Commit Graph

40 Commits

Author SHA1 Message Date
Johannes Jakob 54a4eb5e17 UI: use system generated document icon on macOS
Adds Document Type Identifier configuration to use a system generated
document icon for Blender files on macOS. The system composites the
app’s icon and the extension name onto the document sheet icon
(new style on macOS 11 Big Sur and old style on macOS 10.15 Catalina
and earlier). This is in line with Apple’s Human Interface Guidelines.

Removes the previously used file icon because it is no longer needed.

Differential Revision: https://developer.blender.org/D10267
2021-02-03 17:14:46 +01:00
Francesco Siddi 09a483a3aa macOS: improve design of .dmg background
Differential Revision: https://developer.blender.org/D8300
2020-07-16 17:28:27 +02:00
Brecht Van Lommel 908ed661ee Fix Blender DMG bundling for macOS failing on buildbot
The change from D6462 caused a permission prompt. Setting the user and group
UID appears unnecessary to fix the issue, so leave just the mode.
2020-01-22 11:14:30 +01:00
Jean First 66e02d15a0 Fix T72605: Blender works only in one user account on macOS
User permissions in the disk image were wrong.

Differential Revision: https://developer.blender.org/D6462
2020-01-20 09:39:54 +01:00
Brecht Van Lommel 77d82ed1fd macOS: add missing info to code signing instructions regarding key files
The instructions for this part are not exactly clear, but better to document
what took us a while to figure out to get a new system set up for signing.
2019-12-12 13:58:22 +01:00
Sergey Sharybin ba5aedea8f MacOS release: Fix typo in codesign instructions 2019-12-12 11:56:00 +01:00
Brecht Van Lommel dd4b98133e Fix T71342: macOS does not always use the discrete GPU for Blender
This reverts commit 3d9cc4d3f1. The commit
message and intent behind the commit is unclear. We generally want the
discrete GPU to be used for best performance, not the integrated GPU.
2019-12-06 19:21:02 +01:00
Brecht Van Lommel e203f69bc3 Fix macOS bundling error with latest release, increase DMG disk space a little
Also adds more verbose output when notarization fails.
2019-12-04 19:21:23 +01:00
William Reynish 60a827a2a9 UI: Update paint crosshair for Mac
This is based on feedback from users.
Only affects Mac for now, Windows will be committed separately.
2019-10-01 00:00:06 +02:00
William Reynish 387fe3607d UI: Add high quality cursors on macOS
This adds the same high quality cursors on macOS as we have on Windows.

These are stored as 32*32 pt PDFs, same as the built-in OS cursors

Reviewed by: Brecht Van Lommel

Differential Revision: https://developer.blender.org/D5907
2019-09-27 20:41:22 +02:00
Brecht Van Lommel 81849e7c9d Buildbot: support building releases, make non-releases more consistent
* Auto detect rc and release version cycle in BKE_blender_version.h.
* On Windows, generate zip and installer if a release is detected.
* On macOS, always generate a dmg instead of zip.
* Use standard package names without hash if a release is detected.
* Buildbot package names now match platform names in releases.

Ref T67056

Differential Revision: https://developer.blender.org/D5643
2019-09-03 12:23:39 +02:00
Brecht Van Lommel c42b7f8434 Fix T66986: fix dylib plugins on macOS not working in code signed release
Add more entitlements for code signing.
2019-07-15 22:22:50 +02:00
Brecht Van Lommel e66c3589a2 Fix T66986: errors with add-ons using ctypes in macOS release
Add extra entitlements to allow the kind of unsigned executable memory access
that cytpes does.
2019-07-15 14:20:27 +02:00
Brecht Van Lommel e3c586e262 macOS: clarify bundle script instructions 2019-07-12 19:50:39 +02:00
Brecht Van Lommel 1c73b60484 macOS: allow bundle script to re-codesign a Blender.app that was already signed 2019-07-12 19:19:10 +02:00
Arto Kitula b94df17ae5 macOS: remove hardcoded paths for code signing python/dylib/so
Differential Revision: https://developer.blender.org/D5234
2019-07-12 18:59:27 +02:00
Brecht Van Lommel 1f79aa602e Fix T66297: Blender on macOS does not open on case-sensitive file system 2019-07-01 12:17:58 +02:00
William Reynish 34143592b4 Compress macOS DMG background image
From 2.3 mb to 34 kb

