405 lines
13 KiB
C++
405 lines
13 KiB
C++
/* SPDX-FileCopyrightText: 2009 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup blf
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "BLI_compiler_attrs.h"
|
|
#include "BLI_string_ref.hh"
|
|
#include "BLI_sys_types.h"
|
|
#include "BLI_vector.hh"
|
|
|
|
/* Name of sub-directory inside #BLENDER_DATAFILES that contains font files. */
|
|
#define BLF_DATAFILES_FONTS_DIR "fonts"
|
|
|
|
/* File name of the default variable-width font. */
|
|
#define BLF_DEFAULT_PROPORTIONAL_FONT "Inter.woff2"
|
|
|
|
/* File name of the default fixed-pitch font. */
|
|
#define BLF_DEFAULT_MONOSPACED_FONT "DejaVuSansMono.woff2"
|
|
|
|
/* enable this only if needed (unused circa 2016) */
|
|
#define BLF_BLUR_ENABLE 0
|
|
|
|
struct ColorManagedDisplay;
|
|
struct ListBase;
|
|
struct ResultBLF;
|
|
struct rcti;
|
|
|
|
int BLF_init();
|
|
void BLF_exit();
|
|
|
|
/**
|
|
* Close any user-loaded fonts that are not used by the Interface. Call when
|
|
* loading new blend files so that the old fonts are not still taking resources.
|
|
*/
|
|
void BLF_reset_fonts();
|
|
|
|
void BLF_cache_clear();
|
|
|
|
/**
|
|
* Optional cache flushing function, called before #blf_batch_draw.
|
|
*/
|
|
void BLF_cache_flush_set_fn(void (*cache_flush_fn)());
|
|
|
|
/**
|
|
* Loads a font, or returns an already loaded font and increments its reference count.
|
|
*/
|
|
int BLF_load(const char *filepath) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
|
|
int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size) ATTR_WARN_UNUSED_RESULT
|
|
ATTR_NONNULL(1, 2);
|
|
|
|
bool BLF_is_loaded(const char *filepath) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
|
|
bool BLF_is_loaded_mem(const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
|
|
|
|
int BLF_load_unique(const char *filepath) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
|
|
int BLF_load_mem_unique(const char *name, const unsigned char *mem, int mem_size)
|
|
ATTR_NONNULL(1, 2);
|
|
|
|
void BLF_unload(const char *filepath) ATTR_NONNULL(1);
|
|
#if 0 /* Not needed at the moment. */
|
|
void BLF_unload_mem(const char *name) ATTR_NONNULL(1);
|
|
#endif
|
|
|
|
void BLF_unload_id(int fontid);
|
|
void BLF_unload_all();
|
|
|
|
char *BLF_display_name_from_file(const char *filepath) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
|
|
|
|
char *BLF_display_name_from_id(int fontid);
|
|
|
|
/**
|
|
* Get the metrics needed for the initial sizing of text objects.
|
|
*/
|
|
bool BLF_get_vfont_metrics(int fontid, float *ascend_ratio, float *em_ratio, float *scale);
|
|
|
|
/**
|
|
* Convert a character's outlines into curves.
|
|
*/
|
|
float BLF_character_to_curves(int fontid,
|
|
unsigned int unicode,
|
|
ListBase *nurbsbase,
|
|
const float scale);
|
|
|
|
/**
|
|
* Check if font supports a particular glyph.
|
|
*/
|
|
bool BLF_has_glyph(int fontid, unsigned int unicode) ATTR_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
* Attach a file with metrics information from memory.
|
|
*/
|
|
void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size) ATTR_NONNULL(2);
|
|
|
|
void BLF_aspect(int fontid, float x, float y, float z);
|
|
void BLF_position(int fontid, float x, float y, float z);
|
|
void BLF_size(int fontid, float size);
|
|
|
|
/**
|
|
* Weight class: 100 (Thin) - 400 (Normal) - 900 (Heavy).
