140 lines
3.9 KiB
C
140 lines
3.9 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup DNA
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*
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* \brief Object groups, one object can be in many groups at once.
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*/
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#pragma once
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#include "DNA_ID.h"
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#include "DNA_defs.h"
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#include "DNA_listBase.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Collection;
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struct Object;
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typedef struct CollectionObject {
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struct CollectionObject *next, *prev;
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struct Object *ob;
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} CollectionObject;
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typedef struct CollectionChild {
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struct CollectionChild *next, *prev;
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struct Collection *collection;
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} CollectionChild;
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enum eCollectionLineArt_Usage {
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COLLECTION_LRT_INCLUDE = 0,
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COLLECTION_LRT_OCCLUSION_ONLY = (1 << 0),
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COLLECTION_LRT_EXCLUDE = (1 << 1),
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COLLECTION_LRT_INTERSECTION_ONLY = (1 << 2),
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COLLECTION_LRT_NO_INTERSECTION = (1 << 3),
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};
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enum eCollectionLineArt_Flags {
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COLLECTION_LRT_USE_INTERSECTION_MASK = (1 << 0),
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};
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typedef struct Collection {
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ID id;
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/** CollectionObject. */
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ListBase gobject;
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/** CollectionChild. */
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ListBase children;
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struct PreviewImage *preview;
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unsigned int layer DNA_DEPRECATED;
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float instance_offset[3];
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short flag;
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/* Runtime-only, always cleared on file load. */
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short tag;
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short lineart_usage; /* eCollectionLineArt_Usage */
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unsigned char lineart_flags; /* eCollectionLineArt_Flags */
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unsigned char lineart_intersection_mask;
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char _pad[6];
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int16_t color_tag;
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/* Runtime. Cache of objects in this collection and all its
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* children. This is created on demand when e.g. some physics
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* simulation needs it, we don't want to have it for every
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* collections due to memory usage reasons. */
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ListBase object_cache;
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/* Need this for line art sub-collection selections. */
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ListBase object_cache_instanced;
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/* Runtime. List of collections that are a parent of this
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* datablock. */
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ListBase parents;
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/* Deprecated */
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struct SceneCollection *collection DNA_DEPRECATED;
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struct ViewLayer *view_layer DNA_DEPRECATED;
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} Collection;
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/* Collection->flag */
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enum {
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COLLECTION_HIDE_VIEWPORT = (1 << 0), /* Disable in viewports. */
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COLLECTION_HIDE_SELECT = (1 << 1), /* Not selectable in viewport. */
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/* COLLECTION_DISABLED_DEPRECATED = (1 << 2), */ /* Not used anymore */
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COLLECTION_HIDE_RENDER = (1 << 3), /* Disable in renders. */
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COLLECTION_HAS_OBJECT_CACHE = (1 << 4), /* Runtime: object_cache is populated. */
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COLLECTION_IS_MASTER = (1 << 5), /* Is master collection embedded in the scene. */
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COLLECTION_HAS_OBJECT_CACHE_INSTANCED = (1 << 6), /* for object_cache_instanced. */
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};
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/* Collection->tag */
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enum {
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/* That code (BKE_main_collections_parent_relations_rebuild and the like)
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* is called from very low-level places, like e.g ID remapping...
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* Using a generic tag like LIB_TAG_DOIT for this is just impossible, we need our very own. */
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COLLECTION_TAG_RELATION_REBUILD = (1 << 0),
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};
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/* Collection->color_tag. */
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typedef enum CollectionColorTag {
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COLLECTION_COLOR_NONE = -1,
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COLLECTION_COLOR_01,
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COLLECTION_COLOR_02,
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COLLECTION_COLOR_03,
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COLLECTION_COLOR_04,
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COLLECTION_COLOR_05,
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COLLECTION_COLOR_06,
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COLLECTION_COLOR_07,
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COLLECTION_COLOR_08,
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COLLECTION_COLOR_TOT,
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} CollectionColorTag;
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#ifdef __cplusplus
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}
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#endif
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