Required adjusting background color. Also fixed blurry Blender logo.
2019-06-25 11:37:02 +02:00
Brecht Van Lommel 3c8f8a9d24 macOS: tweaks for macOS bundle script
* Follow Blender code style a bit more closely
* Fix mixed tabs and spaces
* Remove old README now that it's part of the script
* Make less tied to specific Blender version numbers
2019-06-22 16:00:06 +02:00
Brecht Van Lommel c553b790fc macOS: rename blender.app to Blender.app
Using a capitalized app name fits the platform guidelines. Since macOS file
systems are case insensitive by default this should not break scripts that
assume lowercase.
2019-06-21 23:37:40 +02:00
Arto Kitula e60a01483f macOS DMG bundle, codesign and notarization script 2019-06-21 20:30:17 +03:00
William Reynish 5e754b6320 Add macOS disk image background image 2019-06-21 18:10:25 +02:00
Brecht Van Lommel eeffa8a7f4 macOS: remove blenderplayer.app, don't include Blender Foundation in version 2019-06-21 18:00:48 +02:00
William Reynish 3b8ae2c08f Desktop Icons Update
Unify all desktop icons on Mac, Win and Linux to fit with the correct, updated brand guidelines here: https://www.blender.org/about/logo/

This is using :

PANTONE 716 C = #EA7600 (RGB 234 118 0)
PANTONE 647 C = #236192 (RGB 35 97 146)

Thanks to Yevgeny Makarov (jenkm) for compiling this icon update.

See T63623
2019-05-17 23:54:21 +02:00
William Reynish 0d395ebb6c Icons: Desktop icons update for Mac
Previous desktop icon was clipped on one side, and file icon used cropped icon.
2019-03-08 13:23:59 +01:00
William Reynish 18cb27b4f4 UI: update Blender application icon on all platforms.
More accurate logo colors, flatter look.
2018-12-28 17:26:09 +01:00
Mike Erwin b4e8dc8c82 set required MacOS version to 10.9
We could do more to simplify build files, but this is a start.
2017-03-16 15:02:55 -04:00
Mike Erwin 42d816a3d9 Blender 2.8 requires Mac OS 10.7 or later
MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be
required to run Blender 2.8.

Minimum OS version was unspecified before.
2016-08-04 03:13:20 -04:00
Mike Erwin 3d9cc4d3f1 support automatic GPU switching on Mac
First attempt. On my laptop (Intel + nVidia) Blender still switches to
nVidia at launch time.
2016-08-04 03:08:13 -04:00
Campbell Barton 3563276d70 Revert "OSX/cpack: add a dummy bg and ds_store for dmg"
This reverts commit 5f7b273236.

Binary files for release should be added to svn lib from now on.
2014-11-18 11:40:16 +01:00
Jens Verwiebe 5f7b273236 OSX/cpack: add a dummy bg and ds_store for dmg 2014-11-18 10:31:22 +01:00
Jens Verwiebe 23190c3c73 OSX: updated codesigning README and removed not longer valid rule plists 2014-08-01 01:01:12 +02:00
Jens Verwiebe 1d982eada1 OSX: update codesigning rules to 2.71 2014-06-13 23:08:49 +02:00
Jens Verwiebe 68ef6797b2 OSX: adapt codesigning_rules_<binary>r.plist’s to 2.70 2014-03-06 10:16:13 +01:00
Jens Verwiebe 869031f6be OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
Jens Verwiebe 4ef6f82a10 OSX/codesigning: add the signing rules used for releases 2013-10-28 17:08:07 +00:00
Jens Verwiebe 367de67889 OSX: remove the applescript and env var for omp_set_treads from plist 2013-04-10 15:22:39 +00:00
Campbell Barton bc9ad1270b set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files. 2012-12-29 03:19:30 +00:00
Jens Verwiebe 8bd94b0af3 OSX: add plist key High Resolution Capable 2012-12-13 12:46:11 +00:00
Campbell Barton d3d5c57c32 move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00