122 lines
4.2 KiB
C
122 lines
4.2 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_TEXTURE_H__
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#define __BKE_TEXTURE_H__
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/** \file BKE_texture.h
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* \ingroup bke
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* \since March 2001
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* \author nzc
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct bNode;
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struct Brush;
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struct ColorBand;
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struct FreestyleLineStyle;
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struct ImagePool;
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struct Lamp;
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struct Main;
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struct Material;
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struct MTex;
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struct OceanTex;
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struct ParticleSettings;
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struct PointDensity;
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struct Tex;
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struct TexMapping;
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struct TexResult;
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struct World;
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/* in ColorBand struct */
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#define MAXCOLORBAND 32
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void BKE_texture_free(struct Tex *tex);
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void BKE_texture_default(struct Tex *tex);
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void BKE_texture_copy_data(struct Main *bmain, struct Tex *tex_dst, const struct Tex *tex_src, const int flag);
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struct Tex *BKE_texture_copy(struct Main *bmain, const struct Tex *tex);
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struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
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struct Tex *BKE_texture_localize(struct Tex *tex);
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void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool lib_local);
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void BKE_texture_type_set(struct Tex *tex, int type);
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void BKE_texture_mtex_default(struct MTex *mtex);
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struct MTex *BKE_texture_mtex_add(void);
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struct MTex *BKE_texture_mtex_add_id(struct ID *id, int slot);
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/* UNUSED */
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// void autotexname(struct Tex *tex);
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struct Tex *give_current_object_texture(struct Object *ob);
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struct Tex *give_current_linestyle_texture(struct FreestyleLineStyle *linestyle);
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struct Tex *give_current_brush_texture(struct Brush *br);
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struct Tex *give_current_particle_texture(struct ParticleSettings *part);
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bool give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
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void set_active_mtex(struct ID *id, short act);
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void set_current_brush_texture(struct Brush *br, struct Tex *tex);
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void set_current_linestyle_texture(struct FreestyleLineStyle *linestyle, struct Tex *tex);
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void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex);
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struct TexMapping *BKE_texture_mapping_add(int type);
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void BKE_texture_mapping_default(struct TexMapping *texmap, int type);
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void BKE_texture_mapping_init(struct TexMapping *texmap);
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struct ColorMapping *BKE_texture_colormapping_add(void);
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void BKE_texture_colormapping_default(struct ColorMapping *colormap);
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void BKE_texture_pointdensity_init_data(struct PointDensity *pd);
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void BKE_texture_pointdensity_free_data(struct PointDensity *pd);
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void BKE_texture_pointdensity_free(struct PointDensity *pd);
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struct PointDensity *BKE_texture_pointdensity_add(void);
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struct PointDensity *BKE_texture_pointdensity_copy(const struct PointDensity *pd, const int flag);
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bool BKE_texture_dependsOnTime(const struct Tex *texture);
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bool BKE_texture_is_image_user(const struct Tex *tex);
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void BKE_texture_get_value_ex(
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const struct Scene *scene, struct Tex *texture,
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float *tex_co, struct TexResult *texres,
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struct ImagePool *pool,
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bool use_color_management);
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void BKE_texture_get_value(
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const struct Scene *scene, struct Tex *texture,
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float *tex_co, struct TexResult *texres, bool use_color_management);
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void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *pool);
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#ifdef __cplusplus
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}
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#endif
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#endif
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