Code would end up freeing some of the newly created overrides, which were assigned to the matching linked ID's `newid` pointer, accessed again further down the code. Note that this is not a normal expected situation, and it won't give a proper resync result anyway, but it might happen in some complicated corner cases, and also quite often when dealing with older .blend files. |
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blender | ||
creator | ||
tools@b66c22e1fb | ||
CMakeLists.txt |