the use of the texture drawtype is limited. so who should we have it this prominent on the screen. By adding it as a shading.color_type option we should save some screenspace. |
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.. | ||
intern | ||
BLO_blend_defs.h | ||
BLO_readfile.h | ||
BLO_runtime.h | ||
BLO_undofile.h | ||
BLO_writefile.h | ||
CMakeLists.txt |