tornavis/source/blender/makesrna/RNA_types.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/makesrna/RNA_types.h
* \ingroup RNA
*/
#include "../blenlib/BLI_sys_types.h"
#ifndef __RNA_TYPES_H__
#define __RNA_TYPES_H__
#ifdef __cplusplus
extern "C" {
#endif
struct ParameterList;
struct FunctionRNA;
struct PropertyRNA;
struct EnumPropertyRNA;
struct StructRNA;
struct BlenderRNA;
struct IDProperty;
struct bContext;
struct Main;
struct ReportList;
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/** Pointer
*
* RNA pointers are not a single C pointer but include the type,
* and a pointer to the ID struct that owns the struct, since
* in some cases this information is needed to correctly get/set
* the properties and validate them. */
typedef struct PointerRNA {
struct {
void *data;
} id;
struct StructRNA *type;
void *data;
} PointerRNA;
typedef struct PropertyPointerRNA {
PointerRNA ptr;
struct PropertyRNA *prop;
} PropertyPointerRNA;
/* Property */
typedef enum PropertyType {
PROP_BOOLEAN = 0,
PROP_INT = 1,
PROP_FLOAT = 2,
PROP_STRING = 3,
PROP_ENUM = 4,
PROP_POINTER = 5,
PROP_COLLECTION = 6,
} PropertyType;
/* also update rna_property_subtype_unit when you change this */
typedef enum PropertyUnit {
PROP_UNIT_NONE = (0 << 16),
PROP_UNIT_LENGTH = (1 << 16), /* m */
PROP_UNIT_AREA = (2 << 16), /* m^2 */
PROP_UNIT_VOLUME = (3 << 16), /* m^3 */
PROP_UNIT_MASS = (4 << 16), /* kg */
PROP_UNIT_ROTATION = (5 << 16), /* radians */
PROP_UNIT_TIME = (6 << 16), /* frame */
PROP_UNIT_VELOCITY = (7 << 16), /* m/s */
PROP_UNIT_ACCELERATION = (8 << 16), /* m/(s^2) */
PROP_UNIT_CAMERA = (9 << 16), /* mm */
} PropertyUnit;
#define RNA_SUBTYPE_UNIT(subtype) ((subtype) & 0x00FF0000)
#define RNA_SUBTYPE_VALUE(subtype) ((subtype) & ~0x00FF0000)
#define RNA_SUBTYPE_UNIT_VALUE(subtype) ((subtype) >> 16)
#define RNA_ENUM_BITFLAG_SIZE 32
#define RNA_TRANSLATION_PREC_DEFAULT 5
/* also update enums in bpy_props.c when adding items here
* watch it: these values are written to files as part of
* node socket button subtypes!
*/
typedef enum PropertySubType {
PROP_NONE = 0,
/* strings */
PROP_FILEPATH = 1,
PROP_DIRPATH = 2,
PROP_FILENAME = 3,
PROP_BYTESTRING = 4, /* a string which should be represented as bytes in python, NULL terminated though. */
/* 5 was used by "PROP_TRANSLATE" sub-type, which is now a flag. */
PROP_PASSWORD = 6, /* a string which should not be displayed in UI */
/* numbers */
PROP_UNSIGNED = 13,
PROP_PERCENTAGE = 14,
PROP_FACTOR = 15,
PROP_ANGLE = 16 | PROP_UNIT_ROTATION,
PROP_TIME = 17 | PROP_UNIT_TIME,
/* distance in 3d space, don't use for pixel distance for eg. */
PROP_DISTANCE = 18 | PROP_UNIT_LENGTH,
PROP_DISTANCE_CAMERA = 19 | PROP_UNIT_CAMERA,
/* number arrays */
PROP_COLOR = 20,
PROP_TRANSLATION = 21 | PROP_UNIT_LENGTH,
PROP_DIRECTION = 22,
PROP_VELOCITY = 23 | PROP_UNIT_VELOCITY,
PROP_ACCELERATION = 24 | PROP_UNIT_ACCELERATION,
PROP_MATRIX = 25,
PROP_EULER = 26 | PROP_UNIT_ROTATION,
PROP_QUATERNION = 27,
PROP_AXISANGLE = 28,
PROP_XYZ = 29,
PROP_XYZ_LENGTH = 29 | PROP_UNIT_LENGTH,
PROP_COLOR_GAMMA = 30, /* used for colors which would be color managed before display */
PROP_COORDS = 31, /* generic array, no units applied, only that x/y/z/w are used (python vec) */
/* booleans */
PROP_LAYER = 40,
PROP_LAYER_MEMBER = 41,
} PropertySubType;
/* Make sure enums are updated with these */
/* HIGHEST FLAG IN USE: 1 << 30 */
typedef enum PropertyFlag {
/* editable means the property is editable in the user
* interface, properties are editable by default except
* for pointers and collections. */
PROP_EDITABLE = (1 << 0),
/* this property is editable even if it is lib linked,
* meaning it will get lost on reload, but it's useful
* for editing. */
PROP_LIB_EXCEPTION = (1 << 16),
/* animatable means the property can be driven by some
* other input, be it animation curves, expressions, ..
