override properties/operations. 2020-04-16 16:21:11 +02:00
BKE_lib_query.h Initial step to move libquery to IDTypeInfo. 2020-05-07 16:49:11 +02:00
BKE_lib_remap.h Cleanup: WindowManager: Move to IDTypeInfo and remove unused WM API. 2020-03-09 12:49:04 +01:00
BKE_library.h Cleanup: Library: Move to IDTypeInfo, and remove unused BKE API. 2020-03-06 11:27:54 +01:00
BKE_light.h Cleanup: move camera, lights, world to IDTypeInfo 2020-03-06 12:19:11 +01:00
BKE_lightprobe.h Cleanup: move camera, lights, world to IDTypeInfo 2020-03-06 12:19:11 +01:00
BKE_linestyle.h Cleanup: FreestyleLineStyle: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 16:56:53 +01:00
BKE_main.h Simulations: Add new simulation data block 2020-04-20 10:45:18 +02:00
BKE_main_idmap.h Add an session-wise uuid integer to IDs. 2020-03-05 16:30:12 +01:00
BKE_mask.h Cleanup: macro hygiene, parenthesize arguments 2020-04-05 13:53:32 +10:00
BKE_material.h Fix T72506 EEVEE: Collection Holdout propagates accross material instances 2020-04-23 17:41:21 +02:00
BKE_mball.h Cleanup: MetaBall: Move to IDTypeInfo and remove unused BKE API. 2020-03-06 16:23:23 +01:00
BKE_mball_tessellate.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_mesh.h Cleanup: use more descriptive variable name for the data-mask 2020-03-17 11:04:50 +11:00
BKE_mesh_iterators.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_mesh_mapping.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_mesh_mirror.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_mesh_remap.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_mesh_remesh_voxel.h Sculpt Face Sets 2020-03-05 21:07:20 +01:00
BKE_mesh_runtime.h Cleanup: Remove unused function 2020-03-17 17:40:54 +01:00
BKE_mesh_tangent.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_modifier.h Fix T76498: Refactoring - Rename BKE modifiers funtions 2020-05-08 10:34:35 +02:00
BKE_movieclip.h Cleanup: MovieClip: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 16:56:53 +01:00
BKE_multires.h Multires: Subdivide Simple and Subdivide Linear 2020-04-30 16:57:29 +02:00
BKE_nla.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_node.h Nodes: add Combine Strings and Group Instance ID node UIs 2020-05-04 12:49:25 +02:00
BKE_object.h Cleanup: use tern 'sync' instead of 'synchronization' for function names 2020-04-03 16:46:34 +11:00
BKE_object_deform.h Weight Paint: Implement a new Lock-Relative mode. 2020-03-18 11:55:44 +03:00
BKE_object_facemap.h Mesh: support face-maps when joining 2019-09-20 12:09:22 +10:00
BKE_ocean.h Cleanup: blenkernel proper header inclusion for BKE_ocean.h 2020-03-17 10:12:47 -06:00
BKE_outliner_treehash.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_packedFile.h Cleanup: sort file, struct lists 2020-03-20 12:19:44 +11:00
BKE_paint.h Fix crash on Multires Face Set visibility sync 2020-04-20 02:07:49 +02:00
BKE_particle.h Cleanup: spelling 2020-04-05 22:22:21 +10:00
BKE_pbvh.h Cleanup: sort file lists 2020-05-03 13:45:40 +10:00
BKE_pointcache.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_pointcloud.h Cleanup: remove old header conventions recently re-introduced 2020-03-20 12:19:09 +11:00
BKE_report.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
BKE_rigidbody.h Cleanup: macro hygiene, parenthesize arguments 2020-04-05 13:53:32 +10:00
BKE_scene.h Fix T75686: Animating scene audio volume doesn't work 2020-04-17 16:33:05 +02:00
BKE_screen.h Cleanup: Rename Panel * variables from pa to panel 2020-04-03 22:20:25 -05:00
BKE_sequencer.h VSE: Add frame interpolation option to speed effect 2020-04-30 21:51:22 +02:00
BKE_sequencer_offscreen.h Cleanup: Use `_fn` as a suffix for callbacks in VSE code 2020-04-05 23:39:20 +02:00
BKE_shader_fx.h GPencil: Refactor - Rename modifier and shder functions 2020-05-08 10:34:42 +02:00
BKE_shrinkwrap.h Cleanup: spelling 2020-03-11 21:39:56 +11:00
BKE_simulation.h Simulations: Add new simulation data block 2020-04-20 10:45:18 +02:00
BKE_softbody.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_sound.h Audaspace: update from upstream 2020-05-03 15:30:35 +02:00
BKE_speaker.h Cleanup: Speaker: Move to IDTypeInfo and remove unused BKE API. 2020-03-08 20:10:07 +01:00
BKE_studiolight.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_subdiv.h Cleanup: spelling, comments 2020-03-29 17:11:41 +11:00
BKE_subdiv_ccg.h Cleanup: use doxy sections for multires & subdiv sources 2020-04-29 12:21:12 +10:00
BKE_subdiv_deform.h Cleanup: spelling 2020-04-03 12:38:04 +11:00
BKE_subdiv_eval.h Subdiv: Split evaluation begin+refine into separate steps 2020-04-01 09:32:46 +02:00
BKE_subdiv_foreach.h Subdiv: Extend some comments 2020-03-30 12:26:45 +02:00
BKE_subdiv_mesh.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_subdiv_topology.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_subsurf.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
BKE_text.h Cleanup: Text: Move to IDTypeInfo and remove unused BKE API. 2020-03-06 20:07:02 +01:00
BKE_text_suggestions.h Cleanup: Fix forward declaration of headers 2020-03-06 17:26:32 +01:00
BKE_texture.h Cleanup: spelling, comments 2020-03-29 17:11:41 +11:00
BKE_tracking.h Tracking: Specify image image for (un)distortion model 2020-04-20 16:26:31 +02:00
BKE_undo_system.h Add experimental global undo speedup. 2020-03-17 15:02:05 +01:00
BKE_unit.h
BKE_volume.h Volumes: add volume.grids.frame_filepath to get the current frame filepath 2020-04-05 21:27:30 +02:00
BKE_volume_render.h Cleanup: remove old header conventions recently re-introduced 2020-03-20 12:19:09 +11:00
BKE_workspace.h Cleanup: WorkSpace: Move to IDTypeInfo and remove unused BKE API. 2020-03-09 12:49:04 +01:00
BKE_world.h Cleanup: move camera, lights, world to IDTypeInfo 2020-03-06 12:19:11 +01:00
BKE_writeavi.h Cleanup: pass const args (mostly Scene & RenderData) 2020-03-13 17:27:11 +11:00
BKE_writeffmpeg.h Cleanup: pass const args (mostly Scene & RenderData) 2020-03-13 17:27:11 +11:00
CMakeLists.txt GPencil: Split Curve geometry functions to new file 2020-05-06 18:14:05 +02:00
nla_private.h Cleanup: `make format` after SortedIncludes change 2020-03-19 09:33:58 +01:00
particle_private.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00
tracking_private.h Cleanup: make remaining blenkernel headers work in C++ 2020-03-02 15:07:49 +01:00