tornavis/source/blender/blenkernel/intern/mesh_validate.c

1476 lines
41 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/mesh_validate.c
* \ingroup bke
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
#include "BLI_edgehash.h"
#include "BLI_math_base.h"
#include "BLI_math_vector.h"
#include "BKE_deform.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_mesh.h"
#include "MEM_guardedalloc.h"
/* loop v/e are unsigned, so using max uint_32 value as invalid marker... */
#define INVALID_LOOP_EDGE_MARKER 4294967295u
/** \name Internal functions
* \{ */
typedef union {
uint32_t verts[2];
int64_t edval;
} EdgeUUID;
typedef struct SortFace {
EdgeUUID es[4];
unsigned int index;
} SortFace;
/* Used to detect polys (faces) using exactly the same vertices. */
/* Used to detect loops used by no (disjoint) or more than one (intersect) polys. */
typedef struct SortPoly {
int *verts;
int numverts;
int loopstart;
unsigned int index;
bool invalid; /* Poly index. */
} SortPoly;
static void edge_store_assign(uint32_t verts[2], const uint32_t v1, const uint32_t v2)
{
if (v1 < v2) {
verts[0] = v1;
verts[1] = v2;
}
else {
verts[0] = v2;
verts[1] = v1;
}
}
static void edge_store_from_mface_quad(EdgeUUID es[4], MFace *mf)
{
edge_store_assign(es[0].verts, mf->v1, mf->v2);
edge_store_assign(es[1].verts, mf->v2, mf->v3);
edge_store_assign(es[2].verts, mf->v3, mf->v4);
edge_store_assign(es[3].verts, mf->v4, mf->v1);
}
static void edge_store_from_mface_tri(EdgeUUID es[4], MFace *mf)
{
edge_store_assign(es[0].verts, mf->v1, mf->v2);
edge_store_assign(es[1].verts, mf->v2, mf->v3);
edge_store_assign(es[2].verts, mf->v3, mf->v1);
es[3].verts[0] = es[3].verts[1] = UINT_MAX;
}
static int int64_cmp(const void *v1, const void *v2)
{
const int64_t x1 = *(const int64_t *)v1;
const int64_t x2 = *(const int64_t *)v2;
if (x1 > x2) {
return 1;
}
else if (x1 < x2) {
return -1;
}
return 0;
}
static int search_face_cmp(const void *v1, const void *v2)
{
const SortFace *sfa = v1, *sfb = v2;
if (sfa->es[0].edval > sfb->es[0].edval) {
return 1;
}
else if (sfa->es[0].edval < sfb->es[0].edval) {
return -1;
}
else if (sfa->es[1].edval > sfb->es[1].edval) {
return 1;
}
else if (sfa->es[1].edval < sfb->es[1].edval) {
return -1;
}
else if (sfa->es[2].edval > sfb->es[2].edval) {
return 1;
}
else if (sfa->es[2].edval < sfb->es[2].edval) {
return -1;
}
else if (sfa->es[3].edval > sfb->es[3].edval) {
return 1;
}
else if (sfa->es[3].edval < sfb->es[3].edval) {
return -1;
}
return 0;
}
/* TODO check there is not some standard define of this somewhere! */
static int int_cmp(const void *v1, const void *v2)
{
return *(int *)v1 > *(int *)v2 ? 1 : *(int *)v1 < *(int *)v2 ? -1 : 0;
}
static int search_poly_cmp(const void *v1, const void *v2)
{
const SortPoly *sp1 = v1, *sp2 = v2;
const int max_idx = sp1->numverts > sp2->numverts ? sp2->numverts : sp1->numverts;
int idx = 0;
/* Reject all invalid polys at end of list! */
if (sp1->invalid || sp2->invalid)
return sp1->invalid && sp2->invalid ? 0 : sp1->invalid ? 1 : -1;
/* Else, sort on first non-egal verts (remember verts of valid polys are sorted). */
while (idx < max_idx && sp1->verts[idx] == sp2->verts[idx])
idx++;
return sp1->verts[idx] > sp2->verts[idx] ? 1 : sp1->verts[idx] < sp2->verts[idx] ? -1 :
sp1->numverts > sp2->numverts ? 1 : sp1->numverts < sp2->numverts ? -1 : 0;
}
static int search_polyloop_cmp(const void *v1, const void *v2)
{
const SortPoly *sp1 = v1, *sp2 = v2;
/* Reject all invalid polys at end of list! */
if (sp1->invalid || sp2->invalid)
return sp1->invalid && sp2->invalid ? 0 : sp1->invalid ? 1 : -1;
/* Else, sort on loopstart. */
return sp1->loopstart > sp2->loopstart ? 1 : sp1->loopstart < sp2->loopstart ? -1 : 0;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh Validation
* \{ */
#define PRINT_MSG(...) (void) \
( \
((do_verbose) ? printf(__VA_ARGS__) : 0))
#define PRINT_ERR(...) (void) \
(is_valid = false, \
((do_verbose) ? printf(__VA_ARGS__) : 0))
/**
* Validate the mesh, \a do_fixes requires \a mesh to be non-null.
*
* \return false if no changes needed to be made.
