tornavis/source/blender/blenkernel
Campbell Barton a15b3c4d11 Code cleanup: use bool 2014-04-11 11:33:29 +10:00
..
intern Code cleanup: use bool 2014-04-11 11:33:29 +10:00
BKE_DerivedMesh.h Add material storage to derivedmesh. 2014-04-09 04:03:44 +03:00
BKE_action.h Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
BKE_addon.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_anim.h Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
BKE_animsys.h Code cleanup: use bool 2014-04-11 11:33:29 +10:00
BKE_armature.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_autoexec.h add option to enable auto-execute scripts, but exclude certain directories. 2013-06-18 18:11:52 +00:00
BKE_blender.h Fix T39563: Tiny unit-display problem in constraint panels. 2014-04-07 12:17:01 +02:00
BKE_bmfont.h
BKE_bmfont_types.h
BKE_boids.h
BKE_bpath.h remove nan copyrights from code added since blender become opensource (copy paste errors), also remove BKE_script.h 2013-07-02 10:14:59 +00:00
BKE_brush.h Code cleanup: correct arg size 2014-03-29 08:42:59 +11:00
BKE_bullet.h
BKE_bvhutils.h Code cleanup: suffix vars to make obvious they are squared 2014-02-03 02:46:45 +11:00
BKE_camera.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_ccg.h code cleanup: headers - doxy comments. 2013-09-12 03:02:50 +00:00
BKE_cdderivedmesh.h Cleanup: int/short to bool in BKE_cdderivedmesh.h functions (and TRUE/FALSE to true/false in code using them). 2014-01-23 14:52:46 +01:00
BKE_cloth.h Cloth: replace EdgeHash with EdgeSet 2014-04-04 14:15:57 +11:00
BKE_collision.h
BKE_colortools.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_constraint.h Code cleanup: use bool 2014-04-11 11:33:29 +10:00
BKE_context.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_curve.h Fix T39635: Crash convening curve to mesh 2014-04-08 07:41:38 +10:00
BKE_customdata.h Code cleanup: comments and warnings 2014-02-01 02:01:00 +11:00
BKE_customdata_file.h
BKE_deform.h code cleanup: rename flip_side_name to BKE_deform_flip_side_name 2013-11-17 05:23:05 +11:00
BKE_depsgraph.h Fix crash happening in DAG_pose_sort() due to threading issues 2014-04-04 12:46:08 +06:00
BKE_displist.h Code cleanup: use bools 2014-03-20 22:56:28 +11:00
BKE_dynamicpaint.h Code cleanup: use bool for static methods 2014-02-05 22:36:15 +11:00
BKE_editmesh.h Code cleanup: move edit-derivedmesh free to BKE_editmesh_free_derivedmesh 2014-02-28 20:12:45 +11:00
BKE_editmesh_bvh.h Code cleanup: suffix vars to make obvious they are squared 2014-02-03 02:46:45 +11:00
BKE_effect.h Fix for crash caused by effectors doing precalculation //during// DAG 2014-02-14 12:58:43 +01:00
BKE_fcurve.h Code cleanup: de-duplicate cotangent weight function & add arg sizes 2014-03-30 11:08:33 +11:00
BKE_fluidsim.h
BKE_font.h Remove direct displist creation from BKE_vfont_to_curve_ex() 2014-01-13 15:57:51 +06:00
BKE_freestyle.h
BKE_global.h Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
BKE_gpencil.h UI: remove unnecessary confirmation popups 2013-11-25 12:21:45 +01:00
BKE_group.h Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
BKE_icons.h
BKE_idcode.h
BKE_idprop.h Fix T37595: Switching modal transform broke with trackball rotation. 2013-12-13 00:35:12 +11:00
BKE_image.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_ipo.h
BKE_key.h Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
BKE_lamp.h Move GCC attributes into a centraized defines 2013-09-01 15:01:15 +00:00
BKE_lattice.h Code cleanup: use r_ prefix for return args 2014-03-16 03:26:23 +11:00
BKE_library.h Fix T39209: Localizing materials could cause heisenbug with concurrent 2014-03-21 13:50:20 +01:00
