tornavis/source/blender/makesdna/DNA_gpencil_types.h

909 lines
26 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. */
/** \file
* \ingroup DNA
*/
#pragma once
#include "DNA_ID.h"
#include "DNA_brush_types.h"
#include "DNA_listBase.h"
#ifdef __cplusplus
extern "C" {
#endif
struct AnimData;
struct Curve;
struct Curve;
struct GPencilUpdateCache;
struct MDeformVert;
#define GP_DEFAULT_PIX_FACTOR 1.0f
#define GP_DEFAULT_GRID_LINES 4
#define GP_MAX_INPUT_SAMPLES 10
#define GP_DEFAULT_CURVE_RESOLUTION 32
#define GP_DEFAULT_CURVE_ERROR 0.1f
#define GP_DEFAULT_CURVE_EDIT_CORNER_ANGLE M_PI_2
#define GPENCIL_MIN_FILL_FAC 0.05f
#define GPENCIL_MAX_FILL_FAC 8.0f
#define GPENCIL_MAX_THICKNESS 5000
/* ***************************************** */
/* GP Stroke Points */
/* 'Control Point' data for primitives and curves */
typedef struct bGPDcontrolpoint {
/** X and y coordinates of control point. */
float x, y, z;
/** Point color. */
float color[4];
/** Radius. */
int size;
} bGPDcontrolpoint;
typedef struct bGPDspoint_Runtime {
DNA_DEFINE_CXX_METHODS(bGPDspoint_Runtime)
/** Original point (used to dereference evaluated data) */
struct bGPDspoint *pt_orig;
/** Original index array position */
int idx_orig;
char _pad0[4];
} bGPDspoint_Runtime;
/* Grease-Pencil Annotations - 'Stroke Point'
* -> Coordinates may either be 2d or 3d depending on settings at the time
* -> Coordinates of point on stroke, in proportions of window size
* This assumes that the bottom-left corner is (0,0)
*/
typedef struct bGPDspoint {
DNA_DEFINE_CXX_METHODS(bGPDspoint)
/** Co-ordinates of point (usually 2d, but can be 3d as well). */
float x, y, z;
/** Pressure of input device (from 0 to 1) at this point. */
float pressure;
/** Color strength (used for alpha factor). */
float strength;
/** Seconds since start of stroke. */
float time;
/** Additional options. */
int flag;
/** Factor of uv along the stroke. */
float uv_fac;
/** Uv rotation for dot mode. */
float uv_rot;
/** Uv for fill mode */
float uv_fill[2];
/** Vertex Color RGBA (A=mix factor). */
float vert_color[4];
/** Runtime data */
char _pad2[4];
bGPDspoint_Runtime runtime;
} bGPDspoint;
/** #bGPDspoint.flag */
typedef enum eGPDspoint_Flag {
/* stroke point is selected (for editing) */
GP_SPOINT_SELECT = (1 << 0),
/* stroke point is tagged (for some editing operation) */
GP_SPOINT_TAG = (1 << 1),
/* stroke point is temp tagged (for some editing operation) */
GP_SPOINT_TEMP_TAG = (1 << 2),
/* stroke point is temp tagged (for some editing operation) */
GP_SPOINT_TEMP_TAG2 = (1 << 3),
} eGPSPoint_Flag;
/* ***************************************** */
/* GP Fill - Triangle Tessellation Data */
/* Grease-Pencil Annotations - 'Triangle'
* -> A triangle contains the index of three vertices for filling the stroke
* This is only used if high quality fill is enabled
*/
typedef struct bGPDtriangle {
/* indices for tessellated triangle used for GP Fill */
unsigned int verts[3];
} bGPDtriangle;
/* ***************************************** */
/* ***************************************** */
/* GP Palettes (Deprecated - 2.78 - 2.79 only) */
/* color of palettes */
typedef struct bGPDpalettecolor {
DNA_DEFINE_CXX_METHODS(bGPDpalettecolor)
struct bGPDpalettecolor *next, *prev;
/** Color name. Must be unique. */
char info[64];
float color[4];
/** Color that should be used for drawing "fills" for strokes. */
float fill[4];