*/
bool BKE_mesh_validate_arrays(Mesh *mesh,
MVert *mverts, unsigned int totvert,
MEdge *medges, unsigned int totedge,
MFace *mfaces, unsigned int totface,
MLoop *mloops, unsigned int totloop,
MPoly *mpolys, unsigned int totpoly,
MDeformVert *dverts, /* assume totvert length */
const bool do_verbose, const bool do_fixes,
bool *r_changed)
{
# define REMOVE_EDGE_TAG(_me) { _me->v2 = _me->v1; do_edge_free = true; } (void)0
# define IS_REMOVED_EDGE(_me) (_me->v2 == _me->v1)
# define REMOVE_LOOP_TAG(_ml) { _ml->e = INVALID_LOOP_EDGE_MARKER; do_polyloop_free = true; } (void)0
# define REMOVE_POLY_TAG(_mp) { _mp->totloop *= -1; do_polyloop_free = true; } (void)0
MVert *mv = mverts;
MEdge *me;
MLoop *ml;
MPoly *mp;
unsigned int i, j;
int *v;
bool is_valid = true;
bool do_edge_free = false;
bool do_face_free = false;
bool do_polyloop_free = false; /* This regroups loops and polys! */
bool verts_fixed = false;
bool vert_weights_fixed = false;
bool msel_fixed = false;
bool do_edge_recalc = false;
EdgeHash *edge_hash = BLI_edgehash_new_ex(__func__, totedge);
BLI_assert(!(do_fixes && mesh == NULL));
PRINT_MSG("%s: verts(%u), edges(%u), loops(%u), polygons(%u)\n",
__func__, totvert, totedge, totloop, totpoly);
if (totedge == 0 && totpoly != 0) {
PRINT_ERR("\tLogical error, %u polygons and 0 edges\n", totpoly);
do_edge_recalc = do_fixes;
}
for (i = 1; i < totvert; i++, mv++) {
bool fix_normal = true;
for (j = 0; j < 3; j++) {
if (!finite(mv->co[j])) {
PRINT_ERR("\tVertex %u: has invalid coordinate\n", i);
if (do_fixes) {
zero_v3(mv->co);
verts_fixed = true;
}
}
if (mv->no[j] != 0)
fix_normal = false;
}
if (fix_normal) {
PRINT_ERR("\tVertex %u: has zero normal, assuming Z-up normal\n", i);
if (do_fixes) {
mv->no[2] = SHRT_MAX;
verts_fixed = true;
}
}
}
for (i = 0, me = medges; i < totedge; i++, me++) {
bool remove = false;
if (me->v1 == me->v2) {
PRINT_ERR("\tEdge %u: has matching verts, both %u\n", i, me->v1);
remove = do_fixes;
}
if (me->v1 >= totvert) {
PRINT_ERR("\tEdge %u: v1 index out of range, %u\n", i, me->v1);
remove = do_fixes;
}
if (me->v2 >= totvert) {
PRINT_ERR("\tEdge %u: v2 index out of range, %u\n", i, me->v2);
remove = do_fixes;
}
if (BLI_edgehash_haskey(edge_hash, me->v1, me->v2)) {
PRINT_ERR("\tEdge %u: is a duplicate of %d\n", i,
GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, me->v1, me->v2)));
remove = do_fixes;
}
if (remove == false) {
BLI_edgehash_insert(edge_hash, me->v1, me->v2, SET_INT_IN_POINTER(i));
}
else {
REMOVE_EDGE_TAG(me);
}
}
if (mfaces && !mpolys) {
# define REMOVE_FACE_TAG(_mf) { _mf->v3 = 0; do_face_free = true; } (void)0
# define CHECK_FACE_VERT_INDEX(a, b) \
if (mf->a == mf->b) { \
PRINT_ERR(" face %u: verts invalid, " STRINGIFY(a) "/" STRINGIFY(b) " both %u\n", i, mf->a); \
remove = do_fixes; \
} (void)0
# define CHECK_FACE_EDGE(a, b) \
if (!BLI_edgehash_haskey(edge_hash, mf->a, mf->b)) { \
PRINT_ERR(" face %u: edge " STRINGIFY(a) "/" STRINGIFY(b) \
" (%u,%u) is missing edge data\n", i, mf->a, mf->b); \
do_edge_recalc = true; \
} (void)0
MFace *mf;
MFace *mf_prev;
SortFace *sort_faces = MEM_callocN(sizeof(SortFace) * totface, "search faces");
SortFace *sf;
SortFace *sf_prev;
unsigned int totsortface = 0;
PRINT_ERR("No Polys, only tesselated Faces\n");
for (i = 0, mf = mfaces, sf = sort_faces; i < totface; i++, mf++) {
bool remove = false;
int fidx;
unsigned int fv[4];
fidx = mf->v4 ? 3 : 2;
do {
fv[fidx] = *(&(mf->v1) + fidx);
if (fv[fidx] >= totvert) {
PRINT_ERR("\tFace %u: 'v%d' index out of range, %u\n", i, fidx + 1, fv[fidx]);
remove = do_fixes;
}
} while (fidx--);
if (remove == false) {
if (mf->v4) {
CHECK_FACE_VERT_INDEX(v1, v2);
CHECK_FACE_VERT_INDEX(v1, v3);
CHECK_FACE_VERT_INDEX(v1, v4);
CHECK_FACE_VERT_INDEX(v2, v3);
CHECK_FACE_VERT_INDEX(v2, v4);
CHECK_FACE_VERT_INDEX(v3, v4);
}
else {
CHECK_FACE_VERT_INDEX(v1, v2);
CHECK_FACE_VERT_INDEX(v1, v3);
CHECK_FACE_VERT_INDEX(v2, v3);
}
if (remove == false) {
if (totedge) {
