tornavis/source/gameengine/VideoTexture
Campbell Barton 2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
..
BlendType.h [#18961] Use const char * where appropriate (2.5) 2010-02-16 16:47:41 +00:00
CMakeLists.txt - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
Common.h
Exception.cpp VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
Exception.h VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
FilterBase.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
FilterBase.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterBlueScreen.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterBlueScreen.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterColor.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterColor.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterNormal.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterNormal.h VideoTexture: fix RGB/BGR confusion, make code compatible with big endian CPU, add RGBA source filter. 2008-11-04 12:04:59 +00:00
FilterSource.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
FilterSource.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
ImageBase.cpp small warning fix. 2010-06-06 00:35:48 +00:00
ImageBase.h VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
ImageBuff.cpp py api file rename 2010-04-11 12:05:27 +00:00
ImageBuff.h VideoTexture: optional arguments to ImageBuff constructor. 2010-02-26 22:14:31 +00:00
ImageMix.cpp VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
ImageMix.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageRender.cpp use negate_v3 rather then multiplying a vector by -1.0 (no functional changes) 2010-02-26 09:02:52 +00:00
ImageRender.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
ImageViewport.cpp VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
ImageViewport.h BGE: add audio/video synchronization capability to VideoTexture 2010-02-07 19:18:00 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
PyTypeList.cpp 2.50: 2009-06-08 20:08:19 +00:00
PyTypeList.h VideoTexture: use PyObjectPlus.h instead of Python.h for compatibility with Python2.3 2008-11-02 18:02:31 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
Texture.cpp BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture) 2010-03-20 00:11:25 +00:00
Texture.h 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17434:HEAD 2008-12-14 17:32:24 +00:00
VideoBase.cpp BGE Py API using python3 c/api calls. include bpy_compat.h to support py2.x 2009-06-29 02:25:54 +00:00
VideoBase.h 2.50: 2009-06-08 20:08:19 +00:00
VideoFFmpeg.cpp get rid of some warnings, 2010-06-05 15:31:55 +00:00
VideoFFmpeg.h VideoTexture: fix video capture lagging when CPU is busy. This problem was caused by special frame handling that was appropriate for video streaming but not for video capture: drift compensation and no frame skipping. Disable that for video capture to take into account the realtime nature of video. 2010-03-28 17:50:45 +00:00
blendVideoTex.cpp A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix) 2010-06-16 08:36:18 +00:00