Cleanup: '*' prefix C-comment blocks

This commit is contained in:
Campbell Barton 2022-06-01 15:19:33 +10:00
parent 4cab98f8be
commit 61a7e5be18
13 changed files with 32 additions and 28 deletions

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@ -19,7 +19,7 @@ BlenderImageLoader::BlenderImageLoader(BL::Image b_image,
frame(frame),
tile_number(tile_number),
/* Don't free cache for preview render to avoid race condition from T93560, to be fixed
properly later as we are close to release. */
* properly later as we are close to release. */
free_cache(!is_preview_render && !b_image.has_data())
{
}

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@ -697,8 +697,7 @@ void MetalDevice::tex_alloc_as_buffer(device_texture &mem)
void MetalDevice::tex_alloc(device_texture &mem)
{
/* Check that dimensions fit within maximum allowable size.
See https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf
*/
* See: https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf */
if (mem.data_width > 16384 || mem.data_height > 16384) {
set_error(string_printf(
"Texture exceeds maximum allowed size of 16384 x 16384 (requested: %zu x %zu)",

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@ -1237,7 +1237,7 @@ bool OptiXDevice::denoise_configure_if_needed(DenoiseContext &context)
const OptixResult result = optixDenoiserSetup(
denoiser_.optix_denoiser,
0, /* Work around bug in r495 drivers that causes artifacts when denoiser setup is called
on a stream that is not the default stream */
* on a stream that is not the default stream. */
tile_size.x + denoiser_.sizes.overlapWindowSizeInPixels * 2,
tile_size.y + denoiser_.sizes.overlapWindowSizeInPixels * 2,
denoiser_.state.device_pointer,
@ -1912,7 +1912,7 @@ void OptiXDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
{
/* Can disable __anyhit__kernel_optix_visibility_test by default (except for thick curves,
* since it needs to filter out end-caps there).
*
* It is enabled where necessary (visibility mask exceeds 8 bits or the other any-hit
* programs like __anyhit__kernel_optix_shadow_all_hit) via OPTIX_RAY_FLAG_ENFORCE_ANYHIT.
*/

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@ -114,9 +114,11 @@ bool VDBImageLoader::load_metadata(const ImageDeviceFeatures &features, ImageMet
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
/* NanoVDB expects no inactive leaf nodes. */
/*openvdb::FloatGrid &pruned_grid = *openvdb::gridPtrCast<openvdb::FloatGrid>(grid);
# if 0
openvdb::FloatGrid &pruned_grid = *openvdb::gridPtrCast<openvdb::FloatGrid>(grid);
openvdb::tools::pruneInactive(pruned_grid.tree());
nanogrid = nanovdb::openToNanoVDB(pruned_grid);*/
nanogrid = nanovdb::openToNanoVDB(pruned_grid);
# endif
ToNanoOp op;
op.precision = precision;
if (!openvdb::grid_type_operation(grid, op)) {

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@ -888,7 +888,7 @@ void ShaderGraph::default_inputs(bool do_osl)
void ShaderGraph::refine_bump_nodes()
{
/* we transverse the node graph looking for bump nodes, when we find them,
/* We transverse the node graph looking for bump nodes, when we find them,
* like in bump_from_displacement(), we copy the sub-graph defined from "bump"
* input to the inputs "center","dx" and "dy" What is in "bump" input is moved
* to "center" input. */
@ -898,18 +898,18 @@ void ShaderGraph::refine_bump_nodes()
ShaderInput *bump_input = node->input("Height");
ShaderNodeSet nodes_bump;
/* make 2 extra copies of the subgraph defined in Bump input */
/* Make 2 extra copies of the subgraph defined in Bump input. */
ShaderNodeMap nodes_dx;
ShaderNodeMap nodes_dy;
/* find dependencies for the given input */
/* Find dependencies for the given input. */
find_dependencies(nodes_bump, bump_input);
copy_nodes(nodes_bump, nodes_dx);
copy_nodes(nodes_bump, nodes_dy);
/* mark nodes to indicate they are use for bump computation, so
that any texture coordinates are shifted by dx/dy when sampling */
/* Mark nodes to indicate they are use for bump computation, so
* that any texture coordinates are shifted by dx/dy when sampling. */
foreach (ShaderNode *node, nodes_bump)
node->bump = SHADER_BUMP_CENTER;
foreach (NodePair &pair, nodes_dx)
@ -924,7 +924,7 @@ void ShaderGraph::refine_bump_nodes()
connect(out_dx, node->input("SampleX"));
connect(out_dy, node->input("SampleY"));
/* add generated nodes */
/* Add generated nodes. */
foreach (NodePair &pair, nodes_dx)
add(pair.second);
foreach (NodePair &pair, nodes_dy)