if (mf->v4) {
CHECK_FACE_EDGE(v1, v2);
CHECK_FACE_EDGE(v2, v3);
CHECK_FACE_EDGE(v3, v4);
CHECK_FACE_EDGE(v4, v1);
}
else {
CHECK_FACE_EDGE(v1, v2);
CHECK_FACE_EDGE(v2, v3);
CHECK_FACE_EDGE(v3, v1);
}
}
sf->index = i;
if (mf->v4) {
edge_store_from_mface_quad(sf->es, mf);
qsort(sf->es, 4, sizeof(int64_t), int64_cmp);
}
else {
edge_store_from_mface_tri(sf->es, mf);
qsort(sf->es, 3, sizeof(int64_t), int64_cmp);
}
totsortface++;
sf++;
}
}
if (remove) {
REMOVE_FACE_TAG(mf);
}
}
qsort(sort_faces, totsortface, sizeof(SortFace), search_face_cmp);
sf = sort_faces;
sf_prev = sf;
sf++;
for (i = 1; i < totsortface; i++, sf++) {
bool remove = false;
/* on a valid mesh, code below will never run */
if (memcmp(sf->es, sf_prev->es, sizeof(sf_prev->es)) == 0) {
mf = mfaces + sf->index;
if (do_verbose) {
mf_prev = mfaces + sf_prev->index;
if (mf->v4) {
PRINT_ERR("\tFace %u & %u: are duplicates (%u,%u,%u,%u) (%u,%u,%u,%u)\n",
sf->index, sf_prev->index, mf->v1, mf->v2, mf->v3, mf->v4,
mf_prev->v1, mf_prev->v2, mf_prev->v3, mf_prev->v4);
}
else {
PRINT_ERR("\tFace %u & %u: are duplicates (%u,%u,%u) (%u,%u,%u)\n",
sf->index, sf_prev->index, mf->v1, mf->v2, mf->v3,
mf_prev->v1, mf_prev->v2, mf_prev->v3);
}
}
remove = do_fixes;
}
else {
sf_prev = sf;
}
if (remove) {
REMOVE_FACE_TAG(mf);
}
}
MEM_freeN(sort_faces);
# undef REMOVE_FACE_TAG
# undef CHECK_FACE_VERT_INDEX
# undef CHECK_FACE_EDGE
}
/* Checking loops and polys is a bit tricky, as they are quite intricate...
*
* Polys must have:
* - a valid loopstart value.
* - a valid totloop value (>= 3 and loopstart+totloop < me.totloop).
*
* Loops must have:
* - a valid v value.
* - a valid e value (corresponding to the edge it defines with the next loop in poly).
*
* Also, loops not used by polys can be discarded.
* And "intersecting" loops (i.e. loops used by more than one poly) are invalid,
* so be sure to leave at most one poly per loop!
*/
{
SortPoly *sort_polys = MEM_callocN(sizeof(SortPoly) * totpoly, "mesh validate's sort_polys");
SortPoly *prev_sp, *sp = sort_polys;
int prev_end;
for (i = 0, mp = mpolys; i < totpoly; i++, mp++, sp++) {
sp->index = i;
if (mp->loopstart < 0 || mp->totloop < 3) {
/* Invalid loop data. */
PRINT_ERR("\tPoly %u is invalid (loopstart: %u, totloop: %u)\n",
sp->index, mp->loopstart, mp->totloop);
sp->invalid = true;
}
else if (mp->loopstart + mp->totloop > totloop) {
/* Invalid loop data. */
PRINT_ERR("\tPoly %u uses loops out of range (loopstart: %u, loopend: %u, max nbr of loops: %u)\n",
sp->index, mp->loopstart, mp->loopstart + mp->totloop - 1, totloop - 1);
sp->invalid = true;
}
else {
/* Poly itself is valid, for now. */
int v1, v2; /* v1 is prev loop vert idx, v2 is current loop one. */
sp->invalid = false;
sp->verts = v = MEM_mallocN(sizeof(int) * mp->totloop, "Vert idx of SortPoly");
sp->numverts = mp->totloop;
sp->loopstart = mp->loopstart;
/* Test all poly's loops' vert idx. */
for (j = 0, ml = &mloops[sp->loopstart]; j < mp->totloop; j++, ml++, v++) {
if (ml->v >= totvert) {
/* Invalid vert idx. */
PRINT_ERR("\tLoop %u has invalid vert reference (%u)\n", sp->loopstart + j, ml->v);
sp->invalid = true;
}
mverts[ml->v].flag |= ME_VERT_TMP_TAG;
*v = ml->v;
}
/* is the same vertex used more than once */
if (!sp->invalid) {
v = sp->verts;
for (j = 0; j < mp->totloop; j++, v++) {
if ((mverts[*v].flag & ME_VERT_TMP_TAG) == 0) {
PRINT_ERR("\tPoly %u has duplicate vert reference at corner (%u)\n", i, j);
sp->invalid = true;
}
mverts[*v].flag &= ~ME_VERT_TMP_TAG;
}
}
if (sp->invalid)
continue;
/* Test all poly's loops. */
for (j = 0, ml = &mloops[sp->loopstart]; j < mp->totloop; j++, ml++) {
v1 = ml->v;
v2 = mloops[sp->loopstart + (j + 1) % mp->totloop].v;
if (!BLI_edgehash_haskey(edge_hash, v1, v2)) {
/* Edge not existing. */
PRINT_ERR("\tPoly %u needs missing edge (%u, %u)\n", sp->index, v1, v2);
if (do_fixes)
do_edge_recalc = true;
else
sp->invalid = true;
}
else if (ml->e >= totedge) {
/* Invalid edge idx.
