.. |
BDR_drawaction.h
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== Long Keyframes ==
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2006-12-16 00:07:14 +00:00 |
BDR_drawmesh.h
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Disable mipmapping in texture paint mode, so fast redrawing will now
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2006-11-26 23:14:52 +00:00 |
BDR_drawobject.h
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Merged Google Summer of Code sculptmode/multires/retopo tools.
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2006-11-06 01:08:26 +00:00 |
BDR_editcurve.h
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Patch #4955, Joshua Leung (aligorith)
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2006-11-06 18:20:56 +00:00 |
BDR_editface.h
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Added names to UV and vertex color layers, and display them as a list.
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2006-12-21 13:47:27 +00:00 |
BDR_editmball.h
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- added "hide" flag for MetaElem. Hidden MetaElem doesn't influence polygonisation.
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2005-02-21 10:40:30 +00:00 |
BDR_editobject.h
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New behaviour for SHIFT+O (set subsurf on/off) or CTRL+0/1/2/3/4 for level.
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2006-11-14 18:13:34 +00:00 |
BDR_imagepaint.h
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Texturepaint now supports all the imagepaint brush settings, with the
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2006-08-27 13:29:00 +00:00 |
BDR_sculptmode.h
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Added support for undoing multires actions in sculptmode.
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2006-12-18 08:39:11 +00:00 |
BDR_unwrapper.h
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Some UV/Image window changes:
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2006-09-25 22:00:52 +00:00 |
BDR_vpaint.h
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Vertex/Weight Paint now uses the regular global Undo.
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2006-11-20 12:08:06 +00:00 |
BIF_butspace.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BIF_cursors.h
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* Added a better mouse pointer for the eyedropper tool (thanks Bart) and also
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2006-06-15 14:22:59 +00:00 |
BIF_drawimage.h
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Bugfix #5497
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2006-12-23 11:22:20 +00:00 |
BIF_drawoops.h
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Oops, left the script menu in there. problems.
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2005-12-16 13:50:45 +00:00 |
BIF_drawscene.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BIF_drawscript.h
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Version 1.0 of the new Outliner
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2004-10-06 18:55:00 +00:00 |
BIF_drawseq.h
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==Sequencer==
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2006-06-08 19:05:58 +00:00 |
BIF_drawtext.h
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TextEditor: syntax color support.
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2005-05-13 16:11:28 +00:00 |
BIF_editaction.h
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Bugfix: (2nd part of bug #5393)
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2006-12-10 05:52:51 +00:00 |
BIF_editarmature.h
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Plumiferos request: Added button in Armature options panel to set custom
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2006-11-01 14:29:06 +00:00 |
BIF_editconstraint.h
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Bugfix #5022
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2006-11-02 10:13:01 +00:00 |
BIF_editdeform.h
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Animation department feature request: support for vertex groups in Lattices
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2006-09-03 12:16:14 +00:00 |
BIF_editfont.h
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Adding missing prototypes, removing unused variables, initializing vars,
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2005-09-15 17:32:24 +00:00 |
BIF_editgroup.h
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I couldn't let this die. This commit adds yet another new line to the end
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2006-06-24 18:37:21 +00:00 |
BIF_editkey.h
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Here's another milestone: Shape Keys now can be inserted in Actions and NLA
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2005-10-28 08:11:15 +00:00 |
BIF_editlattice.h
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Undo for lattice editmode added.
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2004-11-07 21:14:21 +00:00 |
BIF_editmesh.h
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Added custom vertex/edge/face data for meshes:
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2006-11-20 04:28:02 +00:00 |
BIF_editmode_undo.h
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EditMesh refactory + undo recode
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2004-09-23 20:52:51 +00:00 |
BIF_editnla.h
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== NLA Editor ==
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2006-12-18 05:15:17 +00:00 |
BIF_editoops.h
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Removal of old transform() <sob> part one.