/** Settings for palette color. */
short flag;
/** Padding for compiler alignment error. */
char _pad[6];
} bGPDpalettecolor;
/** #bGPDpalettecolor.flag */
typedef enum eGPDpalettecolor_Flag {
/* color is active */
/* PC_COLOR_ACTIVE = (1 << 0), */ /* UNUSED */
/* don't display color */
PC_COLOR_HIDE = (1 << 1),
/* protected from further editing */
PC_COLOR_LOCKED = (1 << 2),
/* do onion skinning */
PC_COLOR_ONIONSKIN = (1 << 3),
/* "volumetric" strokes */
PC_COLOR_VOLUMETRIC = (1 << 4),
} eGPDpalettecolor_Flag;
/* palette of colors */
typedef struct bGPDpalette {
DNA_DEFINE_CXX_METHODS(bGPDpalette)
struct bGPDpalette *next, *prev;
/** Pointer to individual colors. */
ListBase colors;
/** Palette name. Must be unique. */
char info[64];
short flag;
char _pad[6];
} bGPDpalette;
/** #bGPDpalette.flag */
typedef enum eGPDpalette_Flag {
/* palette is active */
PL_PALETTE_ACTIVE = (1 << 0),
} eGPDpalette_Flag;
/* ***************************************** */
/* GP Curve Point */
typedef struct bGPDcurve_point {
/** Bezier Triple for the handles and control points. */
BezTriple bezt;
/** Pressure of input device (from 0 to 1) at this point. */
float pressure;
/** Color strength (used for alpha factor). */
float strength;
/** Index of corresponding point in gps->points. */
int point_index;
/** Additional options. */
int flag;
/** Factor of uv along the stroke. */
float uv_fac;
/** Uv rotation for dot mode. */
float uv_rot;
/** Uv for fill mode. */
float uv_fill[2];
/** Vertex Color RGBA (A=mix factor). */
float vert_color[4];
char _pad[4];
} bGPDcurve_point;
/* bGPDcurve_point->flag */
typedef enum eGPDcurve_point_Flag {
GP_CURVE_POINT_SELECT = (1 << 0),
} eGPDcurve_point_Flag;
/* ***************************************** */
/* GP Curve */
/* Curve for Bezier Editing. */
typedef struct bGPDcurve {
DNA_DEFINE_CXX_METHODS(bGPDcurve)
/** Array of BezTriple. */
bGPDcurve_point *curve_points;
/** Total number of curve points. */
int tot_curve_points;
/** General flag. */
short flag;
char _pad[2];
} bGPDcurve;
/* bGPDcurve_Flag->flag */
typedef enum bGPDcurve_Flag {
/* Flag to indicated that the stroke data has been changed and the curve needs to be refitted */
GP_CURVE_NEEDS_STROKE_UPDATE = (1 << 0),
/* Curve is selected */
GP_CURVE_SELECT = (1 << 1),
} bGPDcurve_Flag;
/* ***************************************** */
/* GP Strokes */
/* Runtime temp data for bGPDstroke */
typedef struct bGPDstroke_Runtime {
DNA_DEFINE_CXX_METHODS(bGPDstroke_Runtime)
/** temporary layer name only used during copy/paste to put the stroke in the original layer */
char tmp_layerinfo[128];
/** Runtime falloff factor (only for transform). */
float multi_frame_falloff;
/** Vertex offset in the VBO where this stroke starts. */
int stroke_start;
/** Triangle offset in the IBO where this fill starts. */
int fill_start;
/** Curve Handles offset in the IBO where this handle starts. */
int curve_start;
/** Original stroke (used to dereference evaluated data) */
struct bGPDstroke *gps_orig;
void *_pad2;
} bGPDstroke_Runtime;
/* Grease-Pencil Annotations - 'Stroke'
* -> A stroke represents a (simplified version) of the curve
* drawn by the user in one 'mouse-down'->'mouse-up' operation
*/
typedef struct bGPDstroke {
DNA_DEFINE_CXX_METHODS(bGPDstroke)
struct bGPDstroke *next, *prev;
/** Array of data-points for stroke. */
bGPDspoint *points;
/** Tessellated triangles for GP Fill. */
