tornavis/source/blender/blenkernel
Campbell Barton cc811d1fd6 Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
..
intern Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
BKE_DerivedMesh.h Fix T52816: regression can't open file in 2.79 (crash). 2017-09-19 14:00:49 +02:00
BKE_action.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_addon.h
BKE_anim.h
BKE_animsys.h Types are to have explicit forward declaration 2017-12-05 16:54:39 +01:00
BKE_appdir.h WM: Application Templates 2017-03-25 10:04:04 +11:00
BKE_armature.h Fix T52835: When driven IK influence change, ik animation have 1 frame delay 2017-09-25 18:48:55 +05:00
BKE_autoexec.h
BKE_blender.h Fix T53274: Saving template prefs overwrites default prefs 2017-11-23 03:12:00 +11:00
BKE_blender_copybuffer.h Use temp .blend file copybuffer for pose copy-paste 2016-09-15 09:51:15 +02:00
BKE_blender_undo.h Implement grouped undo option for operators 2016-11-15 14:25:10 +01:00
BKE_blender_version.h Move back master to BCon1 (aka alpha) status. 2017-08-14 10:44:19 +02:00
BKE_blendfile.h Fix T53274: Saving template prefs overwrites default prefs 2017-11-23 03:12:00 +11:00
BKE_bmfont.h
BKE_bmfont_types.h
BKE_boids.h Make whole ID copying code use const source pointer. 2017-06-14 22:38:11 +02:00
BKE_bpath.h
BKE_brush.h Cleanup: use 'e' prefix for enum typedefs 2017-10-17 13:49:20 +11:00
BKE_bullet.h
BKE_bvhutils.h Remove unused functions related to distance between BoundBox and ray 2017-02-17 09:49:20 -03:00
BKE_cachefile.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_camera.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_ccg.h
BKE_cdderivedmesh.h Fix missing hair after rendering with different viewport/render settings 2017-02-07 14:21:29 +01:00
BKE_cloth.h Cloth refactor: Remove goal springs and some other cleanup 2017-03-23 03:52:46 -03:00
BKE_collision.h Fix depsgraph to compute more accurate links for collision & force. 2016-08-16 15:46:36 +03:00
BKE_colorband.h Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
BKE_colortools.h Make whole ID copying code use const source pointer. 2017-06-14 22:38:11 +02:00
BKE_constraint.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_context.h Basic Alembic support 2016-08-06 10:58:13 +02:00
BKE_crazyspace.h
BKE_curve.h Implement a new automatic handle algorithm to produce smooth F-Curves. 2017-11-01 21:57:39 +03:00
BKE_customdata.h Cleanup: use const args 2016-05-17 03:07:40 +10:00
BKE_customdata_file.h
BKE_data_transfer.h
BKE_deform.h Make whole ID copying code use const source pointer. 2017-06-14 22:38:11 +02:00
BKE_depsgraph.h
BKE_displist.h Cleanup: use BLI_bitmap for bevel-split 2016-06-25 11:24:25 +10:00
BKE_dynamicpaint.h Dynamicpaint: fix (unreported) missing progress bar in early baking stage. 2016-05-21 16:09:35 +02:00
BKE_editmesh.h
BKE_editmesh_bvh.h
BKE_effect.h String drawing function for the "simdebug" utilities. 2016-12-20 11:02:40 +01:00
BKE_fcurve.h Make auto handle placement aware of cyclic extrapolation. 2017-10-17 19:39:10 +03:00
BKE_fluidsim.h
BKE_font.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_freestyle.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_global.h Remove quicktime support 2017-09-22 16:40:05 -04:00
BKE_gpencil.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_group.h Cleanup: Remove unused function 2017-11-29 15:59:51 +01:00
BKE_icons.h Make whole ID copying code use const source pointer. 2017-06-14 22:38:11 +02:00
BKE_idcode.h Fix ID types DAG update tagging. 2016-08-08 17:51:15 +02:00
BKE_idprop.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_image.h Add ability to specify custom fields to be saved from render result 2017-10-31 15:05:53 +01:00
BKE_ipo.h
