tornavis/source/blender/nodes/texture
Campbell Barton af7288c407 minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
also make particle draw use a float vec.
2011-11-26 03:13:54 +00:00
..
nodes minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers. 2011-11-26 03:13:54 +00:00
node_texture_tree.c Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored 2011-11-20 16:38:23 +00:00
node_texture_util.c Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored 2011-11-20 16:38:23 +00:00
node_texture_util.h Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored 2011-11-20 16:38:23 +00:00