Crash introduced by {rB0cb5eae}. When switching to between drawing modes the region.draw_buffer could be uninitialized when the gizmo depth test is performed. When the mouse is placed on top of a gizmo part that could be highlighted would crash. This fix adds a early exit when depth testing is requested, but there isn't a draw_buffer. Not sure this is an root cause fix. Reported by multiple animators in Blender Studio. |
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.. | ||
intern | ||
WM_gizmo_api.h | ||
WM_gizmo_types.h | ||
wm_gizmo_fn.h | ||
wm_gizmo_wmapi.h |