tornavis/source/blender/gpu/shaders
Clément Foucault 080dd18cdf Fix T95427: Crash during dragging a link in a node editor
This was caused by macros interpreted as recursive. Workaround by
not using macros at all and just define local variables which
hopefully will be optimized.
2022-02-04 14:05:17 +01:00
..
infos Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
material Cycles: add Point Info node 2022-01-25 17:14:20 +01:00
gpu_shader_2D_area_borders_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_area_borders_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_flat_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_image_multi_rect_vert.glsl GPU: Create Info for GPU_SHADER_2D_IMAGE_MULTI_RECT_COLOR. 2022-01-18 13:17:04 +01:00
gpu_shader_2D_image_rect_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_image_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_line_dashed_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_line_dashed_uniform_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_nodelink_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_nodelink_vert.glsl Fix T95427: Crash during dragging a link in a node editor 2022-02-04 14:05:17 +01:00
gpu_shader_2D_point_uniform_size_aa_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_point_varying_size_varying_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_smooth_color_frag.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
gpu_shader_2D_smooth_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_widget_base_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_widget_base_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_widget_shadow_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_2D_widget_shadow_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_clipped_uniform_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_flat_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_image_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_line_dashed_uniform_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_normal_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_passthrough_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_point_fixed_size_varying_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_point_uniform_size_aa_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_point_varying_size_varying_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_polyline_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_polyline_geom.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_polyline_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_smooth_color_frag.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
gpu_shader_3D_smooth_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_3D_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_cfg_world_clip_lib.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_checker_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_codegen_lib.glsl Hair Info Length Attribute 2021-09-24 07:44:22 +02:00
gpu_shader_colorspace_lib.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
gpu_shader_common_obinfos_lib.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_depth_only_frag.glsl ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00
gpu_shader_diag_stripes_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_flat_color_alpha_test_0_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_flat_color_frag.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
gpu_shader_flat_id_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_geometry.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_gpencil_stroke_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_gpencil_stroke_geom.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_gpencil_stroke_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_color_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_desaturate_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_modulate_alpha_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_overlays_merge_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_overlays_stereo_merge_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_shuffle_color_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_image_varying_color_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_instance_variying_size_variying_color_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_keyframe_shape_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_keyframe_shape_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_point_uniform_color_aa_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_point_uniform_color_outline_aa_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_point_varying_color_frag.glsl Subdivision: add support for vertex creasing 2022-01-20 12:21:34 +01:00
gpu_shader_point_varying_color_varying_outline_aa_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_simple_lighting_frag.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_text_frag.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00
gpu_shader_text_vert.glsl Revert "Revert "GPUShaderCreateInfo for interface abstraction"" 2022-01-17 14:46:32 +01:00
gpu_shader_uniform_color_frag.glsl Fix T95341: BGL renders incorrect color 2022-01-31 15:43:13 +01:00