tornavis/source/blender/blenkernel/BKE_lib_override.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 by Blender Foundation.
* All rights reserved.
*/
#ifndef __BKE_LIB_OVERRIDE_H__
#define __BKE_LIB_OVERRIDE_H__
/** \file
* \ingroup bke
*
* API to manage data-blocks inside of Blender's Main data-base, or as independant runtime-only
* data.
*
* \note `BKE_lib_` files are for operations over data-blocks themselves, although they might
* alter Main as well (when creating/renaming/deleting an ID e.g.).
*
* \section Function Names
*
* \warning Descriptions below is ideal goal, current status of naming does not yet fully follow it
* (this is WIP).
*
* - `BKE_lib_override_library_` should be used for function affecting a single ID.
* - `BKE_lib_override_library_main_` should be used for function affecting the whole collection
* of IDs in a given Main data-base.
*/
struct ID;
struct IDOverrideLibrary;
struct IDOverrideLibraryProperty;
struct IDOverrideLibraryPropertyOperation;
struct Main;
void BKE_override_library_enable(const bool do_enable);
bool BKE_override_library_is_enabled(void);
struct IDOverrideLibrary *BKE_override_library_init(struct ID *local_id, struct ID *reference_id);
void BKE_override_library_copy(struct ID *dst_id, const struct ID *src_id);
void BKE_override_library_clear(struct IDOverrideLibrary *override, const bool do_id_user);
void BKE_override_library_free(struct IDOverrideLibrary **override, const bool do_id_user);
struct ID *BKE_override_library_create_from_id(struct Main *bmain,
struct ID *reference_id,
const bool do_tagged_remap);
bool BKE_override_library_create_from_tag(struct Main *bmain);
struct IDOverrideLibraryProperty *BKE_override_library_property_find(
struct IDOverrideLibrary *override, const char *rna_path);
struct IDOverrideLibraryProperty *BKE_override_library_property_get(
struct IDOverrideLibrary *override, const char *rna_path, bool *r_created);
void BKE_override_library_property_delete(struct IDOverrideLibrary *override,
struct IDOverrideLibraryProperty *override_property);
struct IDOverrideLibraryPropertyOperation *BKE_override_library_property_operation_find(
struct IDOverrideLibraryProperty *override_property,
const char *subitem_refname,
const char *subitem_locname,
const int subitem_refindex,
const int subitem_locindex,
const bool strict,
bool *r_strict);
struct IDOverrideLibraryPropertyOperation *BKE_override_library_property_operation_get(
struct IDOverrideLibraryProperty *override_property,
const short operation,
const char *subitem_refname,
const char *subitem_locname,
const int subitem_refindex,
const int subitem_locindex,
const bool strict,
bool *r_strict,
bool *r_created);
void BKE_override_library_property_operation_delete(
struct IDOverrideLibraryProperty *override_property,
struct IDOverrideLibraryPropertyOperation *override_property_operation);
bool BKE_override_library_status_check_local(struct Main *bmain, struct ID *local);
bool BKE_override_library_status_check_reference(struct Main *bmain, struct ID *local);
bool BKE_override_library_operations_create(struct Main *bmain,
struct ID *local,
const bool force_auto);
void BKE_main_override_library_operations_create(struct Main *bmain, const bool force_auto);
void BKE_override_library_update(struct Main *bmain, struct ID *local);
void BKE_main_override_library_update(struct Main *bmain);
/* Storage (.blend file writing) part. */
/* For now, we just use a temp main list. */
typedef struct Main OverrideLibraryStorage;
OverrideLibraryStorage *BKE_override_library_operations_store_initialize(void);
struct ID *BKE_override_library_operations_store_start(struct Main *bmain,
OverrideLibraryStorage *override_storage,
struct ID *local);
void BKE_override_library_operations_store_end(OverrideLibraryStorage *override_storage,
struct ID *local);
void BKE_override_library_operations_store_finalize(OverrideLibraryStorage *override_storage);
#endif /* __BKE_LIB_OVERRIDE_H__ */