tornavis/source/blender/makesdna/DNA_sound_types.h

153 lines
3.0 KiB
C
Raw Normal View History

2002-10-12 13:37:38 +02:00
/**
* blenlib/DNA_sound_types.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
2002-10-12 13:37:38 +02:00
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
2002-10-12 13:37:38 +02:00
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
2002-10-12 13:37:38 +02:00
*/
#ifndef DNA_SOUND_TYPES_H
#define DNA_SOUND_TYPES_H
#include "DNA_listBase.h"
#include "DNA_ID.h"
/* stupid... could easily be solved */
#include "DNA_view2d_types.h"
struct Ipo;
struct PackedFile;
struct SpaceLink;
// runtime only - no saving
typedef struct SoundHandle {
struct SoundHandle *next, *prev;
struct bSound *source;
void *handle;
int state;
int startframe;
int endframe;
int frameskip;
int mute;
int changed;
float volume;
float pad;
} SoundHandle;
2002-10-12 13:37:38 +02:00
typedef struct Sound3D
{
float min_gain;
float max_gain;
float reference_distance;
float max_distance;
float rolloff_factor;
float cone_inner_angle;
float cone_outer_angle;
float cone_outer_gain;
} Sound3D;
2002-10-12 13:37:38 +02:00
typedef struct bSound {
ID id;
/**
* The path to the sound file.
*/
2002-10-12 13:37:38 +02:00
char name[160];
2002-10-12 13:37:38 +02:00
/**
* The packed file.
2002-10-12 13:37:38 +02:00
*/
struct PackedFile *packedfile;
2002-10-12 13:37:38 +02:00
/**
* The handle for audaspace.
2002-10-12 13:37:38 +02:00
*/
void *handle;
2002-10-12 13:37:38 +02:00
/**
* Deprecated; used for loading pre 2.5 files.
2002-10-12 13:37:38 +02:00
*/
struct PackedFile *newpackedfile;
struct Ipo *ipo;
float volume;
float attenuation;
float pitch;
float min_gain;
float max_gain;
float distance;
int flags;
/** currently int type;
struct bSound *child_sound;*/
2002-10-12 13:37:38 +02:00
/**
* Whether the sound has been changed and must be restarted if playing.
2002-10-12 13:37:38 +02:00
*/
int changed;
/**
* The audaspace handle for cache.
*/
void *cache;
/** XXX unused currently // SOUND_TYPE_LIMITER
float start, end;*/
2002-10-12 13:37:38 +02:00
} bSound;
/* XXX unused currently
typedef enum eSound_Type {
SOUND_TYPE_INVALID = -1,
SOUND_TYPE_FILE = 0,
SOUND_TYPE_BUFFER,
SOUND_TYPE_LIMITER
} eSound_Type;*/
/* spacesound->flag */
#define SND_DRAWFRAMES 1
#define SND_CFRA_NUM 2
2002-10-12 13:37:38 +02:00
typedef struct SpaceSound {
struct SpaceLink *next, *prev;
ListBase regionbase; /* storage of regions for inactive spaces */
int spacetype;
float blockscale;
2002-10-12 13:37:38 +02:00
struct ScrArea *area;
View2D v2d;
bSound *sound;
short mode, sndnr;
short xof, yof;
short flag, lock;
int pad2;
} SpaceSound;
#define SOUND_FLAGS_3D (1 << 3)
2002-10-12 13:37:38 +02:00
/* to DNA_sound_types.h*/
#endif