135 lines
4.7 KiB
C
135 lines
4.7 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Base;
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struct BoundBox;
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struct Depsgraph;
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struct Main;
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struct MetaBall;
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struct MetaElem;
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struct Object;
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struct Scene;
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struct MetaBall *BKE_mball_add(struct Main *bmain, const char *name);
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bool BKE_mball_is_any_selected(const struct MetaBall *mb);
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bool BKE_mball_is_any_selected_multi(struct Base **bases, int bases_len);
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bool BKE_mball_is_any_unselected(const struct MetaBall *mb);
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bool BKE_mball_is_basis_for(struct Object *ob1, struct Object *ob2);
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/**
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* Test, if \a ob is a basis meta-ball.
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*
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* It test last character of Object ID name.
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* If last character is digit it return 0, else it return 1.
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*/
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bool BKE_mball_is_basis(struct Object *ob);
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/**
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* This function finds the basis meta-ball.
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*
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* Basis meta-ball doesn't include any number at the end of
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* its name. All meta-balls with same base of name can be
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* blended. meta-balls with different basic name can't be blended.
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*
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* \warning #BKE_mball_is_basis() can fail on returned object, see function docs for details.
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*/
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struct Object *BKE_mball_basis_find(struct Scene *scene, struct Object *ob);
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/**
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* Compute bounding box of all meta-elements / meta-ball.
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*
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* Bounding box is computed from polygonized surface. \a ob is
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* basic meta-balls (with name `Meta` for example). All other meta-ball objects
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* (with names `Meta.001`, `Meta.002`, etc) are included in this bounding-box.
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*/
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void BKE_mball_texspace_calc(struct Object *ob);
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/**
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* Return or compute bounding-box for given meta-ball object.
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*/
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struct BoundBox *BKE_mball_boundbox_get(struct Object *ob);
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float *BKE_mball_make_orco(struct Object *ob, struct ListBase *dispbase);
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/**
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* Copy some properties from object to other meta-ball object with same base name.
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*
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* When some properties (wire-size, threshold, update flags) of meta-ball are changed, then this
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* properties are copied to all meta-balls in same "group" (meta-balls with same base name:
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* `MBall`, `MBall.001`, `MBall.002`, etc). The most important is to copy properties to the base
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* meta-ball, because this meta-ball influence polygonization of meta-balls. */
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void BKE_mball_properties_copy(struct Scene *scene, struct Object *active_object);
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bool BKE_mball_minmax_ex(const struct MetaBall *mb,
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float min[3],
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float max[3],
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const float obmat[4][4],
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const short flag);
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/* Basic vertex data functions. */
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bool BKE_mball_minmax(const struct MetaBall *mb, float min[3], float max[3]);
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bool BKE_mball_center_median(const struct MetaBall *mb, float r_cent[3]);
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bool BKE_mball_center_bounds(const struct MetaBall *mb, float r_cent[3]);
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void BKE_mball_transform(struct MetaBall *mb, const float mat[4][4], const bool do_props);
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void BKE_mball_translate(struct MetaBall *mb, const float offset[3]);
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/**
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* Most simple meta-element adding function.
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*
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* \note don't do context manipulation here (rna uses).
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*/
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struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, const int type);
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/* *** select funcs *** */
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int BKE_mball_select_count(const struct MetaBall *mb);
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int BKE_mball_select_count_multi(struct Base **bases, int bases_len);
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bool BKE_mball_select_all(struct MetaBall *mb);
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bool BKE_mball_select_all_multi_ex(struct Base **bases, int bases_len);
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bool BKE_mball_deselect_all(struct MetaBall *mb);
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bool BKE_mball_deselect_all_multi_ex(struct Base **bases, int bases_len);
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bool BKE_mball_select_swap(struct MetaBall *mb);
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bool BKE_mball_select_swap_multi_ex(struct Base **bases, int bases_len);
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/* **** Depsgraph evaluation **** */
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struct Depsgraph;
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/* Draw Cache */
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enum {
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BKE_MBALL_BATCH_DIRTY_ALL = 0,
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};
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void BKE_mball_batch_cache_dirty_tag(struct MetaBall *mb, int mode);
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void BKE_mball_batch_cache_free(struct MetaBall *mb);
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extern void (*BKE_mball_batch_cache_dirty_tag_cb)(struct MetaBall *mb, int mode);
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extern void (*BKE_mball_batch_cache_free_cb)(struct MetaBall *mb);
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#ifdef __cplusplus
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}
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#endif
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