tornavis/source
Clément Foucault 7673867360 GPUMaterial: Fix color ramp node with constant interpolation
Color ramp with constant interpolation must bypass texture filtering and
use nearest neighboor sampling in order to appear correctly sharp.

This patch use a GLSL hack to use nearest sampling on thoses particular
color band.
2018-08-10 16:16:35 +02:00
..
blender GPUMaterial: Fix color ramp node with constant interpolation 2018-08-10 16:16:35 +02:00
creator New Grease Pencil object for 2D animation 2018-07-31 10:50:43 +02:00
tools@11656ebaf7 update llvm + clang to 6.0.1 and add openmp for macOS 2018-08-09 17:57:12 +03:00
CMakeLists.txt Merge branch 'master' into blender2.8 2018-06-29 09:25:40 +02:00