bGPDtriangle *triangles;
/** Number of data-points in array. */
int totpoints;
/** Number of triangles in array. */
int tot_triangles;
/** Thickness of stroke. */
short thickness;
/** Various settings about this stroke. */
short flag, _pad[2];
/** Init time of stroke. */
double inittime;
/** Color name. */
char colorname[128] DNA_DEPRECATED;
/** Material index. */
int mat_nr;
/** Caps mode for each stroke extreme */
short caps[2];
/** gradient control along y for color */
float hardeness;
/** factor xy of shape for dots gradients */
float aspect_ratio[2];
/** Factor of opacity for Fill color (used by opacity modifier). */
float fill_opacity_fac;
/** Min of the bound box used to speedup painting operators. */
float boundbox_min[3];
/** Max of the bound box used to speedup painting operators. */
float boundbox_max[3];
/** UV rotation */
float uv_rotation;
/** UV translation (X and Y axis) */
float uv_translation[2];
float uv_scale;
/** Stroke selection index. */
int select_index;
char _pad4[4];
/** Vertex weight data. */
struct MDeformVert *dvert;
void *_pad3;
/** Vertex Color for Fill (one for all stroke, A=mix factor). */
float vert_color_fill[4];
/** Curve used to edit the stroke using Bezier handlers. */
struct bGPDcurve *editcurve;
/* NOTE: When adding new members, make sure to add them to BKE_gpencil_stroke_copy_settings as
* well! */
bGPDstroke_Runtime runtime;
void *_pad5;
} bGPDstroke;
/** #bGPDstroke.flag */
typedef enum eGPDstroke_Flag {
/* stroke is in 3d-space */
GP_STROKE_3DSPACE = (1 << 0),
/* stroke is in 2d-space */
GP_STROKE_2DSPACE = (1 << 1),
/* stroke is in 2d-space (but with special 'image' scaling) */
GP_STROKE_2DIMAGE = (1 << 2),
/* stroke is selected */
GP_STROKE_SELECT = (1 << 3),
/* Flag used to indicate that stroke is closed and draw edge between last and first point */
GP_STROKE_CYCLIC = (1 << 7),
/* Flag used to indicate that stroke is used for fill close and must use
* fill color for stroke and no fill area */
GP_STROKE_NOFILL = (1 << 8),
/* Flag to indicated that the editcurve has been changed and the stroke needs to be updated with
* the curve data */
GP_STROKE_NEEDS_CURVE_UPDATE = (1 << 9),
/* only for use with stroke-buffer (while drawing arrows) */
GP_STROKE_USE_ARROW_START = (1 << 12),
/* only for use with stroke-buffer (while drawing arrows) */
GP_STROKE_USE_ARROW_END = (1 << 13),
/* Tag for update geometry */
GP_STROKE_TAG = (1 << 14),
/* only for use with stroke-buffer (while drawing eraser) */
GP_STROKE_ERASER = (1 << 15),
} eGPDstroke_Flag;
/** #bGPDstroke.caps */
typedef enum eGPDstroke_Caps {
/* type of extreme */
GP_STROKE_CAP_ROUND = 0,
GP_STROKE_CAP_FLAT = 1,
/* Keep last. */
GP_STROKE_CAP_MAX,
} GPDstroke_Caps;
/* Arrows ----------------------- */
/** #bGPDataRuntime.arrowstyle */
typedef enum eGPDstroke_Arrowstyle {
GP_STROKE_ARROWSTYLE_NONE = 0,
GP_STROKE_ARROWSTYLE_SEGMENT = 2,
GP_STROKE_ARROWSTYLE_OPEN = 3,
GP_STROKE_ARROWSTYLE_CLOSED = 4,
GP_STROKE_ARROWSTYLE_SQUARE = 6,
} eGPDstroke_Arrowstyle;
/* ***************************************** */
/* GP Frame */
/* Runtime temp data for bGPDframe */
typedef struct bGPDframe_Runtime {
DNA_DEFINE_CXX_METHODS(bGPDframe_Runtime)
/** Index of this frame in the listbase of frames. */
int frameid;
/** Onion offset from active frame. 0 if not onion. INT_MAX to bypass frame. */
int onion_id;
/** Original frame (used to dereference evaluated data) */
