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Janne Karhu fafbd9d71b Particles todo item: particle textures
* Effecting particle properties with textures was possible in 2.49,
  but not in 2.5 anymore.
* Now particles have their own textures (available in texture panel
  for objects with particle systems), which are totally separate from
  the material textures.
* Currently a basic set of particle properties is available for
  texture control. Some others could still be added, but the whole
  system is not intended as an "change anything with a texture" as
  this kind of functionality will be provided with node particles in
  the future much better.
* Combined with the previously added "particle texture coordinates"
  this new functionality also solves the problem of animating particle
  properties through the particle lifetime nicely.
* Currently the textures only use the intensity of the texture in
  "multiply" blending mode, so in order for the textures to effect
  a particle parameter there has to be a non-zero value defined for
  the parameter in the particle settings. Other blend modes can be
  added later if they're considered useful enough.
2011-02-12 14:38:34 +00:00
build_files SVN maintenance. 2011-02-11 19:36:58 +00:00
doc - cmake was missing an inclide (IDE's wouldnt index) 2011-02-06 10:18:20 +00:00
extern fix for building with opencollada 833 on linux. 2011-02-12 06:25:04 +00:00
intern fix for uninitialized value in BLI_path_cwd() if PWD wasn't defined and the CWD was longer then 160. 2011-02-12 10:37:37 +00:00
release Particles todo item: particle textures 2011-02-12 14:38:34 +00:00
source Particles todo item: particle textures 2011-02-12 14:38:34 +00:00
CMakeLists.txt problem with blender and python 3.2 2011-02-08 06:22:06 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Type checks for internal ID-Property UI min/max/tip & use defines to get values from ID-Props. 2011-02-07 05:05:41 +00:00
SConstruct ignore __pycache__ dir for scons and cmake installation (py3.2 caches modules here). 2011-02-09 00:45:16 +00:00