|
|
*/
|
|
void BLF_character_weight(int fontid, int weight);
|
|
|
|
/* Goal: small but useful color API. */
|
|
|
|
void BLF_color4ubv(int fontid, const unsigned char rgba[4]);
|
|
void BLF_color3ubv(int fontid, const unsigned char rgb[3]);
|
|
void BLF_color3ubv_alpha(int fontid, const unsigned char rgb[3], unsigned char alpha);
|
|
void BLF_color4ub(
|
|
int fontid, unsigned char r, unsigned char g, unsigned char b, unsigned char alpha);
|
|
void BLF_color3ub(int fontid, unsigned char r, unsigned char g, unsigned char b);
|
|
void BLF_color4f(int fontid, float r, float g, float b, float a);
|
|
void BLF_color4fv(int fontid, const float rgba[4]);
|
|
void BLF_color3f(int fontid, float r, float g, float b);
|
|
void BLF_color3fv_alpha(int fontid, const float rgb[3], float alpha);
|
|
/* Also available: `UI_FontThemeColor(fontid, colorid)`. */
|
|
|
|
/**
|
|
* Set a 4x4 matrix to be multiplied before draw the text.
|
|
* Remember that you need call `BLF_enable(BLF_MATRIX)`
|
|
* to enable this.
|
|
*
|
|
* The order of the matrix is column major (following the GPU module):
|
|
* \code{.unparsed}
|
|
* | m[0] m[4] m[8] m[12] |
|
|
* | m[1] m[5] m[9] m[13] |
|
|
* | m[2] m[6] m[10] m[14] |
|
|
* | m[3] m[7] m[11] m[15] |
|
|
* \endcode
|
|
*/
|
|
void BLF_matrix(int fontid, const float m[16]);
|
|
|
|
/**
|
|
* Batch draw-calls together as long as
|
|
* the model-view matrix and the font remain unchanged.
|
|
*/
|
|
void BLF_batch_draw_begin();
|
|
void BLF_batch_draw_flush();
|
|
void BLF_batch_draw_end();
|
|
|
|
/**
|
|
* Draw the string using the current font.
|
|
*/
|
|
void BLF_draw(int fontid, const char *str, size_t str_len, ResultBLF *r_info = nullptr)
|
|
ATTR_NONNULL(2);
|
|
int BLF_draw_mono(int fontid, const char *str, size_t str_len, int cwidth, int tab_columns)
|
|
ATTR_NONNULL(2);
|
|
|
|
typedef bool (*BLF_GlyphBoundsFn)(const char *str,
|
|
size_t str_step_ofs,
|
|
const rcti *bounds,
|
|
void *user_data);
|
|
|
|
/**
|
|
* Run \a user_fn for each character, with the bound-box that would be used for drawing.
|
|
*
|
|
* \param user_fn: Callback that runs on each glyph, returning false early exits.
|
|
* \param user_data: User argument passed to \a user_fn.
|
|
*
|
|
* \note The font position, clipping, matrix and rotation are not applied.
|
|
*/
|
|
void BLF_boundbox_foreach_glyph(int fontid,
|
|
const char *str,
|
|
size_t str_len,
|
|
BLF_GlyphBoundsFn user_fn,
|
|
void *user_data) ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* Get the byte offset within a string, selected by mouse at a horizontal location.
|
|
*/
|
|
size_t BLF_str_offset_from_cursor_position(int fontid,
|
|
const char *str,
|
|
size_t str_len,
|
|
int location_x) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* Return bounds of the glyph rect at the string offset.
|
|
*/
|
|
bool BLF_str_offset_to_glyph_bounds(int fontid,
|
|
const char *str,
|
|
size_t str_offset,
|
|
rcti *glyph_bounds) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2, 4);
|
|
|
|
/**
|
|
* Get the string byte offset that fits within a given width.
|
|
*/
|
|
size_t BLF_width_to_strlen(int fontid,
|
|
const char *str,
|
|
size_t str_len,
|
|
float width,
|
|
float *r_width) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2);
|
|
/**
|
|
* Same as BLF_width_to_strlen but search from the string end.
|
|
*/
|
|
size_t BLF_width_to_rstrlen(int fontid,
|
|
const char *str,
|
|
size_t str_len,
|
|
float width,
|
|
float *r_width) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* This function return the bounding box of the string
|
|
* and are not multiplied by the aspect.
