.. |
intern
|
Fix T80426: Crash when deleting custom orientation
|
2020-09-04 15:01:04 -03:00 |
BKE_DerivedMesh.h
|
Cleanup: use bool instead of int in various places
|
2020-09-02 19:10:40 +02:00 |
BKE_action.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_addon.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_anim_data.h
|
Cleanup: improve function names
|
2020-08-28 13:18:24 +02:00 |
BKE_anim_path.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_anim_visualization.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_animsys.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_appdir.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_armature.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_autoexec.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_blender.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_blender_copybuffer.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_blender_undo.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_blender_user_menu.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_blender_version.h
|
UI: Remove panel X axis closing code
|
2020-08-19 11:37:21 -04:00 |
BKE_blendfile.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_boids.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_bpath.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_brush.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_bvhutils.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_cachefile.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_callbacks.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_camera.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_ccg.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_cdderivedmesh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_cloth.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_collection.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_collision.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_colorband.h
|
Cleanup: use bool instead of int in various places
|
2020-09-02 19:10:40 +02:00 |
BKE_colortools.h
|
Cleanup: use bool instead of int in various places
|
2020-09-02 19:10:40 +02:00 |
BKE_constraint.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_context.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_crazyspace.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_curve.h
|
Object: add BKE_object_obdata_to_type utility function
|
2020-09-03 16:27:15 +10:00 |
BKE_curveprofile.h
|
Curve Profile: Miscellaneous cleanup
|
2020-09-04 10:56:56 -05:00 |
BKE_customdata.h
|
Refactor: move CustomData .blend I/O to blenkernel
|
2020-08-28 14:30:45 +02:00 |
BKE_customdata_file.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_data_transfer.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_deform.h
|
Refactor: move defvert .blend IO to blenkernel
|
2020-08-28 14:30:45 +02:00 |
BKE_displist.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_displist_tangent.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_duplilist.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_dynamicpaint.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_editlattice.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_editmesh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_editmesh_bvh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_editmesh_cache.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_editmesh_tangent.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_effect.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_fcurve.h
|
Cleanup: use bool instead of int in various places
|
2020-09-02 19:10:40 +02:00 |
BKE_fcurve_driver.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_fluid.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_font.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_freestyle.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_global.h
|
Cleanup: remove G.debug_value check for old mesh-deform behavior
|
2020-08-26 21:04:00 +10:00 |
BKE_gpencil.h
|
GPencil: Move merge similar materials code to BKE
|
2020-08-12 22:48:10 +02:00 |
BKE_gpencil_curve.h
|
GPencil: Remove unused parameter and fix warning
|
2020-08-13 08:39:46 +02:00 |
BKE_gpencil_geom.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_gpencil_modifier.h
|
Fix T63125: Gpencil: bones cannot be selected in weightpaint mode
|
2020-09-03 15:01:50 +02:00 |
BKE_hair.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_icons.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_idprop.h
|
Cleanup: improve function names
|
2020-08-28 13:18:24 +02:00 |
BKE_idtype.h
|
IDTypeInfo: add .blend file io callbacks
|
2020-08-28 13:05:48 +02:00 |
BKE_image.h
|
Cleanup: use bool instead of int in various places
|
2020-09-02 19:10:40 +02:00 |
BKE_image_save.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_ipo.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_kelvinlet.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_key.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_keyconfig.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_lattice.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_layer.h
|
Object: add ED_object_array_in_mode_or_selected
|
2020-08-30 18:53:19 +10:00 |
BKE_lib_id.h
|
Refactor: move Mesh .blend I/O to IDTypeInfo callbacks
|
2020-08-28 15:49:14 +02:00 |
BKE_lib_override.h
|
LibOverride: Add 'delete and use linked data' operation.
|
2020-08-20 12:35:16 +02:00 |
BKE_lib_query.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_lib_remap.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_library.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_light.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_lightprobe.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_linestyle.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_main.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_main_idmap.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mask.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_material.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mball.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mball_tessellate.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_iterators.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_mapping.h
|
Cleanup: remove unused UvVertMap.flag
|
2020-08-26 21:01:28 +10:00 |
BKE_mesh_mirror.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_remap.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_remesh_voxel.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_runtime.h
|
Cleanup: clang-format
|
2020-08-20 16:09:48 +10:00 |
BKE_mesh_tangent.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_mesh_wrapper.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_modifier.h
|
Modifier: Maintain per-modifier session UUID
|
2020-08-11 12:17:13 +02:00 |
BKE_movieclip.h
|
Merge branch 'blender-v2.90-release' into master
|
2020-08-07 10:04:57 +02:00 |
BKE_multires.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_nla.h
|
Cleanup: improve function names
|
2020-08-28 13:18:24 +02:00 |
BKE_node.h
|
Cleanup: general cleanup of node.c
|
2020-09-02 18:28:17 +02:00 |
BKE_object.h
|
Object: add BKE_object_obdata_to_type utility function
|
2020-09-03 16:27:15 +10:00 |
BKE_object_deform.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_object_facemap.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_ocean.h
|
Merge branch 'blender-v2.90-release' into master
|
2020-08-07 10:04:57 +02:00 |
BKE_outliner_treehash.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_packedFile.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_paint.h
|
Sculpt: Cloth Snake Hook Brush
|
2020-08-24 23:28:01 +02:00 |
BKE_particle.h
|
Merge branch 'blender-v2.90-release' into master
|
2020-08-07 10:04:57 +02:00 |
BKE_pbvh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_persistent_data_handle.hh
|
Cleanup: use C++ style casts in various places
|
2020-08-07 18:42:21 +02:00 |
BKE_pointcache.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_pointcloud.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_report.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_rigidbody.h
|
Fix Rigidbody depsgraph passive and constraint transform relations.
|
2020-08-28 14:55:59 +02:00 |
BKE_scene.h
|
Cleanup: split `BKE_scene_get_depsgraph()` into two functions
|
2020-08-21 12:23:13 +02:00 |
BKE_screen.h
|
Sculpt: Face Set Extract Operator
|
2020-09-03 17:26:12 +02:00 |
BKE_sequencer.h
|
Cleanup: rename iterators over sequences to be more clear about what they do.
|
2020-08-21 18:55:27 +02:00 |
BKE_sequencer_offscreen.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_shader_fx.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_shrinkwrap.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_simulation.h
|
Merge branch 'blender-v2.90-release' into master
|
2020-08-07 10:04:57 +02:00 |
BKE_softbody.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_sound.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_speaker.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_studiolight.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv_ccg.h
|
Sculpt: Multires Displacement Eraser Brush
|
2020-08-12 18:26:56 +02:00 |
BKE_subdiv_deform.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv_eval.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv_foreach.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv_mesh.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subdiv_topology.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_subsurf.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_text.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_text_suggestions.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_texture.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_tracking.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_undo_system.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_unit.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_volume.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_volume_render.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_workspace.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_world.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_writeavi.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
BKE_writeffmpeg.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
CMakeLists.txt
|
Make rigidbody simulation handle animated objects gracefully
|
2020-09-02 14:20:41 +02:00 |
nla_private.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
particle_private.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |
tracking_private.h
|
Code Style: use "#pragma once" in source directory
|
2020-08-07 09:50:34 +02:00 |