BKE_key.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_lamp.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_lattice.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_library.h Library: Add flag top keep ID library pointer around 2017-12-06 13:00:08 +01:00
BKE_library_idmap.h readfile: optimization for undo 2016-06-07 17:27:52 +10:00
BKE_library_query.h Fix T51902: Severe problem with relocating linked libraries when using proxies. 2017-06-26 18:55:30 +02:00
BKE_library_remap.h Fix T51902: Severe problem with relocating linked libraries when using proxies. 2017-06-26 18:55:30 +02:00
BKE_linestyle.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_main.h Add optional, free-after-use usages mapping of IDs to Main. 2017-01-30 22:33:20 +01:00
BKE_mask.h Fix T52749: New Depsgraph - Render View Mask is not initialized correctly 2017-09-14 16:12:01 +05:00
BKE_material.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_mball.h Object Apply Transform: option to apply properties 2017-08-11 22:32:07 +10:00
BKE_mball_tessellate.h
BKE_mesh.h Fix T52434: Restore mesh center of mass calculation 2017-08-21 15:19:08 +10:00
BKE_mesh_mapping.h Add BKE_mesh_calc_islands_loop_poly_uvmap and use it in new OSD UV subdiv. 2016-07-21 16:54:36 +02:00
BKE_mesh_remap.h
BKE_modifier.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_movieclip.h Depsgraph: Add missing movie clip dopesheet invalidation 2017-10-25 11:45:31 +02:00
BKE_multires.h
BKE_navmesh_conversion.h
BKE_nla.h Fix T46163: NLA properties with drivers aren't displayed as having drivers 2017-10-20 17:05:50 +13:00
BKE_node.h Cycles: add bevel shader, for raytrace based rounded edges. 2017-11-07 22:35:12 +01:00
BKE_object.h Cleanup: Split depsgraph uber transform function callback 2017-11-29 16:22:59 +01:00
BKE_object_deform.h Added 'delete unlocked vertex groups' option. 2016-10-31 15:31:47 +01:00
BKE_ocean.h
BKE_outliner_treehash.h
BKE_packedFile.h
BKE_paint.h Cleanup: use 'e' prefix for enum typedefs 2017-10-17 13:49:20 +11:00
BKE_particle.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_pbvh.h Sculpt Mode: 2D falloff option 2017-10-06 01:20:31 +11:00
BKE_pointcache.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_property.h Make whole ID copying code use const source pointer. 2017-06-14 22:38:11 +02:00
BKE_report.h
BKE_rigidbody.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_sca.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_scene.h Remove quicktime support 2017-09-22 16:40:05 -04:00
BKE_screen.h ID-Remap - Step one: core work (cleanup and rework of generic ID datablock handling). 2016-06-22 17:53:50 +02:00
BKE_sequencer.h Sequencer: Add option to render OpenGL preview with DoF 2017-11-27 12:21:21 +01:00
BKE_shrinkwrap.h Shrink Wrap modifier: invert vgroup option 2016-03-07 11:24:03 +11:00
BKE_sketch.h Transform Volume rewrite/refactor 2016-05-11 20:20:25 +10:00
BKE_smoke.h
BKE_softbody.h
BKE_sound.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_speaker.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_subsurf.h Fix T53347: Vertex paint crash on undo/exit 2017-11-19 16:45:27 +11:00
BKE_suggestions.h
BKE_text.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_texture.h Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
BKE_tracking.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_unit.h Cleanup: use const for units API 2016-05-03 13:52:07 +10:00
BKE_world.h Refactor ID copying (and to some extent, ID freeing). 2017-08-07 16:39:55 +02:00
BKE_writeavi.h
BKE_writeffmpeg.h
BKE_writeframeserver.h
CMakeLists.txt Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
depsgraph_private.h Fix depsgraph to compute more accurate links for collision & force. 2016-08-16 15:46:36 +03:00
nla_private.h
tracking_private.h Tracking: Make frame accessor cache safe for threading 2017-08-14 11:43:19 +02:00