* We already know from previous text that a valid edge exists, use it (if allowed)! */
if (do_fixes) {
int prev_e = ml->e;
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, v1, v2));
PRINT_ERR("\tLoop %u has invalid edge reference (%u), fixed using edge %u\n",
sp->loopstart + j, prev_e, ml->e);
}
else {
PRINT_ERR("\tLoop %u has invalid edge reference (%u)\n", sp->loopstart + j, ml->e);
sp->invalid = true;
}
}
else {
me = &medges[ml->e];
if (IS_REMOVED_EDGE(me) || !((me->v1 == v1 && me->v2 == v2) || (me->v1 == v2 && me->v2 == v1))) {
/* The pointed edge is invalid (tagged as removed, or vert idx mismatch),
* and we already know from previous test that a valid one exists, use it (if allowed)! */
if (do_fixes) {
int prev_e = ml->e;
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, v1, v2));
PRINT_ERR("\tPoly %u has invalid edge reference (%u), fixed using edge %u\n",
sp->index, prev_e, ml->e);
}
else {
PRINT_ERR("\tPoly %u has invalid edge reference (%u)\n", sp->index, ml->e);
sp->invalid = true;
}
}
}
}
/* Now check that that poly does not use a same vertex more than once! */
if (!sp->invalid) {
int *prev_v = v = sp->verts;
j = sp->numverts;
qsort(sp->verts, j, sizeof(int), int_cmp);
for (j--, v++; j; j--, v++) {
if (*v != *prev_v) {
int dlt = v - prev_v;
if (dlt > 1) {
PRINT_ERR("\tPoly %u is invalid, it multi-uses vertex %u (%u times)\n",
sp->index, *prev_v, dlt);
sp->invalid = true;
}
prev_v = v;
}
}
if (v - prev_v > 1) { /* Don't forget final verts! */
PRINT_ERR("\tPoly %u is invalid, it multi-uses vertex %u (%u times)\n",
sp->index, *prev_v, (int)(v - prev_v));
sp->invalid = true;
}
}
}
}
/* Second check pass, testing polys using the same verts. */
qsort(sort_polys, totpoly, sizeof(SortPoly), search_poly_cmp);
sp = prev_sp = sort_polys;
sp++;
for (i = 1; i < totpoly; i++, sp++) {
int p1_nv = sp->numverts, p2_nv = prev_sp->numverts;
int *p1_v = sp->verts, *p2_v = prev_sp->verts;
short p1_sub = true, p2_sub = true;
if (sp->invalid)
break;
/* Test same polys. */
#if 0
/* NOTE: This performs a sub-set test. */
/* XXX This (and the sort of verts list) is better than systematic
* search of all verts of one list into the other if lists have
* a fair amount of elements.
* Not sure however it's worth it in this case?
* But as we also need sorted vert list to check verts multi-used
* (in first pass of checks)... */
/* XXX If we consider only "equal" polys (i.e. using exactly same set of verts)
* as invalid, better to replace this by a simple memory cmp... */
while ((p1_nv && p2_nv) && (p1_sub || p2_sub)) {
if (*p1_v < *p2_v) {
if (p1_sub)
p1_sub = false;
p1_nv--;
p1_v++;
}
else if (*p2_v < *p1_v) {
if (p2_sub)
p2_sub = false;
p2_nv--;
p2_v++;
}
else {
/* Equality, both next verts. */
p1_nv--;
p2_nv--;
p1_v++;
p2_v++;
}
}
if (p1_nv && p1_sub)
p1_sub = false;
else if (p2_nv && p2_sub)
p2_sub = false;
if (p1_sub && p2_sub) {
PRINT("\tPolys %u and %u use same vertices, considering poly %u as invalid.\n",
prev_sp->index, sp->index, sp->index);
sp->invalid = true;
}
/* XXX In fact, these might be valid? :/ */
else if (p1_sub) {
PRINT("\t%u is a sub-poly of %u, considering it as invalid.\n", sp->index, prev_sp->index);
sp->invalid = true;
}
else if (p2_sub) {
PRINT("\t%u is a sub-poly of %u, considering it as invalid.\n", prev_sp->index, sp->index);
prev_sp->invalid = true;
prev_sp = sp; /* sp is new reference poly. */
}
#else
if (0) {
p1_sub += 0;
p2_sub += 0;
}
if ((p1_nv == p2_nv) && (memcmp(p1_v, p2_v, p1_nv * sizeof(*p1_v)) == 0)) {
if (do_verbose) {
PRINT_ERR("\tPolys %u and %u use same vertices (%u",
prev_sp->index, sp->index, *p1_v);
for (j = 1; j < p1_nv; j++)
PRINT_ERR(", %u", p1_v[j]);
PRINT_ERR("), considering poly %u as invalid.\n", sp->index);
}
else {
is_valid = false;
}
sp->invalid = true;
}
#endif
else {
prev_sp = sp;
}
}
/* Third check pass, testing loops used by none or more than one poly. */
qsort(sort_polys, totpoly, sizeof(SortPoly), search_polyloop_cmp);
sp = sort_polys;
prev_sp = NULL;
prev_end = 0;
for (i = 0; i < totpoly; i++, sp++) {
/* Free this now, we don't need it anymore, and avoid us another loop! */
if (sp->verts)
MEM_freeN(sp->verts);
/* Note above prev_sp: in following code, we make sure it is always valid poly (or NULL). */
if (sp->invalid) {
if (do_fixes) {
REMOVE_POLY_TAG((&mpolys[sp->index]));
/* DO NOT REMOVE ITS LOOPS!!!
