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avi
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a fix for: https://projects.blender.org/tracker/index.php?func=detail&aid=1173&group_id=9&atid=126
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2005-03-23 18:33:52 +00:00 |
blenkernel
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- fix for particle related crash in editmode. particle system calculation
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2005-07-20 02:23:09 +00:00 |
blenlib
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- added an array shuffling function to BLI_rand
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2005-07-20 03:33:44 +00:00 |
blenloader
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- split {curve,lattice,armature}_deform_verts out of mesh_deform
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2005-07-19 20:14:17 +00:00 |
blenpluginapi
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Modified the warnings used (was using c++ warnings for c files)
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2005-04-05 14:32:35 +00:00 |
ftfont
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big warning hunt commit
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2005-03-09 19:45:59 +00:00 |
imbuf
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This is a dumb little commit to do while things are frozen.
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2005-06-02 16:16:11 +00:00 |
img
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Added #!/usr/bin/python standard script identifier to the start of SConscript files.
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2004-05-16 13:07:20 +00:00 |
include
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Couple of fixes combined;
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2005-07-19 16:12:56 +00:00 |
makesdna
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- split {curve,lattice,armature}_deform_verts out of mesh_deform
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2005-07-19 20:14:17 +00:00 |
python
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Improper indentation in getParentBoneName docstring.
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2005-07-20 00:03:52 +00:00 |
quicktime
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(Accidentally sent previous commit without message... is same stuff)
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2005-06-08 18:55:49 +00:00 |
radiosity
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Fix radiosity "Collect Meshes" to ignore TFaces set to "Invisible".
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2005-07-16 01:06:55 +00:00 |
readblenfile
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A couple more simple gcc4.X warnings fixed.
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2005-04-28 14:37:15 +00:00 |
render
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Reverted to good line endings
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2005-07-16 22:02:59 +00:00 |
renderconverter
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- silly bug, didn't test for hash before freeing
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2005-07-19 01:12:14 +00:00 |
src
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- added ModifierTypeInfo.updateDepgraph function, responsible for building
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2005-07-19 23:04:34 +00:00 |
verify
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Support for building bf-blender under windows with gcc (huge thanks to
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2003-05-24 20:04:37 +00:00 |
yafray
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Result of 2 weeks of quiet coding work in Greece :)
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2005-07-03 17:35:38 +00:00 |
Makefile
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This commit removes the glue from Blender, and with it
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2004-04-16 15:55:16 +00:00 |
SConscript
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Added #!/usr/bin/python standard script identifier to the start of SConscript files.
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2004-05-16 13:07:20 +00:00 |