Patches to Bf Blender for CAD development. https://tornavis.org/
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Clément Foucault 7673867360 GPUMaterial: Fix color ramp node with constant interpolation
Color ramp with constant interpolation must bypass texture filtering and
use nearest neighboor sampling in order to appear correctly sharp.

This patch use a GLSL hack to use nearest sampling on thoses particular
color band.
2018-08-10 16:16:35 +02:00
build_files Merge branch 'master' into blender2.8 2018-08-09 18:11:13 +02:00
doc Gizmo: update Python templates 2018-07-15 19:51:11 +02:00
extern Bugfix: audaspace cmake variables need to be cached. 2018-08-03 10:59:10 +02:00
intern Merge branch 'master' into blender2.8 2018-08-09 16:03:09 +02:00
release Gizmo: add option to catch all mouse clicks 2018-08-10 21:04:06 +10:00
source GPUMaterial: Fix color ramp node with constant interpolation 2018-08-10 16:16:35 +02:00
tests Python: Add support for @ infix operator matrix multiplication 2018-08-10 15:18:00 +02:00
.arcconfig Arc: Use proper lacding branch 2018-04-24 12:26:37 +02:00
.editorconfig editorconfig: correct C/C++ using space 2018-06-19 07:48:12 +02:00
.gitignore Revert "Gitignore: Ignore diffs in all subdirs" 2018-07-31 13:03:48 -04:00
.gitmodules Fix git submodules branch configuration 2018-04-23 12:55:04 +02:00
CMakeLists.txt Fix build error in new build after recent merge. 2018-07-30 23:01:20 +02:00
COPYING
GNUmakefile Merge branch 'master' into blender2.8 2018-07-13 18:20:10 +02:00
make.bat Cleanup: trailing space cmake, make.bat 2018-06-17 20:18:09 +02:00