* As already invalid polys are at the end of the SortPoly list, the loops they
* were the only users have already been tagged as "to remove" during previous
* iterations, and we don't want to remove some loops that may be used by
* another valid poly! */
}
}
/* Test loops users. */
else {
/* Unused loops. */
if (prev_end < sp->loopstart) {
for (j = prev_end, ml = &mloops[prev_end]; j < sp->loopstart; j++, ml++) {
PRINT_ERR("\tLoop %u is unused.\n", j);
if (do_fixes)
REMOVE_LOOP_TAG(ml);
}
prev_end = sp->loopstart + sp->numverts;
prev_sp = sp;
}
/* Multi-used loops. */
else if (prev_end > sp->loopstart) {
PRINT_ERR("\tPolys %u and %u share loops from %u to %u, considering poly %u as invalid.\n",
prev_sp->index, sp->index, sp->loopstart, prev_end, sp->index);
if (do_fixes) {
REMOVE_POLY_TAG((&mpolys[sp->index]));
/* DO NOT REMOVE ITS LOOPS!!!
* They might be used by some next, valid poly!
* Just not updating prev_end/prev_sp vars is enough to ensure the loops
* effectively no more needed will be marked as "to be removed"! */
}
}
else {
prev_end = sp->loopstart + sp->numverts;
prev_sp = sp;
}
}
}
/* We may have some remaining unused loops to get rid of! */
if (prev_end < totloop) {
for (j = prev_end, ml = &mloops[prev_end]; j < totloop; j++, ml++) {
PRINT_ERR("\tLoop %u is unused.\n", j);
if (do_fixes)
REMOVE_LOOP_TAG(ml);
}
}
MEM_freeN(sort_polys);
}
BLI_edgehash_free(edge_hash, NULL);
/* fix deform verts */
if (dverts) {
MDeformVert *dv;
for (i = 0, dv = dverts; i < totvert; i++, dv++) {
MDeformWeight *dw;
for (j = 0, dw = dv->dw; j < dv->totweight; j++, dw++) {
/* note, greater then max defgroups is accounted for in our code, but not < 0 */
if (!finite(dw->weight)) {
PRINT_ERR("\tVertex deform %u, group %d has weight: %f\n", i, dw->def_nr, dw->weight);
if (do_fixes) {
dw->weight = 0.0f;
vert_weights_fixed = true;
}
}
else if (dw->weight < 0.0f || dw->weight > 1.0f) {
PRINT_ERR("\tVertex deform %u, group %d has weight: %f\n", i, dw->def_nr, dw->weight);
if (do_fixes) {
CLAMP(dw->weight, 0.0f, 1.0f);
vert_weights_fixed = true;
}
}
if (dw->def_nr < 0) {
PRINT_ERR("\tVertex deform %u, has invalid group %d\n", i, dw->def_nr);
if (do_fixes) {
defvert_remove_group(dv, dw);
if (dv->dw) {
/* re-allocated, the new values compensate for stepping
* within the for loop and may not be valid */
j--;
dw = dv->dw + j;
vert_weights_fixed = true;
}
else { /* all freed */
break;
}
}
}
}
}
}
# undef REMOVE_EDGE_TAG
# undef IS_REMOVED_EDGE
# undef REMOVE_LOOP_TAG
# undef REMOVE_POLY_TAG
if (mesh) {
if (do_face_free) {
BKE_mesh_strip_loose_faces(mesh);
}
if (do_polyloop_free) {
BKE_mesh_strip_loose_polysloops(mesh);
}
if (do_edge_free) {
BKE_mesh_strip_loose_edges(mesh);
}
if (do_edge_recalc) {
BKE_mesh_calc_edges(mesh, true, false);
}
}
if (mesh && mesh->mselect) {
MSelect *msel;
bool free_msel = false;
for (i = 0, msel = mesh->mselect; i < mesh->totselect; i++, msel++) {
int tot_elem = 0;
if (msel->index < 0) {
PRINT_ERR("\tMesh select element %d type %d index is negative, "
"resetting selection stack.\n", i, msel->type);
free_msel = true;
break;
}
switch (msel->type) {
case ME_VSEL:
tot_elem = mesh->totvert;
break;
case ME_ESEL:
tot_elem = mesh->totedge;
break;
case ME_FSEL:
tot_elem = mesh->totface;
break;
}
if (msel->index > tot_elem) {
PRINT_ERR("\tMesh select element %d type %d index %d is larger than data array size %d, "
"resetting selection stack.\n", i, msel->type, msel->index, tot_elem);
free_msel = true;
break;
}
}
if (free_msel) {
MEM_freeN(mesh->mselect);
mesh->mselect = NULL;
mesh->totselect = 0;
}
}
PRINT_MSG("%s: finished\n\n", __func__);
*r_changed = (verts_fixed || vert_weights_fixed || do_polyloop_free || do_edge_free || do_edge_recalc || msel_fixed);
return is_valid;
}
static bool mesh_validate_customdata(CustomData *data, CustomDataMask mask,
const bool do_verbose, const bool do_fixes,
bool *r_change)
{
bool is_valid = true;
bool has_fixes = false;
int i = 0;
PRINT_MSG("%s: Checking %d CD layers...\n", __func__, data->totlayer);
while (i < data->totlayer) {
CustomDataLayer *layer = &data->layers[i];
bool ok = true;
if (CustomData_layertype_is_singleton(layer->type)) {
const int layer_tot = CustomData_number_of_layers(data, layer->type);
if (layer_tot > 1) {
PRINT_ERR("\tCustomDataLayer type %d is a singleton, found %d in Mesh structure\n",
layer->type, layer_tot);
ok = false;
}
}
if (mask != 0) {
CustomDataMask layer_typemask = CD_TYPE_AS_MASK(layer->type);
if ((layer_typemask & mask) == 0) {
PRINT_ERR("\tCustomDataLayer type %d which isn't in the mask\n",
layer->type);
ok = false;
}
}
if (ok == false) {
if (do_fixes) {
CustomData_free_layer(data, layer->type, 0, i);
has_fixes = true;
}
}
if (ok)
i++;
}
PRINT_MSG("%s: Finished (is_valid=%d)\n\n", __func__, (int)!has_fixes);
*r_change = has_fixes;
return is_valid;
}
#undef PRINT
/**
* \returns is_valid.