struct bGPDframe *gpf_orig;
} bGPDframe_Runtime;
/* Grease-Pencil Annotations - 'Frame'
* -> Acts as storage for the 'image' formed by strokes
*/
typedef struct bGPDframe {
DNA_DEFINE_CXX_METHODS(bGPDframe)
struct bGPDframe *next, *prev;
/** List of the simplified 'strokes' that make up the frame's data. */
ListBase strokes;
/** Frame number of this frame. */
int framenum;
/** Temp settings. */
short flag;
/** Keyframe type (eBezTriple_KeyframeType). */
short key_type;
/* NOTE: When adding new members, make sure to add them to BKE_gpencil_frame_copy_settings as
* well! */
bGPDframe_Runtime runtime;
} bGPDframe;
/* bGPDframe->flag */
typedef enum eGPDframe_Flag {
/* frame is being painted on */
GP_FRAME_PAINT = (1 << 0),
/* for editing in Action Editor */
GP_FRAME_SELECT = (1 << 1),
/* Line Art generation */
GP_FRAME_LRT_CLEARED = (1 << 2),
} eGPDframe_Flag;
/* ***************************************** */
/* GP Layer */
/* List of masking layers. */
typedef struct bGPDlayer_Mask {
DNA_DEFINE_CXX_METHODS(bGPDlayer_Mask)
struct bGPDlayer_Mask *next, *prev;
char name[128];
short flag;
/** Index for sorting. Only valid while sorting algorithm is running. */
short sort_index;
char _pad[4];
} bGPDlayer_Mask;
/* bGPDlayer_Mask->flag */
typedef enum ebGPDlayer_Mask_Flag {
/* Mask is hidden. */
GP_MASK_HIDE = (1 << 0),
/* Mask is inverted. */
GP_MASK_INVERT = (1 << 1),
} ebGPDlayer_Mask_Flag;
/* Runtime temp data for bGPDlayer */
typedef struct bGPDlayer_Runtime {
DNA_DEFINE_CXX_METHODS(bGPDlayer_Runtime)
/** Id for dynamic icon used to show annotation color preview for layer. */
int icon_id;
char _pad[4];
/** Original layer (used to dereference evaluated data) */
struct bGPDlayer *gpl_orig;
} bGPDlayer_Runtime;
/* Grease-Pencil Annotations - 'Layer' */
typedef struct bGPDlayer {
DNA_DEFINE_CXX_METHODS(bGPDlayer)
struct bGPDlayer *next, *prev;
/** List of annotations to display for frames (bGPDframe list). */
ListBase frames;
/** Active frame (should be the frame that is currently being displayed). */
bGPDframe *actframe;
/** Settings for layer. */
short flag;
/** Per-layer onion-skinning flags (eGPDlayer_OnionFlag). */
short onion_flag;
/** Color for strokes in layers. Used for annotations, and for ruler
* (which uses GPencil internally). */
float color[4];
/** Fill color for strokes in layers. Not used anymore (was only for). */
float fill[4];
/** Name/reference info for this layer (i.e. "director's comments, 12/.3")
* needs to be kept unique, as it's used as the layer identifier */
char info[128];
/** Thickness to apply to strokes (Annotations). */
short thickness;
/** Used to filter groups of layers in modifiers. */
short pass_index;
/** Parent object. */
struct Object *parent;
/** Inverse matrix (only used if parented). */
float inverse[4][4];
/** String describing subobject info, MAX_ID_NAME-2. */
char parsubstr[64];
short partype;
/** Thickness adjustment. */
short line_change;
/** Color used to tint layer, alpha value is used as factor. */
float tintcolor[4];
/** Opacity of the layer. */
float opacity;
/** Name of the layer used to filter render output. */
char viewlayername[64];
/** Blend modes. */
int blend_mode;
/** Vertex Paint opacity by Layer. */
float vertex_paint_opacity;
/* annotation onion skin */
/**
* Ghosts Before: max number of ghost frames to show between
* active frame and the one before it (0 = only the ghost itself).
