tornavis/source/blender/gpu
Sergey Sharybin af9838accb OpenSubdiv: Fix/workaround shader compilation when going to GLSL mode 2015-08-25 15:34:34 +02:00
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intern OpenSubdiv: Fix/workaround shader compilation when going to GLSL mode 2015-08-25 15:34:34 +02:00
shaders Fix T45737: Vertex colors show washed-out 2015-08-25 01:02:28 +10:00
CMakeLists.txt OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
GPU_buffers.h Convert CCGSubsurf VBO system to also sort hidden and visible faces. 2015-07-25 22:02:43 +02:00
GPU_compositing.h Cleanup: redundant struct declarations 2015-03-29 03:56:39 +11:00
GPU_debug.h Make OpenGL debug contexts a flag --debug-gpu instead of a compile time 2015-07-02 19:30:17 +02:00
GPU_draw.h OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
GPU_extensions.h Add debug option --debug-gpumem to show GPU memory used in status bar. 2015-04-24 14:11:21 +02:00
GPU_glew.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
GPU_init_exit.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
GPU_material.h OpenSubdiv: Commit of OpenSubdiv integration into Blender 2015-07-20 22:29:26 +02:00
GPU_select.h Cleanup 2015-03-16 11:46:20 +11:00
GPU_simple_shader.h cleanup: use spaces for alignment 2015-03-23 15:40:44 -04:00
SConscript SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00