tornavis/source/blender/blenkernel/BKE_callbacks.h

141 lines
4.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup bke
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct Depsgraph;
struct ID;
struct Main;
struct PointerRNA;
/**
Callbacks for One Off Actions
* =============================
*
* - `{ACTION}` use in cases where only a single callback is required,
* `VERSION_UPDATE` and `RENDER_STATS` for example.
*
* \note avoid single callbacks if there is a chance `PRE/POST` are useful to differentiate
* since renaming callbacks may break Python scripts.
*
* Callbacks for Common Actions
* ============================
*
* - `{ACTION}_PRE` run before the action.
* - `{ACTION}_POST` run after the action.
*
* Optional Additional Callbacks
* -----------------------------
*
* - `{ACTION}_INIT` when the handler may manipulate the context used to run the action.
*
* Examples where `INIT` functions may be useful are:
*
* - When rendering, an `INIT` function may change the camera or render settings,
* things which a `PRE` function can't support as this information has already been used.
* - When saving an `INIT` function could temporarily change the preferences.
*
* - `{ACTION}_POST_FAIL` should be included if the action may fail.
*
* Use this so a call to the `PRE` callback always has a matching call to `POST` or `POST_FAIL`.
*
* \note in most cases only `PRE/POST` are required.
*
* Callbacks for Background/Modal Tasks
* ====================================
*
* - `{ACTION}_INIT`
* - `{ACTION}_COMPLETE` when a background job has finished.
* - `{ACTION}_CANCEL` When a background job is canceled partway through.
*
* While cancellation may be caused by any number of reasons, common causes may include:
*
* - Explicit user cancellation.
* - Exiting Blender.
* - Failure to acquire resources (such as disk-full, out of memory ... etc).
*
* \note `PRE/POST` handlers may be used along side modal task handlers
* as is the case for rendering, where rendering an animation uses modal task handlers,
* rendering a single frame has `PRE/POST` handlers.
*
* Python Access
* =============
*
* All callbacks here must be exposed via the Python module `bpy.app.handlers`,
* see `bpy_app_handlers.c`.
*/
typedef enum {
BKE_CB_EVT_FRAME_CHANGE_PRE,
BKE_CB_EVT_FRAME_CHANGE_POST,
BKE_CB_EVT_RENDER_PRE,
BKE_CB_EVT_RENDER_POST,
BKE_CB_EVT_RENDER_WRITE,
BKE_CB_EVT_RENDER_STATS,
BKE_CB_EVT_RENDER_INIT,
BKE_CB_EVT_RENDER_COMPLETE,
BKE_CB_EVT_RENDER_CANCEL,
BKE_CB_EVT_LOAD_PRE,
BKE_CB_EVT_LOAD_POST,
BKE_CB_EVT_SAVE_PRE,
BKE_CB_EVT_SAVE_POST,
BKE_CB_EVT_UNDO_PRE,
BKE_CB_EVT_UNDO_POST,
BKE_CB_EVT_REDO_PRE,
BKE_CB_EVT_REDO_POST,
BKE_CB_EVT_DEPSGRAPH_UPDATE_PRE,
BKE_CB_EVT_DEPSGRAPH_UPDATE_POST,
BKE_CB_EVT_VERSION_UPDATE,
BKE_CB_EVT_LOAD_FACTORY_USERDEF_POST,
BKE_CB_EVT_LOAD_FACTORY_STARTUP_POST,
BKE_CB_EVT_XR_SESSION_START_PRE,
BKE_CB_EVT_TOT,
} eCbEvent;
typedef struct bCallbackFuncStore {
struct bCallbackFuncStore *next, *prev;
void (*func)(struct Main *, struct PointerRNA **, const int num_pointers, void *arg);
void *arg;
short alloc;
} bCallbackFuncStore;
void BKE_callback_exec(struct Main *bmain,
struct PointerRNA **pointers,
const int num_pointers,
eCbEvent evt);
void BKE_callback_exec_null(struct Main *bmain, eCbEvent evt);
void BKE_callback_exec_id(struct Main *bmain, struct ID *id, eCbEvent evt);
void BKE_callback_exec_id_depsgraph(struct Main *bmain,
struct ID *id,
struct Depsgraph *depsgraph,
eCbEvent evt);
void BKE_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt);
void BKE_callback_remove(bCallbackFuncStore *funcstore, eCbEvent evt);
void BKE_callback_global_init(void);
void BKE_callback_global_finalize(void);
#ifdef __cplusplus
}
#endif