*/
short gstep;
/**
* Ghosts After: max number of ghost frames to show after
* active frame and the following it (0 = only the ghost itself).
*/
short gstep_next;
/** Color for ghosts before the active frame. */
float gcolor_prev[3];
/** Color for ghosts after the active frame. */
float gcolor_next[3];
char _pad1[4];
/** Mask list (bGPDlayer_Mask). */
ListBase mask_layers;
/** Current Mask index (noted base 1). */
int act_mask;
char _pad2[4];
/** Layer transforms. */
float location[3], rotation[3], scale[3];
float layer_mat[4][4], layer_invmat[4][4];
char _pad3[4];
/* NOTE: When adding new members, make sure to add them to BKE_gpencil_layer_copy_settings as
* well! */
bGPDlayer_Runtime runtime;
} bGPDlayer;
/* bGPDlayer->flag */
typedef enum eGPDlayer_Flag {
/* don't display layer */
GP_LAYER_HIDE = (1 << 0),
/* protected from further editing */
GP_LAYER_LOCKED = (1 << 1),
/* layer is 'active' layer being edited */
GP_LAYER_ACTIVE = (1 << 2),
/* draw points of stroke for debugging purposes */
GP_LAYER_DRAWDEBUG = (1 << 3),
/* Flag used to display in Paint mode only layers with keyframe */
GP_LAYER_SOLO_MODE = (1 << 4),
/* for editing in Action Editor */
GP_LAYER_SELECT = (1 << 5),
/* current frame for layer can't be changed */
GP_LAYER_FRAMELOCK = (1 << 6),
/* don't render xray (which is default) */
GP_LAYER_NO_XRAY = (1 << 7),
/* "volumetric" strokes */
GP_LAYER_VOLUMETRIC = (1 << 10),
/* Use Scene lights */
GP_LAYER_USE_LIGHTS = (1 << 11),
/* Unlock color */
GP_LAYER_UNLOCK_COLOR = (1 << 12),
/* Mask Layer */
GP_LAYER_USE_MASK = (1 << 13), /* TODO: DEPRECATED */
/* Ruler Layer */
GP_LAYER_IS_RULER = (1 << 14),
/* Disable masks in viewlayer render */
GP_LAYER_DISABLE_MASKS_IN_VIEWLAYER = (1 << 15),
} eGPDlayer_Flag;
/** #bGPDlayer.onion_flag */
typedef enum eGPDlayer_OnionFlag {
/* do onion skinning */
GP_LAYER_ONIONSKIN = (1 << 0),
} eGPDlayer_OnionFlag;
/** #bGPDlayer.blend_mode */
typedef enum eGPLayerBlendModes {
eGplBlendMode_Regular = 0,
eGplBlendMode_HardLight = 1,
eGplBlendMode_Add = 2,
eGplBlendMode_Subtract = 3,
eGplBlendMode_Multiply = 4,
eGplBlendMode_Divide = 5,
} eGPLayerBlendModes;
/* ***************************************** */
/* GP Datablock */
/* Runtime temp data for bGPdata */
typedef struct bGPdata_Runtime {
DNA_DEFINE_CXX_METHODS(bGPdata_Runtime)
/** Stroke buffer. */
void *sbuffer;
/** Temp batches cleared after drawing. */
struct GPUBatch *sbuffer_stroke_batch;
struct GPUBatch *sbuffer_fill_batch;
/** Temp stroke used for drawing. */
struct bGPDstroke *sbuffer_gps;
/** Animation playing flag. */
short playing;
/** Material index of the stroke. */
short matid;
/* Stroke Buffer data (only used during paint-session)
* - buffer must be initialized before use, but freed after
* whole paint operation is over
*/
/** Flags for stroke that cache represents. */
short sbuffer_sflag;
char _pad1[2];
/** Number of elements currently used in cache. */
int sbuffer_used;
/** Number of total elements available in cache. */
int sbuffer_size;
/** Vertex Color applied to Fill (while drawing). */
float vert_color_fill[4];
