441 lines
10 KiB
C
441 lines
10 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*
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* Application level startup/shutdown functionality.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "IMB_imbuf.h"
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#include "IMB_moviecache.h"
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#include "BKE_addon.h"
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#include "BKE_blender.h" /* own include */
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#include "BKE_blender_user_menu.h"
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#include "BKE_blender_version.h" /* own include */
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#include "BKE_blendfile.h"
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#include "BKE_brush.h"
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#include "BKE_cachefile.h"
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#include "BKE_callbacks.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_image.h"
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#include "BKE_layer.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_studiolight.h"
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#include "DEG_depsgraph.h"
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#include "RE_pipeline.h"
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#include "RE_texture.h"
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#include "SEQ_sequencer.h"
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#include "BLF_api.h"
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Global G;
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UserDef U;
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/* -------------------------------------------------------------------- */
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/** \name Blender Free on Exit
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* \{ */
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/* only to be called on exit blender */
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void BKE_blender_free(void)
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{
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/* samples are in a global list..., also sets G_MAIN->sound->sample NULL */
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/* Needs to run before main free as wm is still referenced for icons preview jobs. */
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BKE_studiolight_free();
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BKE_main_free(G_MAIN);
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G_MAIN = NULL;
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if (G.log.file != NULL) {
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fclose(G.log.file);
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}
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_exit();
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BKE_cachefiles_exit();
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DEG_free_node_types();
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BKE_brush_system_exit();
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RE_texture_rng_exit();
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BKE_callback_global_finalize();
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IMB_moviecache_destruct();
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BKE_node_system_exit();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blender Version Access
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* \{ */
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static char blender_version_string[48] = "";
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static void blender_version_init(void)
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{
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const char *version_cycle = "";
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if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "alpha")) {
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version_cycle = " Alpha";
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "beta")) {
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version_cycle = " Beta";
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "rc")) {
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version_cycle = " Release Candidate";
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}
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else if (STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "release")) {
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version_cycle = "";
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}
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else {
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BLI_assert_msg(0, "Invalid Blender version cycle");
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}
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BLI_snprintf(blender_version_string,
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ARRAY_SIZE(blender_version_string),
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"%d.%01d.%d%s",
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BLENDER_VERSION / 100,
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BLENDER_VERSION % 100,
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BLENDER_VERSION_PATCH,
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version_cycle);
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}
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const char *BKE_blender_version_string(void)
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{
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return blender_version_string;
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}
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bool BKE_blender_version_is_alpha(void)
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{
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bool is_alpha = STREQ(STRINGIFY(BLENDER_VERSION_CYCLE), "alpha");
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return is_alpha;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blender #Global Initialize/Clear
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* \{ */
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void BKE_blender_globals_init(void)
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{
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blender_version_init();
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memset(&G, 0, sizeof(Global));
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U.savetime = 1;
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G_MAIN = BKE_main_new();
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strcpy(G.ima, "//");
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#ifndef WITH_PYTHON_SECURITY /* default */
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G.f |= G_FLAG_SCRIPT_AUTOEXEC;
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#else
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G.f &= ~G_FLAG_SCRIPT_AUTOEXEC;
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#endif
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G.log.level = 1;
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}
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void BKE_blender_globals_clear(void)
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{
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BKE_main_free(G_MAIN); /* free all lib data */
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G_MAIN = NULL;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blender Preferences
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* \{ */
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static void keymap_item_free(wmKeyMapItem *kmi)
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{
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if (kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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}
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if (kmi->ptr) {
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MEM_freeN(kmi->ptr);
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}
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}
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void BKE_blender_userdef_data_swap(UserDef *userdef_a, UserDef *userdef_b)
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{
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SWAP(UserDef, *userdef_a, *userdef_b);
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}
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void BKE_blender_userdef_data_set(UserDef *userdef)
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{
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BKE_blender_userdef_data_swap(&U, userdef);
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BKE_blender_userdef_data_free(userdef, true);
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}
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void BKE_blender_userdef_data_set_and_free(UserDef *userdef)
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{
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BKE_blender_userdef_data_set(userdef);
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MEM_freeN(userdef);
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}
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static void userdef_free_keymaps(UserDef *userdef)
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{
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for (wmKeyMap *km = userdef->user_keymaps.first, *km_next; km; km = km_next) {
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km_next = km->next;
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LISTBASE_FOREACH (wmKeyMapDiffItem *, kmdi, &km->diff_items) {
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if (kmdi->add_item) {
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keymap_item_free(kmdi->add_item);
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MEM_freeN(kmdi->add_item);
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}
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if (kmdi->remove_item) {
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keymap_item_free(kmdi->remove_item);
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MEM_freeN(kmdi->remove_item);
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}
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}
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LISTBASE_FOREACH (wmKeyMapItem *, kmi, &km->items) {
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keymap_item_free(kmi);
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}
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BLI_freelistN(&km->diff_items);
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BLI_freelistN(&km->items);
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MEM_freeN(km);
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}
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BLI_listbase_clear(&userdef->user_keymaps);
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}
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static void userdef_free_keyconfig_prefs(UserDef *userdef)
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{
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for (wmKeyConfigPref *kpt = userdef->user_keyconfig_prefs.first, *kpt_next; kpt;
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kpt = kpt_next) {
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kpt_next = kpt->next;
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IDP_FreeProperty(kpt->prop);
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MEM_freeN(kpt);
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}
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BLI_listbase_clear(&userdef->user_keyconfig_prefs);
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}
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static void userdef_free_user_menus(UserDef *userdef)
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{
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for (bUserMenu *um = userdef->user_menus.first, *um_next; um; um = um_next) {
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um_next = um->next;
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BKE_blender_user_menu_item_free_list(&um->items);
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MEM_freeN(um);
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}
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}
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static void userdef_free_addons(UserDef *userdef)
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{
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for (bAddon *addon = userdef->addons.first, *addon_next; addon; addon = addon_next) {
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addon_next = addon->next;
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BKE_addon_free(addon);
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}
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BLI_listbase_clear(&userdef->addons);
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}
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/**
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* When loading a new userdef from file,
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* or when exiting Blender.
