Commit Graph

50822 Commits

Author SHA1 Message Date
Campbell Barton 825b0e8bc4 support for paths with spaces in makefile 2013-11-15 18:59:50 +11:00
Campbell Barton 345c509239 add gitignore 2013-11-15 18:51:31 +11:00
Sergey Sharybin ac21db957a Add functional and cctype headers to msgfmt.cc
Fixes compilation with MSVC compilers.

Patch by leszekswirski (Lech Swirski) with some own tweaks.

Differential Revision: http://developer.blender.org/D2
2013-11-15 12:43:56 +06:00
Sergey Sharybin efd518b379 Fix for msgfmt leaving context from previous message string 2013-11-15 12:19:55 +06:00
Sergey Sharybin 89e5c87538 Remove debug-only print from cmake macros
Left it there by an accident.
2013-11-15 12:19:47 +06:00
Sergey Sharybin 6bbca88f66 Initialize git submodules for addons, locales and scons
Uses relative paths to repositories, so this is expected
to work fine for any protocol we support (git, ssh and http).

Uses ignore=all for all the submodules, so updating them
to latest remote hash does not tags blender repository
as changes. But it is still possible to make changes to
submodules and commit them from their path.
2013-11-15 12:19:08 +06:00
Joerg Mueller c53f80aeed Fix for [#37362] Audio strips sometimes are evaluated incorrectly.
For details see bug comments. The problem was that blender's animation system didn't update the audio animation system anymore due to an optimization. Fixed this in a complex but proper way in the audio animation system, so that it can handle gaps of missing values.
2013-11-12 18:29:08 +00:00
Lukas Toenne 8db4f87546 Small example for dynamic node labels in the custom_nodes.py template script. 2013-11-12 18:18:06 +00:00
Lukas Toenne 4d4ef0434b Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
Lukas Toenne 8663b940ed Instead of requiring a const char* return from the (optional) node label callback function, let it write into a mutable string buffer. This will allow actual dynamic labels for nodes using the python
API.
2013-11-12 18:17:58 +00:00
Irie Shinsuke ba7fd8cd5c Change the behavior of AO pass in Blender internal's shader/render node tree so that it becomes (1.0, 1.0, 1.0) when AO is disabled.
For materials using AO pass, this makes the material preview and the GLSL
preview more accurate, but shouldn't affect final rendering in most cases
because we usually enable AO when using the AO pass in node tree.

Thanks to Brecht for code review.
2013-11-12 10:59:40 +00:00
Bastien Montagne e177ac100b Fix [#37409] Missing Buttons in Edit Strip Sub-Menu for Sound Strips in the VSE
Add back mute & lock buttons to audio strips (these should not have been removed, own fault).
2013-11-12 07:02:04 +00:00
Tamito Kajiyama ef1bc03fce Fix #37092 and #37381: crashes in the .object() method of Freestyle iterators.
Now the method checks if the iterator is at the end, and returns None if that is the case.
2013-11-12 02:28:26 +00:00
Bastien Montagne 59e4600526 Fix [#37380] vertex paint colors don't render.
Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers!

Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :(
2013-11-11 20:37:19 +00:00
Bastien Montagne 7fc1088164 Fix [#37388] Grid fill crashes blender in specific situation.
With some geometries, we can have a valid first path, without being able to find a valid second one, added needed check.
2013-11-11 14:29:01 +00:00
Howard Trickey 3967371886 Used wrong RNA access routine in bevel amount commit. 2013-11-11 12:19:39 +00:00
Sergey Sharybin dcfb858a76 Fix #37395: Rendering with a movie strip behind a scene shows inconsistent results
For now just make sure conversion to sequencer space will ensure imbuf's
color space names is set properly.

Might be some further changes needed to make colorspace flow more clear
in sequencer, but that's for later.
2013-11-11 12:08:31 +00:00
Bastien Montagne 647f425265 Fix [#37394] UV Map cannot be renamed.
Own epic failure! CustomData_get_named_layer() returns a relative index, not an absolute one. :(
2013-11-10 20:32:27 +00:00
Bastien Montagne d27f8103dd Fix [#37393] Input dimensions are case sensitive in the property panel, uppercase input is misinterpreted
Typo in lowercasing code!
2013-11-10 19:51:44 +00:00
Campbell Barton aaa99106fe make IS_EQ and IS_EQF typecheck args 2013-11-10 14:13:26 +00:00
Campbell Barton 8cf39603f7 replace IS_EQ -> IS_EQF for use with floats. 2013-11-10 12:56:50 +00:00
Howard Trickey bfb9cefccb Added options for how bevel amount is measured.
Now there is an 'Offset Type' dropdown on tool
shelf with types:
Offset - current method, offset of new edge
  from old along sliding face
Width - width of new bevel face (if segments=1)
Depth - amount a chamfering plane moves down
  from original edge
Percent - percent of way sliding edges move
  along their adjacent edges

The different options mainly are useful when
beveling more than one edge at once.

