tornavis/release/scripts
Victor-Louis De Gusseme 4d39a0f8eb Geometry Nodes: Add Attribute Proximity Node
This node calculates a distance from each point to the closest position
on a target geometry, similar to the vertex weight proximity modifier.
Mapping the output distance to a different range can be done with an
attribute math node after this node.

A drop-down changes whether to calculate distances from points,
edges, or faces. In points mode, the node also calculates distances
from point cloud points.

Design task and use cases: T84842

Differential Revision: https://developer.blender.org/D10154
2021-02-05 08:28:31 -06:00
..
addons@dfeb905d62 Fix T85363: Cmd + Tab shortcut overridden on macOS 2021-02-04 14:27:44 +01:00
addons_contrib@d71985e901 Correct the order of the last two arguments in `eevee_cryptomatte_shading_group_create` 2020-12-11 08:45:05 +01:00
freestyle Pydoc: Fix duplicate totree for freestyle 2020-10-11 15:50:24 -04:00
modules Merge branch 'blender-v2.92-release' 2021-02-04 10:50:43 -03:00
presets Presets: Cleanup preset naming 2021-02-03 17:34:27 -07:00
startup Geometry Nodes: Add Attribute Proximity Node 2021-02-05 08:28:31 -06:00
templates_osl OSL: remove fresnel template that was not public domain. 2019-01-28 12:04:54 +01:00
templates_py Cleanup: rename variables for gizmo templates 2021-01-29 11:43:19 +11:00