24 lines
606 B
C++
24 lines
606 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2022 Blender Foundation */
|
|
|
|
/** \file
|
|
* \ingroup gpu
|
|
*/
|
|
|
|
#include "vk_batch.hh"
|
|
|
|
namespace blender::gpu {
|
|
|
|
void VKBatch::draw(int /*v_first*/, int /*v_count*/, int /*i_first*/, int /*i_count*/) {}
|
|
|
|
void VKBatch::draw_indirect(GPUStorageBuf * /*indirect_buf*/, intptr_t /*offset*/) {}
|
|
|
|
void VKBatch::multi_draw_indirect(GPUStorageBuf * /*indirect_buf*/,
|
|
int /*count*/,
|
|
intptr_t /*offset*/,
|
|
intptr_t /*stride*/)
|
|
{
|
|
}
|
|
|
|
} // namespace blender::gpu
|