*/
bool BKE_mesh_validate_all_customdata(CustomData *vdata, CustomData *edata,
CustomData *ldata, CustomData *pdata,
const bool check_meshmask,
const bool do_verbose, const bool do_fixes,
bool *r_change)
{
bool is_valid = true;
bool is_change_v, is_change_e, is_change_l, is_change_p;
int tot_texpoly, tot_uvloop, tot_vcolloop;
CustomDataMask mask = check_meshmask ? CD_MASK_MESH : 0;
is_valid &= mesh_validate_customdata(vdata, mask, do_verbose, do_fixes, &is_change_v);
is_valid &= mesh_validate_customdata(edata, mask, do_verbose, do_fixes, &is_change_e);
is_valid &= mesh_validate_customdata(ldata, mask, do_verbose, do_fixes, &is_change_l);
is_valid &= mesh_validate_customdata(pdata, mask, do_verbose, do_fixes, &is_change_p);
tot_texpoly = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
tot_uvloop = CustomData_number_of_layers(ldata, CD_MLOOPUV);
tot_vcolloop = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
if (tot_texpoly != tot_uvloop) {
PRINT_ERR("\tCustomDataLayer mismatch, tot_texpoly(%d), tot_uvloop(%d)\n",
tot_texpoly, tot_uvloop);
}
if (tot_texpoly > MAX_MTFACE) {
PRINT_ERR("\tMore UV layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MTFACE, tot_texpoly - MAX_MTFACE);
}
if (tot_uvloop > MAX_MTFACE) {
PRINT_ERR("\tMore UV layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MTFACE, tot_uvloop - MAX_MTFACE);
}
if (tot_vcolloop > MAX_MCOL) {
PRINT_ERR("\tMore VCol layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MCOL, tot_vcolloop - MAX_MCOL);
}
*r_change = (is_change_v || is_change_e || is_change_l || is_change_p);
return is_valid;
}
/**
* \see #DM_is_valid to call on derived meshes
*
* \returns true if a change is made.
*/
int BKE_mesh_validate(Mesh *me, const int do_verbose)
{
bool is_valid = true;
bool changed;
if (do_verbose) {
printf("MESH: %s\n", me->id.name + 2);
}
is_valid &= BKE_mesh_validate_all_customdata(
&me->vdata, &me->edata, &me->ldata, &me->pdata,
true,
do_verbose, true,
&changed);
is_valid &= BKE_mesh_validate_arrays(
me,
me->mvert, me->totvert,
me->medge, me->totedge,
me->mface, me->totface,
me->mloop, me->totloop,
me->mpoly, me->totpoly,
me->dvert,
do_verbose, true,
&changed);
if (changed) {
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
return true;
}
else {
return false;
}
}
/**
* Duplicate of BM_mesh_cd_validate() for Mesh data.
*/
void BKE_mesh_cd_validate(Mesh *me)
{
int totlayer_mtex = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
int totlayer_uv = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
int totlayer_mcol = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
int mtex_index = CustomData_get_layer_index(&me->pdata, CD_MTEXPOLY);
int uv_index = CustomData_get_layer_index(&me->ldata, CD_MLOOPUV);
int i;
/* XXX For now, do not delete those, just warn they are not really usable. */
if (UNLIKELY(totlayer_mtex > MAX_MTFACE)) {
printf("WARNING! More UV layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MTFACE, totlayer_mtex - MAX_MTFACE);
}
if (UNLIKELY(totlayer_uv > MAX_MTFACE)) {
printf("WARNING! More UV layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MTFACE, totlayer_uv - MAX_MTFACE);
}
if (UNLIKELY(totlayer_mcol > MAX_MCOL)) {
printf("WARNING! More VCol layers than %d allowed, %d last ones won't be available for render, shaders, etc.\n",
MAX_MCOL, totlayer_mcol - MAX_MCOL);
}
if (LIKELY(totlayer_mtex == totlayer_uv)) {
/* pass */
}
else if (totlayer_mtex < totlayer_uv) {
do {
const char *from_name = me->ldata.layers[uv_index + totlayer_mtex].name;
CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, me->totpoly, from_name);
CustomData_set_layer_unique_name(&me->pdata, totlayer_mtex);
} while (totlayer_uv != ++totlayer_mtex);
mtex_index = CustomData_get_layer_index(&me->pdata, CD_MTEXPOLY);
}
else if (totlayer_uv < totlayer_mtex) {
do {
const char *from_name = me->pdata.layers[mtex_index + totlayer_uv].name;
CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, from_name);
CustomData_set_layer_unique_name(&me->ldata, totlayer_uv);
} while (totlayer_mtex != ++totlayer_uv);
uv_index = CustomData_get_layer_index(&me->ldata, CD_MLOOPUV);
}
BLI_assert(totlayer_mtex == totlayer_uv);
/* Check uv/tex names match as well!!! */
for (i = 0; i < totlayer_mtex; i++, mtex_index++, uv_index++) {
const char *name_src = me->pdata.layers[mtex_index].name;
const char *name_dst = me->ldata.layers[uv_index].name;
if (!STREQ(name_src, name_dst)) {
BKE_mesh_uv_cdlayer_rename_index(me, mtex_index, uv_index, -1, name_src, false);
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh Stripping (removing invalid data)
* \{ */
/* We need to keep this for edge creation (for now?), and some old readfile code... */
void BKE_mesh_strip_loose_faces(Mesh *me)
{
MFace *f;
int a, b;
for (a = b = 0, f = me->mface; a < me->totface; a++, f++) {
if (f->v3) {
if (a != b) {
memcpy(&me->mface[b], f, sizeof(me->mface[b]));
CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
}
b++;
}
}
if (a != b) {
CustomData_free_elem(&me->fdata, b, a - b);
me->totface = b;
}
}
/* Works on both loops and polys! */
/* Note: It won't try to guess which loops of an invalid poly to remove!