Leaving as a TODO to put these in the modifier,
as doing that has more permanent effects so
want to let users shake out problems with this
first.
2013-11-10 12:31:57 +00:00
Campbell Barton 73c2253ac6 mistake in last commit 2013-11-10 12:29:15 +00:00
Campbell Barton 07534f05d5 no need to call isnan() on unsigned ints (causes error on freebsd/clang) 2013-11-10 12:26:03 +00:00
Bastien Montagne bbcfadff35 Work around for bug [#37376] wrong tooltips on few minus buttons
Until we have a way to customize tooltips based on operator parameters...
2013-11-10 08:15:24 +00:00
Bastien Montagne a352670791 uiList: fix another bug, where active item labels in sublayouts would not get colored as active (need recursion in sublayouts!). Was affecting e.g. Group node inputs/outputs lists. 2013-11-09 18:44:37 +00:00
Bastien Montagne efa23a47ed uiList: fix a bug in computing visual active index (afaict, in case of reordering, was affecting "keep active visible" feature when resizing, and the "active label color" in custom themes). 2013-11-09 17:05:07 +00:00
Jens Verwiebe 8c256de959 OSX/scons: user request, make options succes transparent by printing it 2013-11-09 16:32:10 +00:00
Jens Verwiebe 7d3698e26c OSX/scons: spelling and cleanup comments 2013-11-09 16:00:08 +00:00
Jens Verwiebe 9fd03c1354 OSX/scons: Only cosmetical, a nicer formatting for available sdk listing 2013-11-09 13:31:20 +00:00
Thomas Dinges cc7b2a0b04 Cycles / Fresnel Node:
* Add a "Normal" Input to the Fresnel node.
* Fix for the Fresnel GLSL code (normalize the Incoming vector).

Patch #37384 by Philipp Oeser (lichtwerk) , thanks!
2013-11-09 13:14:00 +00:00
Bastien Montagne 396fb315c5 More fix for [#37327] Inconsistent numeric input conversion.
When a single element is involved, apply directly the values instead of using the diff from init values. This avoids glitches when going from huge values to very small ones (due to float precision).

Note we should probably switch to doubles here, ultimately, but would leave that for later.

Manys thanks to Armin Zingler, who did all the investigation work on this point!
2013-11-09 10:35:32 +00:00
Sergey Sharybin ac6d91b939 Be ready for changes in bf-translations repository
Made it so if there's release/datafiles/locale/po
folder, then all the .po files will be converted
to .mo at blender compile time and installed to
an appropriate location.

Uses small own implementation msgfmt which is
based on msgfmt.py from Python project, but also
supports contexts.

There's no functional changes for until we've
switched to use source .po files instead of
pre-compiled .mo.

P.S. Well, there's one change which is msgfmt.cc
     being compiled even if it's not used, but
     would rather not clutter code with checks
     since pretty soon we'll use this program
     anyway.
2013-11-08 20:44:48 +00:00
Sergej Reich 0d1a499366 knife tool: Remove unused 'extend' variable 2013-11-08 18:01:07 +00:00
Sergej Reich b144f15579 knife tool: Clean up line hits when starting a new cut
Fixes intersection points of the previous cut still being drawn when
starting a new cut.
2013-11-08 18:01:05 +00:00
Campbell Barton 774987a381 use assert to check for incorrect use of BLF_draw_ascii() 2013-11-08 15:01:43 +00:00
Jens Verwiebe a3ec6edc05 OSX/scons: make MACOSX_SDK_CHECK a local var is sconstruct and remove from env, also fix a longstanding misuse of MACOSX_SDK_CHECK in ceres, use MACOSX_SDK instead 2013-11-08 13:44:10 +00:00
Jens Verwiebe 8a717f8326 OSX/scons: remove never used MAC_PROC and minor cleanups 2013-11-08 13:19:51 +00:00
Bastien Montagne 5ef717bec6 [#37327] Inconsistent numeric input conversion.
Issue was actually that micrometer was not drawing correctly (from r58165), reverted that fix and instead use utf8 drawing for editmode metrics when using a unit system (we already had a similar hack for surfaces and volumes, anyway).
2013-11-08 11:25:50 +00:00
Campbell Barton bbade535fb fix for crash when deleting from an id property, with a non-string key. 2013-11-08 08:46:43 +00:00
Joerg Mueller 1457924a21 Fix for [#37293] Audio does not Scrub, plays fully instead 2013-11-07 23:40:06 +00:00
Jens Verwiebe 106cff1b93 OSX/buildbot: after scons refactor we only need the vars to change 2013-11-07 15:25:11 +00:00
Jens Verwiebe e572a433a8 OSX/scons: make gcc version detection more futureproof 2013-11-07 15:05:59 +00:00
Sergey Sharybin 67162306a7 Tweak for ui range of track size in 3d viewport
Patch by Sebastian Koenig, thanks!
2013-11-07 14:07:13 +00:00
Jens Verwiebe 4c009dfe85 OSX/scons: some cleanups 2013-11-07 14:06:21 +00:00
Jens Verwiebe 463b65bf0a OSX/scons: ARCH_FLAGS where not prperly added to CPPFLAGS 2013-11-07 13:56:40 +00:00
Bastien Montagne a0286f42f9 "Render Audio" cleanup:
* Removed audio-only options from ffmpeg render settings (added some versionning code too)!
* Moved the Mixdon button from the Scene->Audio pannel to the Render->Render panel.
2013-11-07 13:32:32 +00:00
Bastien Montagne 56e283408a Fix the small mess in read versionning code (we had two "pending versioning" blocks, and a triangulate one that was outside of any block, plus I think existing "pending versionning" code was not added when 2.69.2 sub-version was created...).
Moved all non-yet-versioned stuff back into a single block at the end, let’s try not to forget to integrate it for 2.69.3! ;)
2013-11-07 13:14:33 +00:00
Joerg Mueller bef6b06a47 Fix for [#36819] *AFTER 2.69* Audio Only Sequencer wont render
The original description is not a bug, but the mixdown options were missing as scons was lacking the required defines during compile time.
2013-11-07 12:33:35 +00:00
Lukas Toenne c2aca3b517 Fix for node transform offsets when adding new nodes: The transform operator was using the node->totr rect for defining the initial location of the node - but this is only defined after the node has been
drawn at least once, so nodes would jump to (0,0) after adding ... Use the locx/locy instead (including DPI factor), which is more reliable.
2013-11-07 09:15:29 +00:00