tornavis/source/blender/compositor/nodes/COM_MathNode.cc

154 lines
4.4 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_MathNode.h"
#include "COM_MathBaseOperation.h"
namespace blender::compositor {
void MathNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
MathBaseOperation *operation = nullptr;
switch (this->get_bnode()->custom1) {
case NODE_MATH_ADD:
operation = new MathAddOperation();
break;
case NODE_MATH_SUBTRACT:
operation = new MathSubtractOperation();
break;
case NODE_MATH_MULTIPLY:
operation = new MathMultiplyOperation();
break;
case NODE_MATH_DIVIDE:
operation = new MathDivideOperation();
break;
case NODE_MATH_SINE:
operation = new MathSineOperation();
break;
case NODE_MATH_COSINE:
operation = new MathCosineOperation();
break;
case NODE_MATH_TANGENT:
operation = new MathTangentOperation();
break;
case NODE_MATH_ARCSINE:
operation = new MathArcSineOperation();
break;
case NODE_MATH_ARCCOSINE:
operation = new MathArcCosineOperation();
break;
case NODE_MATH_ARCTANGENT:
operation = new MathArcTangentOperation();
break;
case NODE_MATH_SINH:
operation = new MathHyperbolicSineOperation();
break;
case NODE_MATH_COSH:
operation = new MathHyperbolicCosineOperation();
break;
case NODE_MATH_TANH:
operation = new MathHyperbolicTangentOperation();
break;
case NODE_MATH_POWER:
operation = new MathPowerOperation();
break;
case NODE_MATH_LOGARITHM:
operation = new MathLogarithmOperation();
break;
case NODE_MATH_MINIMUM:
operation = new MathMinimumOperation();
break;
case NODE_MATH_MAXIMUM:
operation = new MathMaximumOperation();
break;
case NODE_MATH_ROUND:
operation = new MathRoundOperation();
break;
case NODE_MATH_LESS_THAN:
operation = new MathLessThanOperation();
break;
case NODE_MATH_GREATER_THAN:
operation = new MathGreaterThanOperation();
break;
case NODE_MATH_MODULO:
operation = new MathModuloOperation();
break;
case NODE_MATH_FLOORED_MODULO:
operation = new MathFlooredModuloOperation();
break;
case NODE_MATH_ABSOLUTE:
operation = new MathAbsoluteOperation();
break;
case NODE_MATH_RADIANS:
operation = new MathRadiansOperation();
break;
case NODE_MATH_DEGREES:
operation = new MathDegreesOperation();
break;
case NODE_MATH_ARCTAN2:
operation = new MathArcTan2Operation();
break;
case NODE_MATH_FLOOR:
operation = new MathFloorOperation();
break;
case NODE_MATH_CEIL:
operation = new MathCeilOperation();
break;
case NODE_MATH_FRACTION:
operation = new MathFractOperation();
break;
case NODE_MATH_SQRT:
operation = new MathSqrtOperation();
break;
case NODE_MATH_INV_SQRT:
operation = new MathInverseSqrtOperation();
break;
case NODE_MATH_SIGN:
operation = new MathSignOperation();
break;
case NODE_MATH_EXPONENT:
operation = new MathExponentOperation();
break;
case NODE_MATH_TRUNC:
operation = new MathTruncOperation();
break;
case NODE_MATH_SNAP:
operation = new MathSnapOperation();
break;
case NODE_MATH_WRAP:
operation = new MathWrapOperation();
break;
case NODE_MATH_PINGPONG:
operation = new MathPingpongOperation();
break;
case NODE_MATH_COMPARE:
operation = new MathCompareOperation();
break;
case NODE_MATH_MULTIPLY_ADD:
operation = new MathMultiplyAddOperation();
break;
case NODE_MATH_SMOOTH_MIN:
operation = new MathSmoothMinOperation();
break;
case NODE_MATH_SMOOTH_MAX:
operation = new MathSmoothMaxOperation();
break;
}
if (operation) {
bool use_clamp = get_bnode()->custom2;
operation->set_use_clamp(use_clamp);
converter.add_operation(operation);
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
converter.map_input_socket(get_input_socket(2), operation->get_input_socket(2));
converter.map_output_socket(get_output_socket(0), operation->get_output_socket());
}
}
} // namespace blender::compositor