57 lines
2.1 KiB
C
57 lines
2.1 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Mesh Fairing algorithm designed by Brett Fedack, used in the addon "Mesh Fairing":
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* https://github.com/fedackb/mesh-fairing.
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*/
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#include "BLI_utildefines.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Mesh Fairing. */
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/* Creates a smooth as possible geometry patch in a defined area. Different values of depth allow
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* to minimize changes in the vertex positions or tangency in the affected area. */
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typedef enum eMeshFairingDepth {
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MESH_FAIRING_DEPTH_POSITION = 1,
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MESH_FAIRING_DEPTH_TANGENCY = 2,
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} eMeshFairingDepth;
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/* affect_vertices is used to define the fairing area. Indexed by vertex index, set to true when
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* the vertex should be modified by fairing. */
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void BKE_bmesh_prefair_and_fair_vertices(struct BMesh *bm,
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bool *affect_vertices,
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const eMeshFairingDepth depth);
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/* This function can optionally use the MVert coordinates of deform_mverts to read and write the
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* fairing result. When NULL, the function will use mesh->mverts directly. */
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void BKE_mesh_prefair_and_fair_vertices(struct Mesh *mesh,
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struct MVert *deform_mverts,
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bool *affect_vertices,
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const eMeshFairingDepth depth);
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#ifdef __cplusplus
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}
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#endif
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