tornavis/source/blender/makesdna/DNA_nla_types.h

100 lines
3.0 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef DNA_NLA_TYPES_H
#define DNA_NLA_TYPES_H
#include "DNA_listBase.h"
struct bAction;
struct Ipo;
struct Object;
/* simple uniform modifier structure, assumed it can hold all type info */
typedef struct bActionModifier {
struct bActionModifier *next, *prev;
short type, flag;
char channel[32];
/* path deform modifier */
short pad, no_rot_axis;
struct Object *ob;
} bActionModifier;
#define ACTSTRIP_MOD_DEFORM 0
#define ACTSTRIP_MOD_NOISE 1
#define ACTSTRIP_MOD_OOMPH 2
typedef struct bActionStrip {
struct bActionStrip *next, *prev;
short flag, mode;
short stride_axis; /* axis 0=x, 1=y, 2=z */
short curmod; /* current modifier for buttons */
struct Ipo *ipo; /* Blending ipo */
struct bAction *act; /* The action referenced by this strip */
struct Object *object; /* For groups, the actual object being nla'ed */
float start, end; /* The range of frames covered by this strip */
float actstart, actend; /* The range of frames taken from the action */
float actoffs, padf; /* Offset within action, for cycles and striding */
float stridelen; /* The stridelength (considered when flag & ACT_USESTRIDE) */
float repeat; /* The number of times to repeat the action range */
float blendin, blendout;
char stridechannel[32]; /* Instead of stridelen, it uses an action channel */
char offs_bone[32]; /* if repeat, use this bone/channel for defining offset */
struct ListBase modifiers; /* modifier stack */
} bActionStrip;
#define ACTSTRIPMODE_BLEND 0
#define ACTSTRIPMODE_ADD 1
/* strip->flag */
#define ACTSTRIP_SELECT 0x01
#define ACTSTRIP_USESTRIDE 0x02
#define ACTSTRIP_BLENDTONEXT 0x04
#define ACTSTRIP_HOLDLASTFRAME 0x08
#define ACTSTRIP_ACTIVE 0x10
#define ACTSTRIP_LOCK_ACTION 0x20
#define ACTSTRIP_MUTE 0x40
#define ACTSTRIP_REVERSE 0x80
#define ACTSTRIP_CYCLIC_USEX 0x100
#define ACTSTRIP_CYCLIC_USEY 0x200
#define ACTSTRIP_CYCLIC_USEZ 0x400
#endif