* this is the work of the caller, to mark those loops...
* See e.g. BKE_mesh_validate_arrays(). */
void BKE_mesh_strip_loose_polysloops(Mesh *me)
{
MPoly *p;
MLoop *l;
int a, b;
/* New loops idx! */
int *new_idx = MEM_mallocN(sizeof(int) * me->totloop, __func__);
for (a = b = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
bool invalid = false;
int i = p->loopstart;
int stop = i + p->totloop;
if (stop > me->totloop || stop < i) {
invalid = true;
}
else {
l = &me->mloop[i];
i = stop - i;
/* If one of the poly's loops is invalid, the whole poly is invalid! */
for (; i--; l++) {
if (l->e == INVALID_LOOP_EDGE_MARKER) {
invalid = true;
break;
}
}
}
if (p->totloop >= 3 && !invalid) {
if (a != b) {
memcpy(&me->mpoly[b], p, sizeof(me->mpoly[b]));
CustomData_copy_data(&me->pdata, &me->pdata, a, b, 1);
}
b++;
}
}
if (a != b) {
CustomData_free_elem(&me->pdata, b, a - b);
me->totpoly = b;
}
/* And now, get rid of invalid loops. */
for (a = b = 0, l = me->mloop; a < me->totloop; a++, l++) {
if (l->e != INVALID_LOOP_EDGE_MARKER) {
if (a != b) {
memcpy(&me->mloop[b], l, sizeof(me->mloop[b]));
CustomData_copy_data(&me->ldata, &me->ldata, a, b, 1);
}
new_idx[a] = b;
b++;
}
else {
/* XXX Theoretically, we should be able to not do this, as no remaining poly
* should use any stripped loop. But for security's sake... */
new_idx[a] = -a;
}
}
if (a != b) {
CustomData_free_elem(&me->ldata, b, a - b);
me->totloop = b;
}
/* And now, update polys' start loop index. */
/* Note: At this point, there should never be any poly using a striped loop! */
for (a = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
p->loopstart = new_idx[p->loopstart];
}
MEM_freeN(new_idx);
}
void BKE_mesh_strip_loose_edges(Mesh *me)
{
MEdge *e;
MLoop *l;
int a, b;
unsigned int *new_idx = MEM_mallocN(sizeof(int) * me->totedge, __func__);
for (a = b = 0, e = me->medge; a < me->totedge; a++, e++) {
if (e->v1 != e->v2) {
if (a != b) {
memcpy(&me->medge[b], e, sizeof(me->medge[b]));
CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
}
new_idx[a] = b;
b++;
}
else {
new_idx[a] = INVALID_LOOP_EDGE_MARKER;
}
}
if (a != b) {
CustomData_free_elem(&me->edata, b, a - b);
me->totedge = b;
}
/* And now, update loops' edge indices. */
/* XXX We hope no loop was pointing to a striped edge!
* Else, its e will be set to INVALID_LOOP_EDGE_MARKER :/ */
for (a = 0, l = me->mloop; a < me->totloop; a++, l++) {
l->e = new_idx[l->e];
}
MEM_freeN(new_idx);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Mesh Edge Calculation
* \{ */
/* make edges in a Mesh, for outside of editmode */
struct EdgeSort {
unsigned int v1, v2;
char is_loose, is_draw;
};
/* edges have to be added with lowest index first for sorting */
static void to_edgesort(struct EdgeSort *ed,
unsigned int v1, unsigned int v2,
char is_loose, short is_draw)
{
if (v1 < v2) {
ed->v1 = v1; ed->v2 = v2;
}
else {
ed->v1 = v2; ed->v2 = v1;
}
ed->is_loose = is_loose;
ed->is_draw = is_draw;
}
static int vergedgesort(const void *v1, const void *v2)
{
const struct EdgeSort *x1 = v1, *x2 = v2;
if (x1->v1 > x2->v1) return 1;
else if (x1->v1 < x2->v1) return -1;
else if (x1->v2 > x2->v2) return 1;
else if (x1->v2 < x2->v2) return -1;
return 0;
}
/* Create edges based on known verts and faces,
* this function is only used when loading very old blend files */
static void mesh_calc_edges_mdata(
MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
const bool use_old,
MEdge **r_medge, int *r_totedge)
{
MPoly *mpoly;
MFace *mface;
MEdge *medge, *med;
EdgeHash *hash;
struct EdgeSort *edsort, *ed;
int a, totedge = 0;
unsigned int totedge_final = 0;
unsigned int edge_index;
/* we put all edges in array, sort them, and detect doubles that way */
for (a = totface, mface = allface; a > 0; a--, mface++) {
if (mface->v4) totedge += 4;
else if (mface->v3) totedge += 3;
else totedge += 1;
}
if (totedge == 0) {
/* flag that mesh has edges */
(*r_medge) = MEM_callocN(0, __func__);
(*r_totedge) = 0;
return;
}
ed = edsort = MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
for (a = totface, mface = allface; a > 0; a--, mface++) {
to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
if (mface->v4) {
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
}
else if (mface->v3) {
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
}
}
qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
/* count final amount */
for (a = totedge, ed = edsort; a > 1; a--, ed++) {
/* edge is unique when it differs from next edge, or is last */
if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) totedge_final++;
}
totedge_final++;