/** Arrow points for stroke corners. */
float arrow_start[8];
float arrow_end[8];
/* Arrow style for each corner */
int arrow_start_style;
int arrow_end_style;
/** Number of control-points for stroke. */
int tot_cp_points;
char _pad2[4];
/** Array of control-points for stroke. */
bGPDcontrolpoint *cp_points;
/** Brush pointer */
Brush *sbuffer_brush;
struct GpencilBatchCache *gpencil_cache;
struct LineartCache *lineart_cache;
struct GPencilUpdateCache *update_cache;
} bGPdata_Runtime;
/* grid configuration */
typedef struct bGPgrid {
float color[3];
float scale[2];
float offset[2];
char _pad1[4];
int lines;
char _pad[4];
} bGPgrid;
/* Grease-Pencil Annotations - 'DataBlock' */
typedef struct bGPdata {
DNA_DEFINE_CXX_METHODS(bGPdata)
/** Grease Pencil data is a data-block. */
ID id;
/** Animation data - for animating draw settings. */
struct AnimData *adt;
/* Grease-Pencil data */
/** bGPDlayer. */
ListBase layers;
/** Settings for this data-block. */
int flag;
/** Default resolution for generated curves using curve editing method. */
int curve_edit_resolution;
/** Curve Editing error threshold. */
float curve_edit_threshold;
/** Curve Editing corner angle (less or equal is treated as corner). */
float curve_edit_corner_angle;
/* Palettes */
/** List of bGPDpalette's - Deprecated (2.78 - 2.79 only). */
ListBase palettes DNA_DEPRECATED;
/** List of bDeformGroup names and flag only. */
ListBase vertex_group_names;
/* 3D Viewport/Appearance Settings */
/** Factor to define pixel size conversion. */
float pixfactor;
/** Color for edit line. */
float line_color[4];
/* Onion skinning */
/** Onion alpha factor change. */
float onion_factor;
/** Onion skinning range (eGP_OnionModes). */
int onion_mode;
/** Onion skinning flags (eGPD_OnionFlag). */
int onion_flag;
/**
* Ghosts Before: max number of ghost frames to show between
* active frame and the one before it (0 = only the ghost itself).
*/
short gstep;
/** Ghosts After: max number of ghost frames to show after
* active frame and the following it (0 = only the ghost itself).
*/
short gstep_next;
/** Optional color for ghosts before the active frame. */
float gcolor_prev[3];
/** Optional color for ghosts after the active frame. */
float gcolor_next[3];
/** Offset for drawing over surfaces to keep strokes on top. */
float zdepth_offset;
/** Materials array. */
struct Material **mat;
/** Total materials. */
short totcol;
/* stats */
short totlayer;
short totframe;
char _pad2[6];
int totstroke;
int totpoint;
/** Draw mode for strokes (eGP_DrawMode). */
short draw_mode;
/** Keyframe type for onion filter (eBezTriple_KeyframeType plus All option) */
short onion_keytype;
/** Stroke selection last index. Used to generate a unique selection index. */
int select_last_index;
int vertex_group_active_index;
bGPgrid grid;
/* NOTE: When adding new members, make sure to add them to BKE_gpencil_data_copy_settings as
* well! */
bGPdata_Runtime runtime;
} bGPdata;
/**
* #bGPdata.flag
*
* NOTE: A few flags have been deprecated since early 2.5,
* since they have been made redundant by interaction
* changes made during the porting process.
