tornavis/source/blender/draw/intern
Germano Cavalcante e77f986fa0 MeshAnalysis: Optimize the detection of intersecting geometry
For the self overlap result, each intersection pair does not need to
be tested twice.
2020-09-22 11:00:24 -03:00
..
shaders Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
DRW_render.h Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_cache.c Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_cache.h Cleanup: GPU: Remove Batch vao cache reset 2020-08-13 14:20:24 +02:00
draw_cache_extract.h Sculpt: Render Mask and Face Sets with modifiers active 2020-09-18 19:30:51 +02:00
draw_cache_extract_mesh.c MeshAnalysis: Optimize the detection of intersecting geometry 2020-09-22 11:00:24 -03:00
draw_cache_impl.h Sculpt: Render Mask and Face Sets with modifiers active 2020-09-18 19:30:51 +02:00
draw_cache_impl_curve.c Cleanup: use uint8_t for various flags in curves 2020-09-16 12:23:23 +02:00
draw_cache_impl_displist.c GPU: Rename gpu_extensions to gpu_capabilities 2020-09-07 19:37:05 +02:00
draw_cache_impl_gpencil.c GPUVertBuf: Make GPUVertBuf private to the GPU module 2020-09-06 22:13:06 +02:00
draw_cache_impl_hair.c GPUTexture: Change texture creation API 2020-09-05 17:49:14 +02:00
draw_cache_impl_lattice.c Cleanup: Draw, Clang-Tidy else-after-return fixes (incomplete) 2020-08-07 12:01:40 +02:00
draw_cache_impl_mesh.c Unify all XYZ symmetry options using Mesh Symmetry 2020-09-18 19:58:58 +02:00
draw_cache_impl_metaball.c Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_calloc 2020-09-06 22:13:06 +02:00
draw_cache_impl_particles.c GPUTexture: Change texture creation API 2020-09-05 17:49:14 +02:00
draw_cache_impl_pointcloud.c Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_cache_impl_volume.c Liquid Simulation Display Options (GSoC 2020) 2020-09-15 23:13:01 +05:30
draw_cache_inline.h Cleanup: GPUVertBuf: Replace GPU_vertbuf_create by GPU_vertbuf_calloc 2020-09-06 22:13:06 +02:00
draw_color_management.c GPUTexture: Remove bind to edit calls 2020-09-05 17:49:14 +02:00
draw_color_management.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_common.c Use DrawManager for Image/UV Editor 2020-09-11 08:08:46 +02:00
draw_common.h Liquid Simulation Display Options (GSoC 2020) 2020-09-15 23:13:01 +05:30
draw_debug.c Fix T72152 DRW_debug_sphere Not Working After Overlay Refactor 2020-01-13 17:40:55 +01:00
draw_debug.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_fluid.c Fix T80943: return early when field to visualize is NULL 2020-09-22 10:43:11 +02:00
draw_hair.c Fix remaining GL calls/type preventing from building due to recent cleanup 2020-09-12 19:48:52 +02:00
draw_hair_private.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_instance_data.c Cleanup: spelling 2020-09-07 16:19:42 +10:00
draw_instance_data.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_manager.c Fix T80931: Proporional Editing Cursor Draws Incorrect 2020-09-21 11:39:32 +02:00
draw_manager.h Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_manager_data.c Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_manager_exec.c Cleanup: consistent TODO/FIXME formatting for names 2020-09-19 14:34:32 +10:00
draw_manager_profiling.c GPU: Add debug groups 2020-09-14 17:30:25 +02:00
draw_manager_profiling.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_manager_shader.c fix flush 2020-09-08 04:15:50 +02:00
draw_manager_testing.h DrawEngine: Shader Test Suite 2020-08-28 14:47:27 +02:00
draw_manager_text.c Use DrawManager for Image/UV Editor 2020-09-11 08:08:46 +02:00
draw_manager_text.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
draw_manager_texture.c Liquid Simulation Display Options (GSoC 2020) 2020-09-15 23:13:01 +05:30
draw_select_buffer.c Cleanup: incorrect spelling of 'manhattan' 2020-07-28 22:06:44 +10:00
draw_view.c DRW: Fix wrong use of GPU_blend 2020-09-14 01:10:25 +02:00
draw_view.h Use DrawManager for Image/UV Editor 2020-09-11 08:08:46 +02:00
smaa_textures.h Cleanup: header order, trailing space 2020-08-17 12:39:08 +10:00