..
intern
Avoid a DNA parsing bug that would parse "float gravity [3];" as two
2010-02-13 23:18:28 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_ID.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_action_types.h
Motion Paths + Auto-Keying:
2010-03-11 11:15:25 +00:00
DNA_actuator_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_anim_types.h
merge own commits into render branch into trunk since 27560
2010-03-20 16:41:01 +00:00
DNA_armature_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_boid_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_brush_types.h
option to lock alpha while projection painting.
2010-03-16 18:05:53 +00:00
DNA_camera_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_cloth_types.h
Few small hair dynamics goodies:
2010-02-26 03:24:21 +00:00
DNA_color_types.h
Fix [ #21188 ] HueCorrection Node, when reseting Curve, it goes to a incline instead of flat/straight
2010-03-09 07:41:27 +00:00
DNA_constraint_types.h
New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
2010-03-16 12:55:56 +00:00
DNA_controller_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_curve_types.h
merge own commits into render branch into trunk since 27560
2010-03-20 16:41:01 +00:00
DNA_customdata_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_documentation.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_effect_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_fileglobal_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_genfile.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_gpencil_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_group_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_image_types.h
Revert render slots commit for release, I can't find the bug or even redo
2010-02-16 19:24:04 +00:00
DNA_ipo_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_key_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_lamp_types.h
Animation Editors - Texture Animation:
2010-02-17 10:21:07 +00:00
DNA_lattice_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_listBase.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_material_types.h
Animation Editors - Texture Animation:
2010-02-17 10:21:07 +00:00
DNA_mesh_types.h
topology based mirror, (from apricot branch)
2010-02-17 19:50:42 +00:00
DNA_meshdata_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_meta_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_modifier_types.h
Screw Modifier (old patch was called Lathe)
2010-03-22 00:22:52 +00:00
DNA_nla_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_node_types.h
added method to change algorithm used in channel matte node. Limit a channel by another channel or limit by max of remaining channels.
2010-03-13 14:47:26 +00:00
DNA_object_fluidsim.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_object_force.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_object_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_outliner_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_packedFile_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_particle_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_property_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_scene_types.h
change the scene opengl sequence rendering to be a global option with rendering and scrubbing settings.
2010-03-16 17:37:34 +00:00
DNA_screen_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_sdna_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_sensor_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_sequence_types.h
change the scene opengl sequence rendering to be a global option with rendering and scrubbing settings.
2010-03-16 17:37:34 +00:00
DNA_smoke_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_sound_types.h
soundfile loading: fix crash with long path to the sound file (was 160 only and unchecked)
2010-02-28 11:02:06 +00:00
DNA_space_types.h
Fix [ #21658 ] file browser "hide invisible" doesn't hide anything
2010-03-20 14:23:56 +00:00
DNA_text_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_texture_types.h
Remove SAT texture filter. It's not working, thought it was but that's
2010-03-14 18:22:04 +00:00
DNA_userdef_types.h
user preference to disable the splash screen
2010-03-14 18:08:12 +00:00
DNA_vec_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_vfont_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_view2d_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_view3d_types.h
draw option to only display what is rendered, used for sequencer, opengl drawing by default. since we use preview renders a lot the empties & armatures can get in the way also.
2010-03-16 17:49:31 +00:00
DNA_wave_types.h
correct fsf address
2010-02-12 13:34:04 +00:00
DNA_windowmanager_types.h
hold the python operator instance in the operator, otherwise the handelers need to be stored in the operator type or in the module which isnt nice for modal operators.
2010-02-27 14:44:46 +00:00
DNA_world_types.h
Animation Editors - Texture Animation:
2010-02-17 10:21:07 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (`svn status` output: http://www.pasteall.org/7887 ).
2009-09-15 18:01:18 +00:00