* properties are animatable by default except for pointers
* and collections */
PROP_ANIMATABLE = (1 << 1),
/* icon */
PROP_ICONS_CONSECUTIVE = (1 << 12),
/* hidden in the user interface */
PROP_HIDDEN = (1 << 19),
/* do not write in presets */
PROP_SKIP_SAVE = (1 << 28),
/* function parameter flags */
PROP_REQUIRED = (1 << 2),
PROP_OUTPUT = (1 << 3),
PROP_RNAPTR = (1 << 11),
/* This allows for non-breaking API updates, when adding non-critical new parameter to a callback function.
* This way, old py code defining funcs without that parameter would still work.
* WARNING: any parameter after the first PYFUNC_OPTIONAL one will be considered as optional!
* NOTE: only for input parameters!
*/
PROP_PYFUNC_OPTIONAL = (1 << 30),
/* registering */
PROP_REGISTER = (1 << 4),
PROP_REGISTER_OPTIONAL = PROP_REGISTER | (1 << 5),
/* pointers */
PROP_ID_REFCOUNT = (1 << 6),
/* disallow assigning a variable to its self, eg an object tracking its self
* only apply this to types that are derived from an ID ()*/
PROP_ID_SELF_CHECK = (1 << 20),
/* use for...
* - pointers: in the UI and python so unsetting or setting to None won't work
* - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */
PROP_NEVER_NULL = (1 << 18),
/* currently only used for UI, this is similar to PROP_NEVER_NULL
* except that the value may be NULL at times, used for ObData, where an Empty's will be NULL
* but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */
PROP_NEVER_UNLINK = (1 << 25),
/* flag contains multiple enums.
* note: not to be confused with prop->enumbitflags
* this exposes the flag as multiple options in python and the UI.
*
* note: these can't be animated so use with care.
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*/
PROP_ENUM_FLAG = (1 << 21),
/* need context for update function */
PROP_CONTEXT_UPDATE = (1 << 22),
PROP_CONTEXT_PROPERTY_UPDATE = (1 << 22) | (1 << 27),
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/* Use for arrays or for any data that should not have a reference kept
* most common case is functions that return arrays where the array */
PROP_THICK_WRAP = (1 << 23),
/* Reject values outside limits, use for python api only so far
* this is for use when silently clamping string length will give
* bad behavior later. Could also enforce this for INT's and other types.
* note: currently no support for function arguments or non utf8 paths (filepaths) */
PROP_NEVER_CLAMP = (1 << 26),
/* internal flags */
PROP_BUILTIN = (1 << 7),
PROP_EXPORT = (1 << 8),
PROP_RUNTIME = (1 << 9),
PROP_IDPROPERTY = (1 << 10),
PROP_RAW_ACCESS = (1 << 13),
PROP_RAW_ARRAY = (1 << 14),
PROP_FREE_POINTERS = (1 << 15),
PROP_DYNAMIC = (1 << 17), /* for dynamic arrays, and retvals of type string */
PROP_ENUM_NO_CONTEXT = (1 << 24), /* for enum that shouldn't be contextual */
PROP_ENUM_NO_TRANSLATE = (1 << 29), /* for enums not to be translated (e.g. renderlayers' names in nodes) */
} PropertyFlag;
typedef struct CollectionPropertyIterator {
/* internal */
PointerRNA parent;
PointerRNA builtin_parent;
struct PropertyRNA *prop;
void *internal;
int idprop;
int level;
/* external */
PointerRNA ptr;
int valid;
} CollectionPropertyIterator;
typedef struct CollectionPointerLink {
struct CollectionPointerLink *next, *prev;
PointerRNA ptr;
} CollectionPointerLink;
typedef enum RawPropertyType {
PROP_RAW_UNSET = -1,
PROP_RAW_INT, // XXX - abused for types that are not set, eg. MFace.verts, needs fixing.