*/
typedef enum eGPdata_Flag {
/* data-block is used for "annotations"
* NOTE: This flag used to be used in 2.4x, but should hardly ever have been set.
* We can use this freely now, as all GP data-blocks from pre-2.8 will get
* set on file load (as many old use cases are for "annotations" only)
*/
GP_DATA_ANNOTATIONS = (1 << 0),
/* show debugging info in viewport (i.e. status print) */
GP_DATA_DISPINFO = (1 << 1),
/* in Action Editor, show as expanded channel */
GP_DATA_EXPAND = (1 << 2),
/* is the block overriding all clicks? */
/* GP_DATA_EDITPAINT = (1 << 3), */
/* ------------------------------------------------ DEPRECATED */
/* new strokes are added in viewport space */
GP_DATA_VIEWALIGN = (1 << 4),
/* Project into the screen's Z values */
GP_DATA_DEPTH_VIEW = (1 << 5),
GP_DATA_DEPTH_STROKE = (1 << 6),
GP_DATA_DEPTH_STROKE_ENDPOINTS = (1 << 7),
/* ------------------------------------------------ DEPRECATED */
/* Stroke Editing Mode - Toggle to enable alternative keymap
* for easier editing of stroke points */
GP_DATA_STROKE_EDITMODE = (1 << 8),
/* Main flag to switch onion skinning on/off */
GP_DATA_SHOW_ONIONSKINS = (1 << 9),
/* Batch drawing cache need to be recalculated */
GP_DATA_CACHE_IS_DIRTY = (1 << 11),
/* Stroke Paint Mode - Toggle paint mode */
GP_DATA_STROKE_PAINTMODE = (1 << 12),
/* Stroke Editing Mode - Toggle sculpt mode */
GP_DATA_STROKE_SCULPTMODE = (1 << 13),
/* Stroke Editing Mode - Toggle weight paint mode */
GP_DATA_STROKE_WEIGHTMODE = (1 << 14),
/* keep stroke thickness unchanged when zoom change */
GP_DATA_STROKE_KEEPTHICKNESS = (1 << 15),
/* Allow edit several frames at the same time */
GP_DATA_STROKE_MULTIEDIT = (1 << 16),
/* Vertex Paint Mode - Toggle paint mode */
GP_DATA_STROKE_VERTEXMODE = (1 << 18),
/* Auto-lock not active layers. */
GP_DATA_AUTOLOCK_LAYERS = (1 << 20),
/* Enable Bezier Editing Curve (a sub-mode of Edit mode). */
GP_DATA_CURVE_EDIT_MODE = (1 << 21),
/* Use adaptive curve resolution */
GP_DATA_CURVE_ADAPTIVE_RESOLUTION = (1 << 22),
} eGPdata_Flag;
/* gpd->onion_flag */
typedef enum eGPD_OnionFlag {
/* use custom color for ghosts before current frame */
GP_ONION_GHOST_PREVCOL = (1 << 0),
/* use custom color for ghosts after current frame */
GP_ONION_GHOST_NEXTCOL = (1 << 1),
/* always show onion skins (i.e. even during renders/animation playback) */
GP_ONION_GHOST_ALWAYS = (1 << 2),
/* use fade color in onion skin */
GP_ONION_FADE = (1 << 3),
/* Loop showing first frame after last frame */
GP_ONION_LOOP = (1 << 4),
} eGPD_OnionFlag;
/* gpd->onion_mode */
typedef enum eGP_OnionModes {