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*/
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void BKE_blender_userdef_data_free(UserDef *userdef, bool clear_fonts)
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{
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#define U BLI_STATIC_ASSERT(false, "Global 'U' not allowed, only use arguments passed in!")
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#ifdef U /* quiet warning */
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#endif
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userdef_free_keymaps(userdef);
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userdef_free_keyconfig_prefs(userdef);
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userdef_free_user_menus(userdef);
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userdef_free_addons(userdef);
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if (clear_fonts) {
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LISTBASE_FOREACH (uiFont *, font, &userdef->uifonts) {
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BLF_unload_id(font->blf_id);
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}
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BLF_default_set(-1);
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}
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BLI_freelistN(&userdef->autoexec_paths);
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BLI_freelistN(&userdef->asset_libraries);
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BLI_freelistN(&userdef->uistyles);
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BLI_freelistN(&userdef->uifonts);
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BLI_freelistN(&userdef->themes);
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#undef U
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blender Preferences (Application Templates)
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* \{ */
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/**
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* Write U from userdef.
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* This function defines which settings a template will override for the user preferences.
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*/
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void BKE_blender_userdef_app_template_data_swap(UserDef *userdef_a, UserDef *userdef_b)
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{
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/* TODO:
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* - various minor settings (add as needed).
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*/
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#define DATA_SWAP(id) \
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{ \
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UserDef userdef_tmp; \
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memcpy(&(userdef_tmp.id), &(userdef_a->id), sizeof(userdef_tmp.id)); \
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memcpy(&(userdef_a->id), &(userdef_b->id), sizeof(userdef_tmp.id)); \
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memcpy(&(userdef_b->id), &(userdef_tmp.id), sizeof(userdef_tmp.id)); \
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} \
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((void)0)
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#define LIST_SWAP(id) \
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{ \
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SWAP(ListBase, userdef_a->id, userdef_b->id); \
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} \
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((void)0)
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#define FLAG_SWAP(id, ty, flags) \
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{ \
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CHECK_TYPE(&(userdef_a->id), ty *); \
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const ty f = flags; \
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const ty a = userdef_a->id; \
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const ty b = userdef_b->id; \
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userdef_a->id = (userdef_a->id & ~f) | (b & f); \
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userdef_b->id = (userdef_b->id & ~f) | (a & f); \
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} \
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((void)0)
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LIST_SWAP(uistyles);
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LIST_SWAP(uifonts);
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LIST_SWAP(themes);
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LIST_SWAP(addons);
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LIST_SWAP(user_keymaps);
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LIST_SWAP(user_keyconfig_prefs);
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DATA_SWAP(font_path_ui);
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DATA_SWAP(font_path_ui_mono);
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DATA_SWAP(keyconfigstr);
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DATA_SWAP(gizmo_flag);
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DATA_SWAP(app_flag);
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/* We could add others. */
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FLAG_SWAP(uiflag, int, USER_SAVE_PROMPT | USER_SPLASH_DISABLE | USER_SHOW_GIZMO_NAVIGATE);
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DATA_SWAP(ui_scale);
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#undef SWAP_TYPELESS
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#undef DATA_SWAP
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#undef LIST_SWAP
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#undef FLAG_SWAP
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}
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void BKE_blender_userdef_app_template_data_set(UserDef *userdef)
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{
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BKE_blender_userdef_app_template_data_swap(&U, userdef);
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BKE_blender_userdef_data_free(userdef, true);
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}
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void BKE_blender_userdef_app_template_data_set_and_free(UserDef *userdef)
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{
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BKE_blender_userdef_app_template_data_set(userdef);
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MEM_freeN(userdef);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blender's AtExit
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*
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* \note Don't use MEM_mallocN so functions can be registered at any time.
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* \{ */
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static struct AtExitData {
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struct AtExitData *next;
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void (*func)(void *user_data);
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void *user_data;
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} *g_atexit = NULL;
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void BKE_blender_atexit_register(void (*func)(void *user_data), void *user_data)
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{
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struct AtExitData *ae = malloc(sizeof(*ae));
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ae->next = g_atexit;
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ae->func = func;
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ae->user_data = user_data;
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g_atexit = ae;
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}
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void BKE_blender_atexit_unregister(void (*func)(void *user_data), const void *user_data)
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{
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struct AtExitData *ae = g_atexit;
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struct AtExitData **ae_p = &g_atexit;
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while (ae) {
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if ((ae->func == func) && (ae->user_data == user_data)) {
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*ae_p = ae->next;
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free(ae);
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return;
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}
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ae_p = &ae->next;
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ae = ae->next;
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}
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}
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void BKE_blender_atexit(void)
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{
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struct AtExitData *ae = g_atexit, *ae_next;
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while (ae) {
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ae_next = ae->next;
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ae->func(ae->user_data);
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free(ae);
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ae = ae_next;
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}
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g_atexit = NULL;
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}
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/** \} */
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