PROP_RAW_SHORT,
PROP_RAW_CHAR,
PROP_RAW_DOUBLE,
PROP_RAW_FLOAT
} RawPropertyType;
typedef struct RawArray {
void *array;
RawPropertyType type;
int len;
int stride;
} RawArray;
typedef struct EnumPropertyItem {
int value;
const char *identifier;
int icon;
const char *name;
const char *description;
} EnumPropertyItem;
/* extended versions with PropertyRNA argument */
typedef int (*BooleanPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*BooleanPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int value);
typedef void (*BooleanArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int *values);
typedef void (*BooleanArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const int *values);
typedef int (*IntPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*IntPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int value);
typedef void (*IntArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int *values);
typedef void (*IntArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const int *values);
typedef void (*IntPropertyRangeFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int *min, int *max, int *softmin, int *softmax);
typedef float (*FloatPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*FloatPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float value);
typedef void (*FloatArrayPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float *values);
typedef void (*FloatArrayPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const float *values);
typedef void (*FloatPropertyRangeFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, float *min, float *max, float *softmin, float *softmax);
typedef void (*StringPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, char *value);
typedef int (*StringPropertyLengthFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*StringPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, const char *value);
typedef int (*EnumPropertyGetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop);
typedef void (*EnumPropertySetFunc)(struct PointerRNA *ptr, struct PropertyRNA *prop, int value);
/* same as PropEnumItemFunc */
typedef EnumPropertyItem *(*EnumPropertyItemFunc)(struct bContext *C, PointerRNA *ptr, struct PropertyRNA *prop, int *free);
typedef struct PropertyRNA PropertyRNA;
/* Parameter List */
typedef struct ParameterList {
/* storage for parameters */
void *data;
/* function passed at creation time */
struct FunctionRNA *func;
/* store the parameter size */
int alloc_size;
int arg_count, ret_count;
} ParameterList;
typedef struct ParameterIterator {
struct ParameterList *parms;
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/* PointerRNA funcptr; */ /*UNUSED*/
void *data;
int size, offset;
PropertyRNA *parm;
int valid;
} ParameterIterator;
/* mainly to avoid confusing casts */
typedef struct ParameterDynAlloc {
intptr_t array_tot; /* important, this breaks when set to an int */
void *array;
} ParameterDynAlloc;
/* Function */
typedef enum FunctionFlag {
FUNC_NO_SELF = (1 << 0), /* for static functions */
FUNC_USE_SELF_TYPE = (1 << 1), /* for class methods, only used when FUNC_NO_SELF is set */
FUNC_USE_MAIN = (1 << 2),
FUNC_USE_CONTEXT = (1 << 3),
FUNC_USE_REPORTS = (1 << 4),
FUNC_USE_SELF_ID = (1 << 11),
FUNC_ALLOW_WRITE = (1 << 12),
/* registering */
FUNC_REGISTER = (1 << 5),
FUNC_REGISTER_OPTIONAL = FUNC_REGISTER | (1 << 6),
/* internal flags */
FUNC_BUILTIN = (1 << 7),
FUNC_EXPORT = (1 << 8),
FUNC_RUNTIME = (1 << 9),
FUNC_FREE_POINTERS = (1 << 10),
} FunctionFlag;
typedef void (*CallFunc)(struct bContext *C, struct ReportList *reports, PointerRNA *ptr, ParameterList *parms);
typedef struct FunctionRNA FunctionRNA;
/* Struct */
typedef enum StructFlag {
/* indicates that this struct is an ID struct, and to use refcounting */
STRUCT_ID = (1 << 0),
STRUCT_ID_REFCOUNT = (1 << 1),
STRUCT_UNDO = (1 << 2), /* defaults on, clear for user preferences and similar */
/* internal flags */
STRUCT_RUNTIME = (1 << 3),
STRUCT_GENERATED = (1 << 4),
STRUCT_FREE_POINTERS = (1 << 5),
STRUCT_NO_IDPROPERTIES = (1 << 6), /* Menu's and Panels don't need properties */
} StructFlag;
typedef int (*StructValidateFunc)(struct PointerRNA *ptr, void *data, int *have_function);
typedef int (*StructCallbackFunc)(struct bContext *C, struct PointerRNA *ptr, struct FunctionRNA *func, ParameterList *list);
typedef void (*StructFreeFunc)(void *data);
typedef struct StructRNA *(*StructRegisterFunc)(
struct Main *bmain, struct ReportList *reports, void *data, const char *identifier,
StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free);
typedef void (*StructUnregisterFunc)(struct Main *bmain, struct StructRNA *type);
typedef void **(*StructInstanceFunc)(PointerRNA *ptr);
typedef struct StructRNA StructRNA;
/* Blender RNA
*
* Root RNA data structure that lists all struct types. */
typedef struct BlenderRNA BlenderRNA;
/* Extending
*
* This struct must be embedded in *Type structs in
* order to make then definable through RNA. */
typedef struct ExtensionRNA {
void *data;
StructRNA *srna;
StructCallbackFunc call;
StructFreeFunc free;
} ExtensionRNA;
#ifdef __cplusplus
}
#endif
#endif /* __RNA_TYPES_H__ */