GP_ONION_MODE_ABSOLUTE = 0,
GP_ONION_MODE_RELATIVE = 1,
GP_ONION_MODE_SELECTED = 2,
} eGP_OnionModes;
/* xray modes (Depth Ordering) */
typedef enum eGP_DepthOrdering {
GP_XRAY_FRONT = 0,
GP_XRAY_3DSPACE = 1,
} eGP_DepthOrdering;
/* draw modes (Use 2D or 3D position) */
typedef enum eGP_DrawMode {
GP_DRAWMODE_2D = 0,
GP_DRAWMODE_3D = 1,
} eGP_DrawMode;
/* ***************************************** */
/* Mode Checking Macros */
/* Check if 'multiedit sessions' is enabled */
#define GPENCIL_MULTIEDIT_SESSIONS_ON(gpd) \
((gpd) && \
((gpd)->flag & \
(GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | \
GP_DATA_STROKE_WEIGHTMODE | GP_DATA_STROKE_VERTEXMODE)) && \
((gpd)->flag & GP_DATA_STROKE_MULTIEDIT))
#define GPENCIL_CURVE_EDIT_SESSIONS_ON(gpd) \
((gpd) && ((gpd)->flag & (GP_DATA_STROKE_EDITMODE)) && ((gpd)->flag & GP_DATA_CURVE_EDIT_MODE))
/* Macros to check grease pencil modes */
#define GPENCIL_ANY_MODE(gpd) \
((gpd) && ((gpd)->flag & \
(GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | \
GP_DATA_STROKE_WEIGHTMODE | GP_DATA_STROKE_VERTEXMODE)))
#define GPENCIL_EDIT_MODE(gpd) ((gpd) && ((gpd)->flag & GP_DATA_STROKE_EDITMODE))
#define GPENCIL_ANY_EDIT_MODE(gpd) \
((gpd) && ((gpd)->flag & \
(GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)))
#define GPENCIL_PAINT_MODE(gpd) ((gpd) && (gpd->flag & GP_DATA_STROKE_PAINTMODE))
#define GPENCIL_SCULPT_MODE(gpd) ((gpd) && (gpd->flag & GP_DATA_STROKE_SCULPTMODE))
#define GPENCIL_WEIGHT_MODE(gpd) ((gpd) && (gpd->flag & GP_DATA_STROKE_WEIGHTMODE))
#define GPENCIL_VERTEX_MODE(gpd) ((gpd) && (gpd->flag & GP_DATA_STROKE_VERTEXMODE))
#define GPENCIL_SCULPT_OR_WEIGHT_MODE(gpd) \
((gpd) && ((gpd)->flag & (GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE)))
#define GPENCIL_NONE_EDIT_MODE(gpd) \
((gpd) && (((gpd)->flag & (GP_DATA_STROKE_EDITMODE | GP_DATA_STROKE_SCULPTMODE | \
GP_DATA_STROKE_WEIGHTMODE | GP_DATA_STROKE_VERTEXMODE)) == 0))
#define GPENCIL_LAZY_MODE(brush, shift) \
(((brush) && \
(((brush)->gpencil_settings->flag & GP_BRUSH_STABILIZE_MOUSE) && ((shift) == 0))) || \
((((brush)->gpencil_settings->flag & GP_BRUSH_STABILIZE_MOUSE) == 0) && ((shift) == 1)))
#define GPENCIL_ANY_SCULPT_MASK(flag) \
((flag & (GP_SCULPT_MASK_SELECTMODE_POINT | GP_SCULPT_MASK_SELECTMODE_STROKE | \
GP_SCULPT_MASK_SELECTMODE_SEGMENT)))
#define GPENCIL_ANY_VERTEX_MASK(flag) \
((flag & (GP_VERTEX_MASK_SELECTMODE_POINT | GP_VERTEX_MASK_SELECTMODE_STROKE | \
GP_VERTEX_MASK_SELECTMODE_SEGMENT)))
#define GPENCIL_PLAY_ON(gpd) ((gpd) && ((gpd)->runtime.playing == 1))
#ifdef __cplusplus
}
#endif