|
|
*/
|
|
void BLF_boundbox(int fontid,
|
|
const char *str,
|
|
size_t str_len,
|
|
rcti *box,
|
|
ResultBLF *r_info = nullptr) ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* The next both function return the width and height
|
|
* of the string, using the current font and both value
|
|
* are multiplied by the aspect of the font.
|
|
*/
|
|
float BLF_width(int fontid, const char *str, size_t str_len, ResultBLF *r_info = nullptr)
|
|
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2);
|
|
float BLF_height(int fontid, const char *str, size_t str_len, ResultBLF *r_info = nullptr)
|
|
ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* Return dimensions of the font without any sample text.
|
|
*/
|
|
int BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT;
|
|
int BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT;
|
|
int BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT;
|
|
int BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
* The following function return the width and height of the string, but
|
|
* just in one call, so avoid extra freetype2 stuff.
|
|
*/
|
|
void BLF_width_and_height(
|
|
int fontid, const char *str, size_t str_len, float *r_width, float *r_height) ATTR_NONNULL();
|
|
|
|
/**
|
|
* For fixed width fonts only, returns the width of a
|
|
* character.
|
|
*/
|
|
float BLF_fixed_width(int fontid) ATTR_WARN_UNUSED_RESULT;
|
|
|
|
/**
|
|
* By default, rotation and clipping are disable and
|
|
* have to be enable/disable using BLF_enable/disable.
|
|
*/
|
|
void BLF_rotation(int fontid, float angle);
|
|
void BLF_clipping(int fontid, int xmin, int ymin, int xmax, int ymax);
|
|
void BLF_wordwrap(int fontid, int wrap_width);
|
|
|
|
blender::Vector<blender::StringRef> BLF_string_wrap(int fontid,
|
|
blender::StringRef str,
|
|
const int max_pixel_width);
|
|
|
|
#if BLF_BLUR_ENABLE
|
|
void BLF_blur(int fontid, int size);
|
|
#endif
|
|
|
|
void BLF_enable(int fontid, int option);
|
|
void BLF_disable(int fontid, int option);
|
|
|
|
/**
|
|
* Shadow options, level is the blur level, can be 3, 5 or 0 and
|
|
* the other argument are the RGBA color.
|
|
* Take care that shadow need to be enable using #BLF_enable!
|
|
*/
|
|
void BLF_shadow(int fontid, int level, const float rgba[4]) ATTR_NONNULL(3);
|
|
|
|
/**
|
|
* Set the offset for shadow text, this is the current cursor
|
|
* position plus this offset, don't need call BLF_position before
|
|
* this function, the current position is calculate only on
|
|
* BLF_draw, so it's safe call this whenever you like.
|
|
*/
|
|
void BLF_shadow_offset(int fontid, int x, int y);
|
|
|
|
/**
|
|
* Set the buffer, size and number of channels to draw, one thing to take care is call
|
|
* this function with NULL pointer when we finish, for example:
|
|
* \code{.c}
|
|
* BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4, true, NULL);
|
|
*
|
|
* ... set color, position and draw ...
|
|
*
|
|
* BLF_buffer(NULL, NULL, NULL, 0, 0, false, NULL);
|
|
* \endcode
|
|
*/
|
|
void BLF_buffer(int fontid,
|
|
float *fbuf,
|
|
unsigned char *cbuf,
|
|
int w,
|
|
int h,
|
|
int nch,
|
|
ColorManagedDisplay *display);
|
|
|
|
/**
|
|
* Set the color to be used for text.
|
|
*/
|
|
void BLF_buffer_col(int fontid, const float rgba[4]) ATTR_NONNULL(2);
|
|
|
|
/**
|
|
* Draw the string into the buffer, this function draw in both buffer,
|
|
* float and unsigned char _BUT_ it's not necessary set both buffer, NULL is valid here.
|
|
*/
|
|
void BLF_draw_buffer(int fontid, const char *str, size_t str_len, ResultBLF *r_info = nullptr)
|
|
ATTR_NONNULL(2);
|
|
|
|
/* `blf_thumbs.cc` */
|
|
|
|
/**
|
|
* This function is used for generating thumbnail previews.
