This node calculates a distance from each point to the closest position on a target geometry, similar to the vertex weight proximity modifier. Mapping the output distance to a different range can be done with an attribute math node after this node. A drop-down changes whether to calculate distances from points, edges, or faces. In points mode, the node also calculates distances from point cloud points. Design task and use cases: T84842 Differential Revision: https://developer.blender.org/D10154 |
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addons@dfeb905d62 | ||
addons_contrib@d71985e901 | ||
freestyle | ||
modules | ||
presets | ||
startup | ||
templates_osl | ||
templates_py |