.. |
composite
|
Cleanup: Remove includes in node_util.h header
|
2021-12-12 22:56:51 -06:00 |
function
|
Cleanup: Use const arguments
|
2021-12-11 09:51:53 -06:00 |
geometry
|
Cleanup: Use const arguments
|
2021-12-11 09:51:53 -06:00 |
intern
|
Cleanup: Remove includes in node_util.h header
|
2021-12-12 22:56:51 -06:00 |
shader
|
Cleanup: Use const arguments
|
2021-12-11 09:51:53 -06:00 |
texture
|
Cleanup: Use const arguments
|
2021-12-11 09:51:53 -06:00 |
CMakeLists.txt
|
Shader Nodes: Create a new bf_nodes_shader library
|
2021-12-07 13:20:22 -05:00 |
NOD_common.h
|
Cleanup: move public doc-strings into headers for 'nodes'
|
2021-12-10 21:40:30 +11:00 |
NOD_composite.h
|
Cleanup: convert compositor nodes to c++
|
2021-09-28 15:30:23 -04:00 |
NOD_derived_node_tree.hh
|
Cleanup: move public doc-strings into headers for 'nodes'
|
2021-12-10 21:40:30 +11:00 |
NOD_function.h
|
Geometry Nodes: Generalized Compare Node
|
2021-12-01 09:36:25 -06:00 |
NOD_geometry.h
|
Geometry Nodes: Scene Time Node
|
2021-12-09 11:50:25 -06:00 |
NOD_geometry_exec.hh
|
Cleanup: move public doc-strings into headers for 'nodes'
|
2021-12-10 21:40:30 +11:00 |
NOD_geometry_nodes_eval_log.hh
|
Cleanup: move public doc-strings into headers for 'nodes'
|
2021-12-10 21:40:30 +11:00 |
NOD_math_functions.hh
|
Geometry Nodes: Generalized Compare Node
|
2021-12-01 09:36:25 -06:00 |
NOD_multi_function.hh
|
Geometry Nodes: decouple multi-function lifetimes from modifier
|
2021-10-18 11:46:21 +02:00 |
NOD_node_declaration.hh
|
Nodes: Add function to set compact socket flag for vectors
|
2021-12-06 13:40:02 -05:00 |
NOD_node_tree_ref.hh
|
Cleanup: move public doc-strings into headers for 'nodes'
|
2021-12-10 21:40:30 +11:00 |
NOD_shader.h
|
Revert moving all shader nodes to c++
|
2021-12-07 13:26:39 +01:00 |
NOD_socket.h
|
Nodes: add more flexible method to declare sockets of a node
|
2021-08-30 17:23:05 +02:00 |
NOD_socket_declarations.hh
|
Cleanup: clang-format
|
2021-12-07 23:12:13 -05:00 |
NOD_socket_declarations_geometry.hh
|
Cleanup: remove unnecessary extern template implementations
|
2021-12-06 17:31:42 +01:00 |
NOD_static_types.h
|
Geometry Nodes: Scene Time Node
|
2021-12-09 11:50:25 -06:00 |
NOD_texture.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |