143 lines
3.0 KiB
C
143 lines
3.0 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file DNA_sound_types.h
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* \ingroup DNA
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* \since mar-2001
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* \author nzc
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*/
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#ifndef __DNA_SOUND_TYPES_H__
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#define __DNA_SOUND_TYPES_H__
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#include "DNA_defs.h"
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#include "DNA_ID.h"
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/* stupid... could easily be solved */
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#include "DNA_view2d_types.h"
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struct Ipo;
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struct PackedFile;
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typedef struct bSound {
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ID id;
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/**
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* The path to the sound file.
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*/
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/** 1024 = FILE_MAX. */
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char name[1024];
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/**
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* The packed file.
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*/
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struct PackedFile *packedfile;
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/**
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* The handle for audaspace.
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*/
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void *handle;
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/**
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* Deprecated; used for loading pre 2.5 files.
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*/
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struct PackedFile *newpackedfile;
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struct Ipo *ipo;
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float volume;
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float attenuation;
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float pitch;
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float min_gain;
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float max_gain;
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float distance;
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short flags;
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/** Runtime only, always reset in readfile. */
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short tags;
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int pad;
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/* unused currently
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int type;
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struct bSound *child_sound; */
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/**
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* The audaspace handle for cache.
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*/
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void *cache;
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/**
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* Waveform display data.
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*/
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void *waveform;
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/**
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* The audaspace handle that should actually be played back.
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* Should be cache if cache != NULL; otherwise it's handle
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*/
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void *playback_handle;
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/** Spinlock for asynchronous loading of sounds. */
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void *spinlock;
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/* XXX unused currently (SOUND_TYPE_LIMITER) */
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/* float start, end; */
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} bSound;
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/* XXX unused currently */
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#if 0
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typedef enum eSound_Type {
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SOUND_TYPE_INVALID = -1,
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SOUND_TYPE_FILE = 0,
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SOUND_TYPE_BUFFER = 1,
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SOUND_TYPE_LIMITER = 2
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} eSound_Type;
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#endif
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/* spacesound->flag */
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enum {
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SND_DRAWFRAMES = 1,
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SND_CFRA_NUM = 2,
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};
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/* bSound->flags */
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enum {
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#ifdef DNA_DEPRECATED
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/* deprecated! used for sound actuator loading */
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SOUND_FLAGS_3D = (1 << 3),
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#endif
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SOUND_FLAGS_CACHING = (1 << 4),
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SOUND_FLAGS_MONO = (1 << 5),
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};
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/* bSound->tags */
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enum {
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/* Do not free/reset waveform on sound load, only used by undo code. */
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SOUND_TAGS_WAVEFORM_NO_RELOAD = 1 << 0,
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SOUND_TAGS_WAVEFORM_LOADING = (1 << 6),
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};
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/* to DNA_sound_types.h*/
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#endif
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