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shaders
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
DRW_render.h
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_cache.c
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_cache.h
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Cleanup: GPU: Remove Batch vao cache reset
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2020-08-13 14:20:24 +02:00 |
draw_cache_extract.h
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Sculpt: Render Mask and Face Sets with modifiers active
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2020-09-18 19:30:51 +02:00 |
draw_cache_extract_mesh.c
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MeshAnalysis: Optimize the detection of intersecting geometry
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2020-09-22 11:00:24 -03:00 |
draw_cache_impl.h
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Sculpt: Render Mask and Face Sets with modifiers active
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2020-09-18 19:30:51 +02:00 |
draw_cache_impl_curve.c
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Cleanup: use uint8_t for various flags in curves
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2020-09-16 12:23:23 +02:00 |
draw_cache_impl_displist.c
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GPU: Rename gpu_extensions to gpu_capabilities
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2020-09-07 19:37:05 +02:00 |
draw_cache_impl_gpencil.c
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GPUVertBuf: Make GPUVertBuf private to the GPU module
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2020-09-06 22:13:06 +02:00 |
draw_cache_impl_hair.c
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GPUTexture: Change texture creation API
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2020-09-05 17:49:14 +02:00 |
draw_cache_impl_lattice.c
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Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete)
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2020-08-07 12:01:40 +02:00 |
draw_cache_impl_mesh.c
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Unify all XYZ symmetry options using Mesh Symmetry
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2020-09-18 19:58:58 +02:00 |
draw_cache_impl_metaball.c
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Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_calloc
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2020-09-06 22:13:06 +02:00 |
draw_cache_impl_particles.c
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GPUTexture: Change texture creation API
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2020-09-05 17:49:14 +02:00 |
draw_cache_impl_pointcloud.c
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_cache_impl_volume.c
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Liquid Simulation Display Options (GSoC 2020)
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2020-09-15 23:13:01 +05:30 |
draw_cache_inline.h
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Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_calloc
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2020-09-06 22:13:06 +02:00 |
draw_color_management.c
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GPUTexture: Remove bind to edit calls
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2020-09-05 17:49:14 +02:00 |
draw_color_management.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_common.c
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Use DrawManager for Image/UV Editor
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2020-09-11 08:08:46 +02:00 |
draw_common.h
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Liquid Simulation Display Options (GSoC 2020)
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2020-09-15 23:13:01 +05:30 |
draw_debug.c
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Fix T72152 DRW_debug_sphere Not Working After Overlay Refactor
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2020-01-13 17:40:55 +01:00 |
draw_debug.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_fluid.c
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Fix T80943: return early when field to visualize is NULL
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2020-09-22 10:43:11 +02:00 |
draw_hair.c
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Fix remaining GL calls/type preventing from building due to recent cleanup
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2020-09-12 19:48:52 +02:00 |
draw_hair_private.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_instance_data.c
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Cleanup: spelling
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2020-09-07 16:19:42 +10:00 |
draw_instance_data.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_manager.c
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Fix T80931: Proporional Editing Cursor Draws Incorrect
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2020-09-21 11:39:32 +02:00 |
draw_manager.h
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_manager_data.c
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_manager_exec.c
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Cleanup: consistent TODO/FIXME formatting for names
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2020-09-19 14:34:32 +10:00 |
draw_manager_profiling.c
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GPU: Add debug groups
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2020-09-14 17:30:25 +02:00 |
draw_manager_profiling.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_manager_shader.c
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fix flush
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2020-09-08 04:15:50 +02:00 |
draw_manager_testing.h
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DrawEngine: Shader Test Suite
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2020-08-28 14:47:27 +02:00 |
draw_manager_text.c
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Use DrawManager for Image/UV Editor
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2020-09-11 08:08:46 +02:00 |
draw_manager_text.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
draw_manager_texture.c
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Liquid Simulation Display Options (GSoC 2020)
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2020-09-15 23:13:01 +05:30 |
draw_select_buffer.c
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Cleanup: incorrect spelling of 'manhattan'
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2020-07-28 22:06:44 +10:00 |
draw_view.c
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DRW: Fix wrong use of GPU_blend
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2020-09-14 01:10:25 +02:00 |
draw_view.h
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Use DrawManager for Image/UV Editor
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2020-09-11 08:08:46 +02:00 |
smaa_textures.h
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Cleanup: header order, trailing space
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2020-08-17 12:39:08 +10:00 |