medge = MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
/* edge is unique when it differs from next edge, or is last */
if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
med->v1 = ed->v1;
med->v2 = ed->v2;
if (use_old == false || ed->is_draw) med->flag = ME_EDGEDRAW | ME_EDGERENDER;
if (ed->is_loose) med->flag |= ME_LOOSEEDGE;
/* order is swapped so extruding this edge as a surface wont flip face normals
* with cyclic curves */
if (ed->v1 + 1 != ed->v2) {
SWAP(unsigned int, med->v1, med->v2);
}
med++;
}
else {
/* equal edge, we merge the drawflag */
(ed + 1)->is_draw |= ed->is_draw;
}
}
/* last edge */
med->v1 = ed->v1;
med->v2 = ed->v2;
med->flag = ME_EDGEDRAW;
if (ed->is_loose) med->flag |= ME_LOOSEEDGE;
med->flag |= ME_EDGERENDER;
MEM_freeN(edsort);
/* set edge members of mloops */
hash = BLI_edgehash_new_ex(__func__, totedge_final);
for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
BLI_edgehash_insert(hash, med->v1, med->v2, SET_UINT_IN_POINTER(edge_index));
}
mpoly = allpoly;
for (a = 0; a < totpoly; a++, mpoly++) {
MLoop *ml, *ml_next;
int i = mpoly->totloop;
ml_next = allloop + mpoly->loopstart; /* first loop */
ml = &ml_next[i - 1]; /* last loop */
while (i-- != 0) {
ml->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
ml = ml_next;
ml_next++;
}
}
BLI_edgehash_free(hash, NULL);
*r_medge = medge;
*r_totedge = totedge_final;
}
/**
* If the mesh is from a very old blender version,
* convert mface->edcode to edge drawflags
*/
void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
{
MEdge *medge;
int totedge = 0;
mesh_calc_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly,
me->totvert, me->totface, me->totloop, me->totpoly,
use_old, &medge, &totedge);
if (totedge == 0) {
/* flag that mesh has edges */
me->medge = medge;
me->totedge = 0;
return;
}
medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
me->medge = medge;
me->totedge = totedge;
BKE_mesh_strip_loose_faces(me);
}
/**
* Calculate edges from polygons
*
* \param mesh The mesh to add edges into
* \param update When true create new edges co-exist
*/
void BKE_mesh_calc_edges(Mesh *mesh, bool update, const bool select)
{
CustomData edata;
EdgeHashIterator *ehi;
MPoly *mp;
MEdge *med, *med_orig;
EdgeHash *eh;
unsigned int eh_reserve;
int i, totedge, totpoly = mesh->totpoly;
int med_index;
/* select for newly created meshes which are selected [#25595] */
const short ed_flag = (ME_EDGEDRAW | ME_EDGERENDER) | (select ? SELECT : 0);
if (mesh->totedge == 0)
update = false;
eh_reserve = max_ii(update ? mesh->totedge : 0, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(totpoly));
eh = BLI_edgehash_new_ex(__func__, eh_reserve);
if (update) {
/* assume existing edges are valid
* useful when adding more faces and generating edges from them */
med = mesh->medge;
for (i = 0; i < mesh->totedge; i++, med++)
BLI_edgehash_insert(eh, med->v1, med->v2, med);
}
/* mesh loops (bmesh only) */
for (mp = mesh->mpoly, i = 0; i < totpoly; mp++, i++) {
MLoop *l = &mesh->mloop[mp->loopstart];
int j, l_prev = (l + (mp->totloop - 1))->v;
for (j = 0; j < mp->totloop; j++, l++) {
if (!BLI_edgehash_haskey(eh, l_prev, l->v)) {
BLI_edgehash_insert(eh, l_prev, l->v, NULL);
}
l_prev = l->v;
}
}
totedge = BLI_edgehash_size(eh);
/* write new edges into a temporary CustomData */
CustomData_reset(&edata);
CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
med = CustomData_get_layer(&edata, CD_MEDGE);
for (ehi = BLI_edgehashIterator_new(eh), i = 0;
BLI_edgehashIterator_isDone(ehi) == false;
BLI_edgehashIterator_step(ehi), ++i, ++med)
{
if (update && (med_orig = BLI_edgehashIterator_getValue(ehi))) {
*med = *med_orig; /* copy from the original */
}
else {
BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
med->flag = ed_flag;
}
/* store the new edge index in the hash value */
BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
}
BLI_edgehashIterator_free(ehi);
if (mesh->totpoly) {
/* second pass, iterate through all loops again and assign
* the newly created edges to them. */
for (mp = mesh->mpoly, i = 0; i < mesh->totpoly; mp++, i++) {
MLoop *l = &mesh->mloop[mp->loopstart];
MLoop *l_prev = (l + (mp->totloop - 1));
int j;
for (j = 0; j < mp->totloop; j++, l++) {
/* lookup hashed edge index */
med_index = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, l_prev->v, l->v));
l_prev->e = med_index;
l_prev = l;
}
}
}
/* free old CustomData and assign new one */
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
mesh->totedge = totedge;
mesh->medge = CustomData_get_layer(&mesh->edata, CD_MEDGE);
BLI_edgehash_free(eh, NULL);
}
/** \} */