tornavis/source/blender/blenkernel/BKE_mesh_fair.h

57 lines
2.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Mesh Fairing algorithm designed by Brett Fedack, used in the addon "Mesh Fairing":
* https://github.com/fedackb/mesh-fairing.
*/
#pragma once
/** \file
* \ingroup bke
*/
#include "BLI_utildefines.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Mesh Fairing. */
/* Creates a smooth as possible geometry patch in a defined area. Different values of depth allow
* to minimize changes in the vertex positions or tangency in the affected area. */
typedef enum eMeshFairingDepth {
MESH_FAIRING_DEPTH_POSITION = 1,
MESH_FAIRING_DEPTH_TANGENCY = 2,
} eMeshFairingDepth;
/* affect_vertices is used to define the fairing area. Indexed by vertex index, set to true when
* the vertex should be modified by fairing. */
void BKE_bmesh_prefair_and_fair_vertices(struct BMesh *bm,
bool *affect_vertices,
const eMeshFairingDepth depth);
/* This function can optionally use the MVert coordinates of deform_mverts to read and write the
* fairing result. When NULL, the function will use mesh->mverts directly. */
void BKE_mesh_prefair_and_fair_vertices(struct Mesh *mesh,
struct MVert *deform_mverts,
bool *affect_vertices,
const eMeshFairingDepth depth);
#ifdef __cplusplus
}
#endif