58 lines
1.8 KiB
C
58 lines
1.8 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 by Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#ifndef __BKE_SUBDIV_MESH_H__
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#define __BKE_SUBDIV_MESH_H__
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Mesh;
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struct Subdiv;
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typedef struct SubdivToMeshSettings {
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/* Resolution at which regular ptex (created for quad polygon) are being
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* evaluated. This defines how many vertices final mesh will have: every
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* regular ptex has resolution^2 vertices. Special (irregular, or ptex
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* created for a corner of non-quad polygon) will have resolution of
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* `resolution - 1`.
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*/
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int resolution;
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/* When true, only edges emitted from coarse ones will be displayed. */
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bool use_optimal_display;
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} SubdivToMeshSettings;
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/* Create real hi-res mesh from subdivision, all geometry is "real". */
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struct Mesh *BKE_subdiv_to_mesh(struct Subdiv *subdiv,
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const SubdivToMeshSettings *settings,
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const struct Mesh *coarse_mesh);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __BKE_SUBDIV)MESH_H__ */
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