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2005-04-30 21:19:19 +00:00 |
BIF_editsca.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BIF_editseq.h
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== Sequencer ==
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2006-11-09 18:58:02 +00:00 |
BIF_editsima.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BIF_editsound.h
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- Header changes to support hdaudio, memcache limitor and framecount boost.
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2006-02-05 19:36:32 +00:00 |
BIF_editview.h
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Patch #5126 by Ben Stabler
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2006-11-08 15:22:58 +00:00 |
BIF_fsmenu.h
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big warning hunt commit
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2005-03-09 19:45:59 +00:00 |
BIF_gl.h
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- add some windows specific defines to BIF_gl.h so that OpenGL can
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2005-03-19 20:48:39 +00:00 |
BIF_glutil.h
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Merged Google Summer of Code sculptmode/multires/retopo tools.
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2006-11-06 01:08:26 +00:00 |
BIF_graphics.h
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== interface ==
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2006-01-29 22:25:53 +00:00 |
BIF_imasel.h
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Version 1.0 of the new Outliner
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2004-10-06 18:55:00 +00:00 |
BIF_interface.h
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Work on RenderLayer and Pass control:
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2006-12-07 14:17:38 +00:00 |
BIF_interface_icons.h
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Bugfix from own testing:
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2006-06-29 09:44:08 +00:00 |
BIF_keyval.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BIF_language.h
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Modified interface texture font support, which should work nicely with the freshly added bFTGL library.
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2005-01-21 14:48:03 +00:00 |
BIF_mainqueue.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BIF_meshtools.h
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Removed SlowerDraw and FasterDraw buttons in Mesh panel after discussion
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2006-12-06 12:34:26 +00:00 |
BIF_mywindow.h
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* Blender-side stuff for GHOST tablet pressure
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2006-08-03 12:25:32 +00:00 |
BIF_oops.h
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big warning hunt commit
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2005-03-09 19:45:59 +00:00 |
BIF_outliner.h
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Work on RenderLayer and Pass control:
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2006-12-07 14:17:38 +00:00 |
BIF_poseobject.h
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Orange request; Bones in Armature now have own layer settings.
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2005-12-07 12:36:26 +00:00 |
BIF_previewrender.h
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Merged Google Summer of Code sculptmode/multires/retopo tools.
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2006-11-06 01:08:26 +00:00 |
BIF_renderwin.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BIF_resources.h
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* Object level restrictions in outliner
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2006-11-20 05:12:58 +00:00 |
BIF_retopo.h
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Fixed bug #5402, retopo paint lines don't follow zoom level of 3d viewport. Retopo paint is now specific to one view (the first view you click in after activating retopo paint.)
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2006-12-13 00:54:16 +00:00 |
BIF_scrarea.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BIF_screen.h
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Siggraph show commit!
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2006-07-31 19:23:42 +00:00 |
BIF_space.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BIF_spacetypes.h
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Orange:
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2005-12-18 13:46:01 +00:00 |
BIF_tbcallback.h
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Fixed up the header comment so it didn't produce a warning about
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2002-12-20 09:41:25 +00:00 |
BIF_toets.h
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Giant commit!
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2006-01-23 22:05:47 +00:00 |
BIF_toolbox.h
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Bone Layer feature: now also Armature layers have a hotkey menu; Shift+m.
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2006-11-24 18:58:59 +00:00 |
BIF_transform.h
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=== Transform Snap ===
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2006-12-19 22:25:07 +00:00 |
BIF_usiblender.h
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Bugfix:
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2006-05-30 13:38:22 +00:00 |
BIF_verse.h
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* Object level restrictions in outliner
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2006-11-20 05:12:58 +00:00 |
BIF_writeavicodec.h
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1. making RenderData, xrect, yrect parameters in AviCodec calls
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2006-01-29 17:46:19 +00:00 |
BIF_writeimage.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BIF_writemovie.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
BPI_script.h
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BPython bug fixes:
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2005-06-11 05:30:14 +00:00 |
BSE_drawimasel.h
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Update space dispatch:
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2003-03-24 01:46:05 +00:00 |
BSE_drawipo.h
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New option; "Lock Time to Other Windows" for Ipo, Action, NLA and Time
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2005-10-20 14:41:10 +00:00 |
BSE_drawnla.h
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Stupid me! Committed in wrong console with wrong dir... here's the rest of
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2005-10-10 18:05:30 +00:00 |
BSE_drawoops.h
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Oops, left the script menu in there. problems.