|
|
*
|
|
* \note called from a thread, so it bypasses the normal BLF_* api (which isn't thread-safe).
|
|
*/
|
|
bool BLF_thumb_preview(const char *filename, unsigned char *buf, int w, int h, int channels)
|
|
ATTR_NONNULL();
|
|
|
|
/* `blf_default.cc` */
|
|
|
|
void BLF_default_size(float size);
|
|
void BLF_default_set(int fontid);
|
|
/**
|
|
* Get default font ID so we can pass it to other functions.
|
|
*/
|
|
int BLF_default();
|
|
/**
|
|
* Draw the string using the default font, size and DPI.
|
|
*/
|
|
void BLF_draw_default(float x, float y, float z, const char *str, size_t str_len) ATTR_NONNULL();
|
|
/**
|
|
* As above but with a very contrasting dark shadow.
|
|
*/
|
|
void BLF_draw_default_shadowed(float x, float y, float z, const char *str, size_t str_len)
|
|
ATTR_NONNULL();
|
|
/**
|
|
* Set size and DPI, and return default font ID.
|
|
*/
|
|
int BLF_set_default();
|
|
|
|
/* `blf_font_default.cc` */
|
|
|
|
int BLF_load_default(bool unique);
|
|
int BLF_load_mono_default(bool unique);
|
|
void BLF_load_font_stack();
|
|
|
|
#ifndef NDEBUG
|
|
void BLF_state_print(int fontid);
|
|
#endif
|
|
|
|
/** #FontBLF.flags. */
|
|
enum {
|
|
BLF_ROTATION = 1 << 0,
|
|
BLF_CLIPPING = 1 << 1,
|
|
BLF_SHADOW = 1 << 2,
|
|
// BLF_FLAG_UNUSED_3 = 1 << 3, /* dirty */
|
|
BLF_MATRIX = 1 << 4,
|
|
BLF_ASPECT = 1 << 5,
|
|
BLF_WORD_WRAP = 1 << 6,
|
|
/** No anti-aliasing. */
|
|
BLF_MONOCHROME = 1 << 7,
|
|
BLF_HINTING_NONE = 1 << 8,
|
|
BLF_HINTING_SLIGHT = 1 << 9,
|
|
BLF_HINTING_FULL = 1 << 10,
|
|
BLF_BOLD = 1 << 11,
|
|
BLF_ITALIC = 1 << 12,
|
|
/** Intended USE is monospaced, regardless of font type. */
|
|
BLF_MONOSPACED = 1 << 13,
|
|
/** A font within the default stack of fonts. */
|
|
BLF_DEFAULT = 1 << 14,
|
|
/** Must only be used as last font in the stack. */
|
|
BLF_LAST_RESORT = 1 << 15,
|
|
/** Failure to load this font. Don't try again. */
|
|
BLF_BAD_FONT = 1 << 16,
|
|
/** This font is managed by the FreeType cache subsystem. */
|
|
BLF_CACHED = 1 << 17,
|
|
/**
|
|
* At small sizes glyphs are rendered at multiple sub-pixel positions.
|
|
*
|
|
* \note Can be checked without checking #BLF_MONOSPACED which can be assumed to be disabled.
|
|
*/
|
|
BLF_RENDER_SUBPIXELAA = 1 << 18,
|
|
};
|
|
|
|
#define BLF_DRAW_STR_DUMMY_MAX 1024
|
|
|
|
/* XXX, bad design */
|
|
extern int blf_mono_font;
|
|
extern int blf_mono_font_render; /* don't mess drawing with render threads. */
|
|
|
|
/**
|
|
* Result of drawing/evaluating the string
|
|
*/
|
|
struct ResultBLF {
|
|
/**
|
|
* Number of lines drawn when #BLF_WORD_WRAP is enabled (both wrapped and `\n` newline).
|
|
*/
|
|
int lines;
|
|
/**
|
|
* The 'cursor' position on completion (ignoring character boundbox).
|
|
*/
|
|
int width;
|
|
};
|