tornavis/source/blender/gpu/shaders/gpu_shader_2D_vert.glsl

9 lines
186 B
GLSL

/* SPDX-FileCopyrightText: 2016-2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
void main()
{
gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0);
}