tornavis/source/blender/blenkernel/BKE_volume.h

173 lines
6.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bke
* \brief Volume datablock.
*/
#ifdef __cplusplus
extern "C" {
#endif
struct BoundBox;
struct Depsgraph;
struct Main;
struct Object;
struct Scene;
struct Volume;
struct VolumeGridVector;
/* Module */
void BKE_volumes_init(void);
/* Datablock Management */
void BKE_volume_init_grids(struct Volume *volume);
void *BKE_volume_add(struct Main *bmain, const char *name);
struct Volume *BKE_volume_copy(struct Main *bmain, const struct Volume *volume);
struct BoundBox *BKE_volume_boundbox_get(struct Object *ob);
bool BKE_volume_is_y_up(const struct Volume *volume);
bool BKE_volume_is_points_only(const struct Volume *volume);
/* Depsgraph */
void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, struct Volume *volume);
void BKE_volume_data_update(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *object);
void BKE_volume_grids_backup_restore(struct Volume *volume,
struct VolumeGridVector *grids,
const char *filepath);
/* Draw Cache */
enum {
BKE_VOLUME_BATCH_DIRTY_ALL = 0,
};
void BKE_volume_batch_cache_dirty_tag(struct Volume *volume, int mode);
void BKE_volume_batch_cache_free(struct Volume *volume);
extern void (*BKE_volume_batch_cache_dirty_tag_cb)(struct Volume *volume, int mode);
extern void (*BKE_volume_batch_cache_free_cb)(struct Volume *volume);
/* Grids
*
* For volumes referencing a file, the list of grids and metadata must be
* loaded before it can be accessed. This happens on-demand, only when needed
* by the user interface, dependency graph or render engine. */
typedef struct VolumeGrid VolumeGrid;
bool BKE_volume_load(struct Volume *volume, struct Main *bmain);
void BKE_volume_unload(struct Volume *volume);
bool BKE_volume_is_loaded(const struct Volume *volume);
int BKE_volume_num_grids(const struct Volume *volume);
const char *BKE_volume_grids_error_msg(const struct Volume *volume);
const char *BKE_volume_grids_frame_filepath(const struct Volume *volume);
VolumeGrid *BKE_volume_grid_get(const struct Volume *volume, int grid_index);
VolumeGrid *BKE_volume_grid_active_get(const struct Volume *volume);
VolumeGrid *BKE_volume_grid_find(const struct Volume *volume, const char *name);
/* Grid
*
* By default only grid metadata is loaded, for access to the tree and voxels
* BKE_volume_grid_load must be called first. */
typedef enum VolumeGridType {
VOLUME_GRID_UNKNOWN = 0,
VOLUME_GRID_BOOLEAN,
VOLUME_GRID_FLOAT,
VOLUME_GRID_DOUBLE,
VOLUME_GRID_INT,
VOLUME_GRID_INT64,
VOLUME_GRID_MASK,
VOLUME_GRID_STRING,
VOLUME_GRID_VECTOR_FLOAT,
VOLUME_GRID_VECTOR_DOUBLE,
VOLUME_GRID_VECTOR_INT,
VOLUME_GRID_POINTS,
} VolumeGridType;
bool BKE_volume_grid_load(const struct Volume *volume, struct VolumeGrid *grid);
void BKE_volume_grid_unload(const struct Volume *volume, struct VolumeGrid *grid);
bool BKE_volume_grid_is_loaded(const struct VolumeGrid *grid);
/* Metadata */
const char *BKE_volume_grid_name(const struct VolumeGrid *grid);
VolumeGridType BKE_volume_grid_type(const struct VolumeGrid *grid);
int BKE_volume_grid_channels(const struct VolumeGrid *grid);
void BKE_volume_grid_transform_matrix(const struct VolumeGrid *grid, float mat[4][4]);
/* Bounds */
bool BKE_volume_grid_bounds(const struct VolumeGrid *grid, float min[3], float max[3]);
/* Volume Editing
*
* These are intended for modifiers to use on evaluated datablocks.
*
* new_for_eval creates a volume datablock with no grids or file path, but
* preserves other settings such as viewport display options.
*
* copy_for_eval creates a volume datablock preserving everything except the
* file path. Grids are shared with the source datablock, not copied. */
struct Volume *BKE_volume_new_for_eval(const struct Volume *volume_src);
struct Volume *BKE_volume_copy_for_eval(struct Volume *volume_src, bool reference);
struct VolumeGrid *BKE_volume_grid_add(struct Volume *volume,
const char *name,
VolumeGridType type);
void BKE_volume_grid_remove(struct Volume *volume, struct VolumeGrid *grid);
#ifdef __cplusplus
}
#endif
/* OpenVDB Grid Access
*
* Access to OpenVDB grid for C++. These will automatically load grids from
* file or copy shared grids to make them writeable. */
#if defined(__cplusplus) && defined(WITH_OPENVDB)
# include <openvdb/openvdb.h>
openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_metadata(const struct VolumeGrid *grid);
openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume *volume,
struct VolumeGrid *grid);
openvdb::GridBase::Ptr BKE_volume_grid_openvdb_for_write(const struct Volume *volume,
struct VolumeGrid *grid,
const bool clear);
template<typename GridType>
typename GridType::Ptr BKE_volume_grid_openvdb_for_write(const struct Volume *volume,
struct VolumeGrid *grid,
const bool clear)
{
openvdb::GridBase::Ptr openvdb_grid = BKE_volume_grid_openvdb_for_write(volume, grid, clear);
BLI_assert(openvdb_grid->isType<GridType>());
typename GridType::Ptr typed_openvdb_grid = openvdb::gridPtrCast<GridType>(openvdb_grid);
return typed_openvdb_grid;
}
#endif