BKE_library_query.h Fix T37599: Crash making linked objects local and undo 2014-03-28 17:14:11 +06:00
BKE_linestyle.h
BKE_main.h Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
BKE_mask.h Code cleanup: use false/true/bool for masking 2014-03-31 15:23:27 +06:00
BKE_material.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_mball.h Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
BKE_mesh.h Code cleanup: modifier_skin_customdata_ensure was a bad level call 2014-03-16 21:55:30 +11:00
BKE_mesh_mapping.h Optimize tessellation code (min 20% better, up to 300% with some CD layers to tessellate). 2014-01-21 16:32:47 +01:00
BKE_modifier.h Code cleanup: modifier_skin_customdata_ensure was a bad level call 2014-03-16 21:55:30 +11:00
BKE_movieclip.h Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
BKE_multires.h
BKE_navmesh_conversion.h code cleanup: headers - doxy comments. 2013-09-12 03:02:50 +00:00
BKE_nla.h Code cleanup: use bool 2014-04-11 11:33:29 +10:00
BKE_node.h Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00
BKE_object.h View3D: disable LOD when game engine is disabled or ifdef'd 2014-04-09 11:52:34 +10:00
BKE_object_deform.h use bool arrays rather then char for weight paint lock/select arrays 2013-05-15 15:52:48 +00:00
BKE_ocean.h style cleanup 2013-09-18 00:07:17 +00:00
BKE_packedFile.h
BKE_paint.h Code cleanup: remove unused functions and convert int -> bool 2014-04-07 17:00:08 +10:00
BKE_particle.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_pbvh.h Dyntopo: Minor display optimization. 2014-04-10 22:31:39 +03:00
BKE_pointcache.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_property.h
BKE_report.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_rigidbody.h Rigidbody: Code cleanup 2013-12-26 21:33:58 +01:00
BKE_sca.h
BKE_scene.h Fix compile due forgot remove BKE_scene_omp_threads_update from patch 2014-03-31 14:53:30 +02:00
BKE_screen.h Quiet warning 2014-02-07 09:39:22 +11:00
BKE_sequencer.h Code cleanup: use bool 2014-03-31 23:39:08 +11:00
BKE_shrinkwrap.h Code cleanup: use bools 2014-03-20 22:56:28 +11:00
BKE_sketch.h
BKE_smoke.h Threaded object update and EvaluationContext 2013-12-26 17:24:42 +06:00
BKE_softbody.h
BKE_sound.h Fix T39083: speakers were evaluated multiple times when used in sets 2014-03-11 14:46:55 +11:00
BKE_speaker.h remove nan copyrights from code added since blender become opensource (copy paste errors), also remove BKE_script.h 2013-07-02 10:14:59 +00:00
BKE_subsurf.h Code cleanup: use r_ prefix for return args 2014-03-16 03:26:23 +11:00
BKE_suggestions.h
BKE_text.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_texture.h Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
BKE_tracking.h Hiding plane tracks was never implemented 2014-03-06 20:07:40 +06:00
BKE_treehash.h Fix state losses for recursive outliner trees (e.g. datablocks editor) 2013-08-23 20:35:00 +00:00
BKE_unit.h Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
BKE_utildefines.h
BKE_world.h Code cleanup: use booleans where appropriate 2014-01-28 04:00:04 +11:00
BKE_writeavi.h
BKE_writeffmpeg.h Fix T38658: H.264 with "Lossless Output" enabled gives lossy output 2014-02-17 20:53:15 +06:00
BKE_writeframeserver.h
CMakeLists.txt Fix T37599: Crash making linked objects local and undo 2014-03-28 17:14:11 +06:00
SConscript Rework carve integration into boolean modifier 2014-02-13 17:16:53 +06:00
depsgraph_private.h Fix crash happening in DAG_pose_sort() due to threading issues 2014-04-04 12:46:08 +06:00
nla_private.h
tracking_private.h Fix race condition between tracking thread and tracks map sync 2014-02-13 18:31:02 +06:00