56 lines
1.6 KiB
Python
56 lines
1.6 KiB
Python
"""
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Custom Drawing
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++++++++++++++
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By default operator properties use an automatic user interface layout.
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If you need more control you can create your own layout with a
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:class:`Operator.draw` function.
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This works like the :class:`Panel` and :class:`Menu` draw functions, its used
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for dialogs and file selectors.
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"""
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import bpy
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class CustomDrawOperator(bpy.types.Operator):
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bl_idname = "object.custom_draw"
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bl_label = "Simple Modal Operator"
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filepath: bpy.props.StringProperty(subtype="FILE_PATH")
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my_float: bpy.props.FloatProperty(name="Float")
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my_bool: bpy.props.BoolProperty(name="Toggle Option")
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my_string: bpy.props.StringProperty(name="String Value")
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def execute(self, context):
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print("Test", self)
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return {'FINISHED'}
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def invoke(self, context, event):
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wm = context.window_manager
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return wm.invoke_props_dialog(self)
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def draw(self, context):
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layout = self.layout
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col = layout.column()
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col.label(text="Custom Interface!")
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row = col.row()
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row.prop(self, "my_float")
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row.prop(self, "my_bool")
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col.prop(self, "my_string")
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# Only needed if you want to add into a dynamic menu.
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def menu_func(self, context):
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self.layout.operator(CustomDrawOperator.bl_idname, text="Custom Draw Operator")
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# Register and add to the object menu (required to also use F3 search "Custom Draw Operator" for quick access).
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bpy.utils.register_class(CustomDrawOperator)
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bpy.types.VIEW3D_MT_object.append(menu_func)
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# test call
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bpy.ops.object.custom_draw('INVOKE_DEFAULT')
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