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2005-12-16 13:50:45 +00:00 |
BSE_drawview.h
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Bugfix #5224
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2006-11-15 10:02:57 +00:00 |
BSE_edit.h
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Bug fix #3094
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2005-09-24 09:05:48 +00:00 |
BSE_editipo.h
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== Action Editor ==
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2006-12-18 00:21:47 +00:00 |
BSE_editipo_types.h
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* Added IPO for displacement, translucency and raymirror
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2004-07-05 09:15:02 +00:00 |
BSE_editnla_types.h
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Stupid me! Committed in wrong console with wrong dir... here's the rest of
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2005-10-10 18:05:30 +00:00 |
BSE_filesel.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BSE_headerbuttons.h
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move SPACE_* (enum) and SPACEICONMAX to DNA_space_types (being the more logical place than DNA_screen_types). SPACEICONMAX gets its value now through this enum, so it is not anymore easy to forget to update it correctly :)
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2006-11-07 11:24:11 +00:00 |
BSE_node.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BSE_seqaudio.h
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- Header changes to support hdaudio, memcache limitor and framecount boost.
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2006-02-05 19:36:32 +00:00 |
BSE_seqeffects.h
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== Sequencer ==
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2006-11-11 22:35:40 +00:00 |
BSE_seqscopes.h
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this patch features several cleanups and bugfixes for the sequencer:
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2006-03-07 20:01:12 +00:00 |
BSE_sequence.h
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== Sequencer ==
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2006-11-11 22:35:40 +00:00 |
BSE_time.h
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== Action Editor - Column Select Tools ==
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2006-12-19 09:21:41 +00:00 |
BSE_trans_types.h
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Vertex/Weight Paint now uses the regular global Undo.
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2006-11-20 12:08:06 +00:00 |
BSE_types.h
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Added custom vertex/edge/face data for meshes:
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2006-11-20 04:28:02 +00:00 |
BSE_view.h
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Merged Google Summer of Code sculptmode/multires/retopo tools.
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2006-11-06 01:08:26 +00:00 |
LOD_DependKludge.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
blendef.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
butspace.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
datatoc.h
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To end the issues with AA (International) Fonts; the .bfont.tff now is
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2004-11-08 15:46:57 +00:00 |
editlattice_ext.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
editmesh.h
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Fixed bug #5235, "deleting edges, verts, or faces in multires does bizarre things to mesh"
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2006-11-15 22:24:05 +00:00 |
interface.h
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Giant commit!
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2006-01-23 22:05:47 +00:00 |
keyed_functions.h
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Removed NLA winqread and write runtime obfuscation cruft.
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2003-03-23 21:42:31 +00:00 |
license_key.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
multires.h
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Better integration of multires with editmode. Setting/adding levels no longer exits editmode, and undo should now work as expected. Still to come is loading customdata from the editmesh.
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2006-12-02 23:37:52 +00:00 |
mydevice.h
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More compositing goodies.
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2006-02-19 14:55:16 +00:00 |
nla.h
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New! Pose-constraint Ipos now are integrated in NLA. ALso cleaned up the
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2005-07-09 19:37:38 +00:00 |
objfnt.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
particle_effect.h
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- added modifier_dependsOnTime to check if modifier needs updating
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2005-07-20 04:14:21 +00:00 |
playanim_ext.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
transform.h
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=== Transform Snap ===
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2006-12-23 00:52:34 +00:00 |