tornavis/source/blender/gpu
Clément Foucault e1023014f4 GPUTexture: Add support for GL_R16 texture format 2018-11-30 02:02:36 +01:00
..
intern GPUTexture: Add support for GL_R16 texture format 2018-11-30 02:02:36 +01:00
shaders Eevee: Optimize Color Ramp node for common cases. 2018-11-17 18:20:10 +01:00
CMakeLists.txt Fix cmake not triggering rebuild on .glsl changes 2018-10-17 11:24:33 +11:00
GPU_attr_binding.h GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
GPU_batch.h Cleanup: GPU_BATCH_DISCARD_ARRAY_SAFE (deduplicate existing code) 2018-08-30 17:49:05 -03:00
GPU_batch_presets.h GPU: utility function to unregister presets 2018-09-11 13:21:47 +10:00
GPU_batch_utils.h Cleanup: add file doxy comments 2018-08-30 01:56:08 +10:00
GPU_buffers.h Cleanup: remove unused DerivedMesh code. 2018-09-27 20:19:28 +02:00
GPU_common.h Cleanup: style 2018-07-19 16:06:37 +10:00
GPU_context.h Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz. 2018-09-24 18:48:29 +02:00
GPU_debug.h
GPU_draw.h Workbench: Smoke: Add support for Color Mappping for smoke debugging 2018-10-09 12:12:38 +02:00
GPU_element.h Python GPU module: Wrap GPUIndexBuf 2018-09-27 00:53:45 -03:00
GPU_extensions.h GPU: Add safety check for max line width 2018-11-02 15:45:13 +01:00
GPU_framebuffer.h GPUFrameBuffer: Put active framebuffer in GPUContext 2018-07-31 18:21:23 +02:00
GPU_glew.h Cleanup: indentation 2018-06-18 08:10:23 +02:00
GPU_immediate.h Cleanup: correct function signatures 2018-11-28 16:21:24 +11:00
GPU_immediate_util.h Fix T57874: Crash due to IMM_BUFFER_SIZE when drawing cached frames... 2018-11-16 19:26:23 +01:00
GPU_init_exit.h
GPU_legacy_stubs.h Cleanup: comment blocks 2018-09-02 18:28:27 +10:00
GPU_material.h GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operations 2018-11-07 22:16:13 +01:00
GPU_matrix.h GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
GPU_primitive.h GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
GPU_select.h Merge branch 'master' into blender2.8 2018-02-27 20:24:02 +11:00
GPU_shader.h Cleanup: Remove old smoke drawing code 2018-10-09 19:08:25 +02:00
GPU_shader_interface.h Eevee: Add support/Fix Object Info node 2018-10-09 17:34:04 +02:00
GPU_state.h GPU: Add glFlush and glFinish wrapper 2018-10-31 12:32:18 +01:00
GPU_texture.h Merge branch 'master' into blender2.8 2018-11-14 17:21:34 +11:00
GPU_uniformbuffer.h Uniform Buffer Objects: Simplification refactor 2018-06-07 20:34:00 +02:00
GPU_vertex_buffer.h Cleanup: style for GPU module 2018-07-18 23:10:31 +10:00
GPU_vertex_format.h Python API: new GPUShader.format_calc() method 2018-10-09 11:17:29 +02:00
GPU_viewport.h Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz. 2018-09-24 18:48:29 +02:00