85 lines
3.0 KiB
C
85 lines
3.0 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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#include "BLI_utildefines.h"
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#include "DNA_asset_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct AssetLibraryReference;
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struct AssetMetaData;
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struct BlendDataReader;
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struct BlendWriter;
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struct ID;
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struct IDProperty;
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struct PreviewImage;
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typedef void (*PreSaveFn)(void *asset_ptr, struct AssetMetaData *asset_data);
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typedef struct AssetTypeInfo {
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/**
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* For local assets (assets in the current .blend file), a callback to execute before the file is
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* saved.
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*/
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PreSaveFn pre_save_fn;
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} AssetTypeInfo;
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struct AssetMetaData *BKE_asset_metadata_create(void);
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void BKE_asset_metadata_free(struct AssetMetaData **asset_data);
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struct AssetTagEnsureResult {
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struct AssetTag *tag;
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/* Set to false if a tag of this name was already present. */
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bool is_new;
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};
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struct AssetTag *BKE_asset_metadata_tag_add(struct AssetMetaData *asset_data, const char *name);
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struct AssetTagEnsureResult BKE_asset_metadata_tag_ensure(struct AssetMetaData *asset_data,
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const char *name);
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void BKE_asset_metadata_tag_remove(struct AssetMetaData *asset_data, struct AssetTag *tag);
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/** Clean up the catalog ID (white-spaces removed, length reduced, etc.) and assign it. */
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void BKE_asset_metadata_catalog_id_clear(struct AssetMetaData *asset_data);
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void BKE_asset_metadata_catalog_id_set(struct AssetMetaData *asset_data,
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bUUID catalog_id,
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const char *catalog_simple_name);
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void BKE_asset_library_reference_init_default(struct AssetLibraryReference *library_ref);
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void BKE_asset_metadata_idprop_ensure(struct AssetMetaData *asset_data, struct IDProperty *prop);
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struct IDProperty *BKE_asset_metadata_idprop_find(const struct AssetMetaData *asset_data,
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const char *name) ATTR_WARN_UNUSED_RESULT;
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struct PreviewImage *BKE_asset_metadata_preview_get_from_id(const struct AssetMetaData *asset_data,
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const struct ID *owner_id);
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void BKE_asset_metadata_write(struct BlendWriter *writer, struct AssetMetaData *asset_data);
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void BKE_asset_metadata_read(struct BlendDataReader *reader, struct AssetMetaData *asset_data);
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#ifdef __cplusplus
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}
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#endif
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