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@ -55,8 +55,8 @@ extern void (*MEM_freeN)(void *vmemh);
#if 0 /* UNUSED */
/**
* Return zero if memory is not in allocated list
*/
* Return zero if memory is not in allocated list
*/
extern short (*MEM_testN)(void *vmemh);
#endif

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@ -2487,8 +2487,8 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
/* Rebuild active/render color attribute references. */
if (!MAIN_VERSION_ATLEAST(bmain, 302, 6)) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
/* buggy code in wm_toolsystem broke smear in old files,
reset to defaults */
/* Buggy code in wm_toolsystem broke smear in old files,
* reset to defaults. */
if (br->sculpt_tool == SCULPT_TOOL_SMEAR) {
br->alpha = 1.0f;
br->spacing = 5;

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@ -12,7 +12,7 @@
#pragma once
/**
Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536.
* Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536.
* Current limiting factor is the sorting phase which is single pass and only sort within a
* thread-group which maximum size is 1024.
*/

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@ -185,7 +185,7 @@ void VelocityModule::step_swap()
dst_ofs += src_len;
}
/* TODO(@fclem): Fail gracefully (disable motion blur + warning print) if
`tot_len * sizeof(float4)` is greater than max SSBO size. */
* `tot_len * sizeof(float4)` is greater than max SSBO size. */
geometry_steps[step_]->resize(max_ii(16, dst_ofs));
for (VelocityGeometryData &geom : geometry_map.values()) {

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@ -794,8 +794,8 @@ struct DRWCacheBuildingContext {
int *edge_origindex_map;
/* #CD_ORIGINDEX layers from the mesh to directly look up during traversal the original-index
from the base mesh for edit data so that we do not have to handle yet another GPU buffer and
do this in the shaders. */
* from the base mesh for edit data so that we do not have to handle yet another GPU buffer and
* do this in the shaders. */
const int *v_origindex;
const int *e_origindex;
};

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@ -532,9 +532,11 @@ void MTLStateManager::set_blend(const eGPUBlend value)
/* NOTE(Metal): Granular option for specifying before/after stages for a barrier
* Would be a useful feature. */
/*void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits,
#if 0
void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits,
eGPUStageBarrierBits before_stages,
eGPUStageBarrierBits after_stages) */
eGPUStageBarrierBits after_stages)
#endif
void MTLStateManager::issue_barrier(eGPUBarrier barrier_bits)
{
/* NOTE(Metal): The Metal API implicitly tracks dependencies between resources.

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@ -48,8 +48,8 @@ typedef enum eLineartEdgeFlag {
LRT_EDGE_FLAG_INTERSECTION = (1 << 4),
LRT_EDGE_FLAG_LOOSE = (1 << 5),
/* LRT_EDGE_FLAG_FOR_FUTURE = (1 << 7), */
/* Limited to 8 bits for edge type flag, don't add anymore because BMEdge->head.eflag only has 8
bits. So unless we changed this into a non-single-bit flag thing, we keep it this way. */
/* Limited to 8 bits for edge type flag, don't add anymore because `BMEdge->head.eflag` only has
* 8 bits. So unless we changed this into a non-single-bit flag thing, we keep it this way. */
/** Also used as discarded line mark. */
LRT_EDGE_FLAG_CHAIN_PICKED = (1 << 8),
LRT_EDGE_FLAG_CLIPPED = (1 << 9),

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@ -306,9 +306,10 @@ ModifierTypeInfo modifierType_ParticleSystem = {
/* srna */ &RNA_ParticleSystemModifier,
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_UsesPointCache /* |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode */
eModifierTypeFlag_UsesPointCache
#if 0
| eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode
#endif
,
/* icon */ ICON_MOD_PARTICLES,